Yamaha MOTIF ES6 Owner's Manual page 169

Music production synthesizer
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Punch In/Out (Song)
You can use this method when you want to re-record only over a specific area of the track. You'll need to set the start and end
points before re-recording.
In the eight-measure example below, the third measures through the fifth measure are re-recorded.
Recording start
Before re-recording
Punch In
1
2
3
4
n
Punch In/Out Recording can only be used with Realtime recording.
n
Note that the Punch In/Out method always replaces (destroys) the original data over the specified area.
Arpeggio
This function lets you automatically trigger musical and rhythmic phrases using the current Voice by simply pressing a note or
notes on the keyboard. The Arpeggio sequence also changes in response to the actual notes or chords you play, giving you a
wide variety of inspiring musical phrases and ideas — both in composing and performing.
n
A single Arpeggio type can be played back at the same time even in the Performance, Song, and Pattern mode, enabling you to play multiple tone
generator's parts simultaneously.
Category of the Arpeggio type
The Arpeggio types are divided into 18 categories as listed below.
LCD
Category Name
Seq
Synth Sequence
ChSq
Synth Chord Sequence
HySq
Synth Hybrid Sequence
APKb
Acoustic Piano & Keyboard
Orgn
Organ
GtPl
Guitar & Plucked
GtKM
Guitar - Keyboard Mega Voice
Bass
Bass
BaKM
Bass - Keyboard Mega Voice
Strn
Strings
Bras
Brass
RdPp
Reed & Pipe
Lead
Synth Lead
PdMe
Synth Pad & Musical FX
CPrc
Chromatic Percussion
DrPc
Drum & Percussion
Comb
Combination
Cntr
Control
n
Keyboard Mega Voices
Normal voices use velocity switching to make the sound quality and/or level of a voice according to how strongly or softly you play it. This makes the voices
sound authentic and natural. However, with Keyboard Mega Voices, each velocity range (the measure of your playing strength) has a completely different
sound. For example, a guitar voice includes the sounds of various performance techniques. In conventional instruments, different voices having those
sounds would be called up via MIDI and played in combination to achieve the desired effect. However, now with Keyboard Mega voices, a convincing guitar
part can be played with just a single voice, using specific velocity values to play the desired sounds.
Recording stop
Punch Out
5
6
7
8
Description
Various arpeggio phrases suited for synth voices.
Various rhythmic chord phrases or synth voices.
Various arpeggio types programmed so that bass phrases are played with the lower keys and chords or melodies
are played with the midrange and higher keys. These arpeggio types ar e useful for split voice combinations. In
addition, there are also Hybrid Velocity ("HybVel...") types that feature different phrases for different velocity
ranges, letting you change the arpeggio phrase depending on how str ongly you play the keyboard.
Various arpeggio types suited for piano and other keyboar d voices, such as electric piano and clav.
Various arpeggio types suited for organ voices.
Various arpeggio types suited for guitar and harp voices.
Various arpeggio types suited for guitar Keyboard Mega voices (see note below).
Various arpeggio types suited for bass or synth bass voices.
Various arpeggio types suited for bass Keyboard Mega voices (see note below).
Various arpeggio types suited for strings and pizzicato voices.
Various arpeggio types suited for brass voices.
Various arpeggio types suited for saxophone and fl ute voices.
Various arpeggio types suited for synth lead voices.
Various arpeggio types suited for synth pad voices and special musical ef fects voices, including percussive
sounds.
Various arpeggio types suited for chromatic percussion voices.
Various arpeggio types suited for drum and percussion voices (drum kits).
Various arpeggio types suited for Per formances. These are combination arpeggios, with separate phrases
suitable for drum voices, bass voices, and chord/melody instruments.
Various arpeggio types programmed primarily with Control Change and Pitch Bend data. These arpeggio types
change the tone or pitch of the sound, rather than play specifi c notes. In fact, some types contain no note data at
all. When using a type of this categor y, set the KeyMode parameter to "direct" in each mode.
Internal Structure (System Overview)
After re-recording
1
2
3
4
5
Newly recorded data
6
7
8
169
Owner's Manual

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