Color Palette Ram - Nintendo 1504166 - Game Boy Advance SP Edition Console Programming Manual

Programming manual
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AGB Programming Manual

7.2 Color Palette RAM

OBJs and BGs use separate palettes.
The size of palette RAM is large enough (512 bytes) to hold data (16-bit) for up to 256
colors (of 32,768) that can be specified. The memory map of the OBJ and BG
palettes is shown in the follow figure.
©1999 - 2001 Nintendo of America Inc.
Palette RAM
050003FFh
OBJ
Palette RAM
512 bytes
05000200h
050001FFh
BG
Palette RAM
512 bytes
05000000h
74
Color Palettes
D.C.N. AGB-06-0001-002B4

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