Adobe 22011292 - Audition - PC Using Instruction page 81

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USING ADOBE AUDITION
Effects reference
Delay effect
The Delay And Echo > Delay effect can be used to create single echoes, as well as a number of other effects. Delays of
35 milliseconds or more create discrete echoes, while those between 15-34 milliseconds can create a simple chorus or
flanging effect. (These results won't be as effective as the Chorus or Flanger effects in Adobe Audition, because the
delay settings don't change over time.)
By further reducing a delay to between 1 and 14 milliseconds, you can spatially locate a mono sound so that the sound
seems to be coming from the left or the right side, even though the actual volume levels for left and right are identical.
Adjusts the delay for both the left and right channels from -500 milliseconds to +500 milliseconds.
Delay Time
Entering a negative number means that you can move a channel ahead in time instead of delaying it. For instance, if
you enter 200 milliseconds for the left channel, the delayed portion of the affected waveform is heard before the
original part.
Sets the ratio of processed, Wet signal to original, Dry signal to be mixed into the final output. A value of 50 mixes
Mix
the two evenly.
Inverts the phase of the delayed signal, creating phase-cancellation effects similar to comb filters. (To
Invert
understand phase cancellation, see
More Help topics
"Applying effects in the Waveform
"Applying effects in the Multitrack
"Use effect
presets" on page 61
Echo effect
The Delay And Echo > Echo effect adds a series of repeated, decaying echoes to a sound. (For a single echo, use the
Delay effect instead.) You can create effects ranging from a Grand Canyon-type "Hello-ello-llo-lo-o" to metallic,
clanging drainpipe sounds by varying the delay amount. By equalizing the delays, you can change a room's
characteristic sound from one with reflective surfaces (creating echoes that sound brighter) to one that is almost totally
absorptive (creating echoes that sound darker).
Note: Make sure the audio file is long enough for the echo to end. If the echo is cut off abruptly before it fully decays, undo
the Echo effect, add several seconds of silence by choosing Generate > Silence, and then reapply the effect.
Specifies the number of milliseconds, beats, or samples between each echo. For example, a setting of 100
Delay Time
milliseconds results in a 1/10th-second delay between successive echoes.
Determines the falloff ratio of an echo. Each successive echo tails off at a certain percentage less than the
Feedback
previous one. A decay setting of 0% results in no echo at all, while a decay of 100% produces an echo that never gets
quieter.
Sets the percentage of echoed (wet) signal to mix with the original (dry) signal in the final output.
Echo Level
You can create striking stereo echo effects by setting different left and right values for the Delay Time, Feedback, and
Echo Level controls.
Links the sliders for Decay, Delay, and Initial Echo Volume, maintaining the same settings for each
Lock Left & Right
channel.
Makes the echoes bounce back and forth between the left and right channels. If you want to create one
Echo Bounce
echo that bounces back and forth, select an initial echo volume of 100% for one channel and 0% for the other.
Otherwise, the settings for each channel will bounce to the other, creating two sets of echoes on each channel.
"How sound waves
interact" on page 4.)
Editor" on page 62
Editor" on page 63
Last updated 2/16/2012
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