20 Synth Hall
Algorithm: Concert Hall
A chorused hall with a long decay time for all synth-type pads and washes. Also good on strings.
Pitched sound sources may seem to stray from center pitch. This can be made more or less
dramatic with the Chorus parameter.
21 Bright Vox
Algorithm: Room
A large, bright room with a fairly long reverb time. A great room for all types of vocals.
22 Vocal Space
Algorithm: Room
A small room with a short reverb time. Ideal for vocals.
23 Brass Room
Algorithm: Room
A room tuned for both horn sections and solos.
24 Woodwinds
Algorithm: Room
A subtle reverb for woodwinds and flutes.
25 Snare Room
Algorithm: Room
Adds the depth of a mid-sized room to any snare. Not too drastic.
26 Kick Room
Algorithm: Room
Lots of low-end activity to add boom to any kick.
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