Lexicon 12T User Manual page 91

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12 Real Hall
Algorithm: Concert Hall
A small, relatively bright sounding hall. Good for all types of program material.
13 Great Hall
Algorithm: Concert Hall
A great hall reverb that works well with all program material.
14 Tight Hall
Algorithm: Concert Hall
A spacious hall with short and tight mid reverb time setting. Useful to create the ambience of a
large environment without muddying the signal with too much reverb.
15 Museum Hall
Algorithm: Concert Hall
A large, reverberant environment with reflective surfacing such as glass displays and tile floors.
16 Bright Hall
Algorithm: Concert Hall
A light reverb with a great deal of high-end activity. A small Bass Multiply value keeps the reverb tail
from muddying the effect. This hall was designed to provide a lush, bright reverb ideal for cutting
through the darkness in large playback settings such as large sound stages.
17 Dark Hall
Algorithm: Concert Hall
A mid-sized hall with most of its activity in the lower frequencies. A very deep and dark reverb.
18 Slap Hall
Algorithm: Concert Hall
This preset uses the relationships that the parameters have with one another to create a subtle
delayed slap effect with no delay parameters!
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