Component Functions: (Cont.)
Name:
Channel:
Level: Command:
saveAudioProcessorPre-
set(preset)
setAudioProcessorCros-
spoint(input,out-
put[],value)
setAudioProcessorCros-
spointMuteOn(input,out-
put,state)
setAudioProcessor-
1
Level(level)
setAudioProcessorPre-
set(preset)
setAudioProces-
199
sorStateOn(state)
switchAudioProcessorIn-
putToOutput(input,out-
put[])
Listener
Name: Audio Processor Listener
Interface: IAudioProcessorComponentListener
Listener Functions:
Name:
Channel:
Level: Command:
processAudioProcessor-
CrosspointEvent
processAudioProcessor-
CrosspointMuteOnEvent
processAudioProcessor-
1
LevelEvent
processAudioProcessor-
PresetEvent
processAudioProces-
199
sorStateOnEvent
processAudioProcessor-
SwitchEvent
16
Constant:
AUDIOPROCPRESETSAVE-<pre-
set>
XPOINT-<value>,<input>,<out-
put>[,<output>,<output>Ö]
XPOINTMUTE-<state>,<input>,<out-
put>
AUDIOPROC_LVL
AUDIOPROCPRESET-<preset>
AUDIOPROC_STATE_ON
AI<input>O<output,output,Ö>
IAudioProcessorComponentListener
Constant:
XPOINT-<value>,<input>,<output>
XPOINTMUTE-<state>,<input>,<out-
put>
AUDIOPROC_LVL
AUDIOPROCPRESET-<preset>
AUDIOPROC_STATE_FB
SWITCH-L<sl>I<input>O<output>
Notes:
Save Audio Processor Preset where <preset> is 1 to x and x is the maximum supported
preset (see specific module documentation)
Set Audio Processor crosspoint for <input> to one or more <output>s where <value> is
0 to 255. <input> is 1 to the maximum supported input and <output> is 1 to the maxi-
mum supported output (see specific module documentation)
Set Audio Processor Crosspoint Mute for <input> and <output> where <state> is 0 (un-
muted) or 1 (muted). <input> is 1 to the maximum supported input and <output> is 1 to
the maximum supported output (see specific module documentation)
Set Audio Processor level, range is 0-255
Recall Audio Processor Preset where <preset> is 1 to x and x is the maximum sup-
ported preset (see specific module documentation)
Discrete Function Channel: Audio Processor state is on while channel is active
Switch <input> to one or more <output>s for switcher level Audio. Use <input> 0 for
disconnect.
Notes:
Audio Processor crosspoint changed for <input> to one or more <output>s where
<value> is 0 to 255. <input> is 1 to the maximum supported input and <output> is 1 to
the maximum supported output (see specific module documentation)
Audio Processor Crosspoint Mute changed for <input> and <output> where <state> is 0
(un-muted) or 1 (muted). <input> is 1 to the maximum supported input and <output> is
1 to the maximum supported output (see specific module documentation)
Audio Processor level changed, range is 0-255
Audio Processor preset changed, where <preset> is 1 to x and x is the maximum sup-
ported preset (see specific module documentation)
Feedback Channel: Audio Processor state is on if channel is on
Audio Processor switch connections changed, where <sl> is AUDIO and <input> is 0 if
there is no connection.
Standard NetLinx API (SNAPI) R 1.8.0
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