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MC 7008
MC 7016
MC 7024
The Leviton-NSI MC 7000 Series Lighting Consoles feature an advanced microprocessor based design containing many benefits found in today's personal computers. This technology provides for the option of adding programmable Memory Scene Masters and Chase effects to the simplicity of a familiar twoscene console.
The Leviton-NSI Microplex technology found in all Leviton-NSI products allows components of your lighting system to be interconnected by way of standard 3-conductor microphone cables or audio snakes. Up to 128 individual control signals may be transmitted to dimmer packs through a single microphone cable and the returned phantom power eliminates the need for AC power cords on Leviton-NSI controllers. This makes the remote placement of the MC 7000 Series Lighting Console easy and convenient.
Throughout this manual, specifications are listed for the MC 7008 followed by specifications for the MC 7016 in parenthesis () and MC 7024 in brackets [ ].
The Leviton-NSI MC 7000 Series Lighting Console represents our continuing commitment of leading the industry in defining technological advances for stage lighting.
Control Channels: | 8/16 (16/32) [24/48] |
Dimmers: | 16 (32) [48] |
Scene Masters (memory): | 8 (16) [24] |
Chases: | 2, 32 steps maximum each |
Memory: | Non-volatile EEPROM (approx. 10 year retention) |
Dimmer Outputs: | Leviton-NSI Microplex DMX512 (optional) |
Input Power: | 12-15 Volts DC, minimum 200mA |
Dimensions (HxWxD): | 2 3/4" x 10 5/8" x 9"- (2 3/4" x 16 5/8" x 9") [2 3/4" x 22 5/8" x 9"] |
Weight (approx.): | 3.25 lbs. (5.0 lbs.) [6.75 lbs.] |
The MC 7000 Series Lighting Console requires a source of 12-15 volts DC (at least 200 MA) to operate satisfactorily. When used with Leviton-NSI dimming equipment, power is provided through the Microplex microphone cord connection system when connected to the dimmers.
If the console is equipped with the optional DMX512 output and used with DMX512 controlled dimmers or if the microphone cable length exceeds 100 feet, the external power supply jack can be used to apply power to the console. Use the power supply provided with the DMX512 option, or call your dealer for assistance in obtaining a proper supply. Make sure that the plug on any power supply not supplied through Leviton-NSI is configured so that the center connector is positive.
Connecting the MC 7000 Series Lighting Console to Leviton-NSI dimming equipment is very simple. You need only connect a single 3 conductor audio cable (standard microphone cable equipped with a 3pin XLR type connector) to either of the jacks marked MICROPLEX on the rear apron of the console. It doesn't matter which jack is used, two jacks are provided for convenience. Connect the other end of the cable to the Leviton-NSI dimming equipment.
Female Microplex XRL Pin Configuration
Male Microplex XRL Pin Configuration
If the console is equipped with the DMX512 option, connection to the dimming equipment is provided through the 5-pin XLR type connector located on the rear apron of the console. This connector adheres to the USITT standard on DMX512 and will support up to 32 (16) dimmer channels with one 3-wire cable. Since remote power is not provided on this connector, the power supply included with the DMX512 option must be used.
Female DMX512 XLR Pin Configuration
The MC 7000 Series Lighting Console consists of two manual scenes mastered by two split/dipless crossfaders, a set of bump buttons, two programmable chase effects, a master control and a blackout button. The console is designed to allow tailoring to your needs. Three modes of operation vary the function of the Bump buttons from individual Channel Bumps to Flash Scenes, and Scene Y from channels 1 - 8 (1 - 16) [1 - 24], to channels 9 –16 (17 - 32) [25 - 48], or to Memory Scene Masters. In addition, two Chase Effects allow automated sequencing of lights at varying rates.
To give the user channel intensity feedback, channel intensity LED's are provided above each of the Scene X slide controls. These LED's show relative intensities from all console functions and are not affected by the Master control or the Blackout button, except single-scene mode.
The MC 7000 Series Lighting Console has three operating modes: the 2 x 8 (2 x 16) [2 x 24] mode, the 8 x 8 (16 x 16) [24 x 24] mode, and the 1 x 16 (1 x 32) [1 x 48] mode. These modes are selected with the Mode button. The lit LED indicates the current mode. In standard 2 x 8 (2 x 16) [2 x 24] mode, Scene Y controls the intensity of channels 1 - 8 (1 - 16) [1 - 24] along with Scene X giving the console two-scene capability between the scenes. In 8 x 8 (16 x 16) [24 x 24] mode, Scene Y becomes a bank of Scene Masters, which can be programmed by the user. Each Scene Master has level control of all channels and operates in a ''pile on'' fashion giving greatest level precedence. In the 1 x 16 (1 x 32) [1 x 48] mode, Scene Y becomes channels 9 - 16 (17 - 32) [25 - 48], joining with Scene X to give the console twice the control channels on one scene. Also in this mode, the bump buttons no longer control individual channels, but control Flash Scenes, which can be programmed by the user. Each scene can have any combination of channels so that they can be flashed to maximum intensity at any time. Programming either of the Chases while in this mode extends each step to 16 (32) [24] channels.
Table 1 — MC 7008 Mode Chart
MODE | SCENE X | SCENE Y | BUMPS | CHASES | CHANNEL LEDS |
2 x 8 Mode | Channels 1 - 8 | Channels 1- 8 | Channels 1- 8 | 32 Steps x 8 Chan. | Channels 1 - 8 |
8 x 8 Mode | Channels 1 - 8 | Mem Scenes 1 - 8 | Channels 1 - 8 | 32 Steps x 8 Chan. | Channels 1 - 8 |
1 x 16 Mode | Channels 1 - 8 | Channels 9 - 16 | Prog for Ch 1 - 16 | 32 Steps x 16 Chan. | No Function |
Table 2 — MC 7016 Mode Chart
MODE | SCENE X | SCENE Y | BUMPS | CHASES | CHANNEL LEDS |
2 x 16 Mode | Channels 1 - 16 | Channels 1- 16 | Channels 1- 16 | 32 Steps x 16 Chan. | Channels 1 - 16 |
16 x 16 Mode | Channels 1 - 16 | Mem Scenes 1 - 16 | Channels 1 - 16 | 32 Steps x 16 Chan. | Channels 1 - 16 |
1 x 32 Mode | Channels 1 - 16 | Channels 17 - 32 | Prog for Ch 1 - 32 | 32 Steps x 32 Chan. | No Function |
Table 3 — MC 7024 Mode Chart
MODE | SCENE X | SCENE Y | BUMPS | CHASES | CHANNEL LEDS |
2 x 24 Mode | Channels 1 - 24 | Channels 1- 24 | Channels 1- 24 | 32 Steps x 24 Chan. | Channels 1 - 24 |
24 x 24 Mode | Channels 1 - 24 | Mem Scenes 1 - 24 | Channels 1 - 24 | 32 Steps x 24 Chan. | Channels 1 - 24 |
1 x 48 Mode | Channels 1 - 24 | Channels 25 - 48 | Prog for Ch 1 - 48 | 32 Steps x 48 Chan. | No Function |
Along the bottom edge of the console are 8 (16) [24] momentary push buttons. These buttons are used to bump each individual channel to full intensity regardless of the Blackout button or the setting of the Master control. When in the 1 x 16 (1 x 32) [1 x 48] mode, each button no longer controls only one channel, but can be programmed to control any combination of channels. This makes each button a Flash Scene. The console is shipped from the factory so that Bump button 1 is programmed for only channel 1, Bump button 2 for channel 2 and so on. This gives the impression that there is no functionality change from mode to mode on the bump buttons.
The Bump buttons are also used in programming Flash Scenes and Scene Masters.
The two Manual Crossfaders are always tied to Scene X and Scene Y. These fade controls allow crossfading between Scene X and Scene Y with the X Crossfader controlling Scene X and the Y Crossfader controlling Scene Y. The X Crossfader is at its maximum in the fully up position, while the Y Crossfader is at its maximum in the fully down position. This configuration allows easy dipless crossfading providing both crossfaders are moved together. If the crossfaders are not kept in the same position, split crossfading effects can be accomplished.
Two Chase effects are provided on the MC 7000 Series Lighting Console. Each can be activated at any time by simply pressing its associated button. A Chase is active whenever the LED above its Chase button is lit. Each Chase has a maximum of 32 steps and each step can have any combination of channels. When programming in the 2 x 8 (2 x 16) [2 x 24] and the 8 x 8 (16 x 16) [24 x 24] modes each step has 8 (16) [24] channels of control, when in the 1 x 16 (1 x 32) [1 x 48] mode each step has 16 (32) [48] channels of control.
Once a Chase is programmed, it will remain with the same number of channels it was programmed in, regardless of mode during playback. This can add expanded channel capabilities to the other two modes. For example, a 7016 chase could be programmed in the 1 x 32 mode to control only channels 17 - 32 for special effects, and then the console could be run in the 16 x 16 mode to make memory scenes available, and the Bump buttons could be used to create area and special lighting on channels 1 - 16.
The Chase Rate is set by repeatedly tapping the Tap Sync button at the rate desired. The Chases will continue to run at the rate of the last two taps until another set of taps is seen. This allows easy synchronization with music or other timed events.
The Master slide control provides proportional level control over all console functions to stage with the exception of the Bump buttons. For example, whenever the Master slide control is at minimum all stage outputs will be at zero except for any resulting from a Bump button, if the Master is at 50% all stage outputs will be at only 50% of their current console settings except for any resulting from a Bump button and if the Master is at full all stage outputs will follow the console settings.
The Blackout button is used to disable all outputs to stage with the exception of those resulting from a Bump button. This provides for quick dousing of stage levels or for creating solo effects when used in conjunction with the Bump buttons. Blackout is active whenever the Blackout LED is lit.
The functions that can be programmed on the MC 7000 Series Lighting Console are the two Chases, the Scene Masters in the 8 x 8 (16 x 16) [24 x 24] mode and the Flash Scenes in the 1 x 16 (1 x 32) [1 x 48] mode. To initiate programming, first tap the Program button. This will light the Program LED indicating that the program mode is active. Then tap the function button to be programmed. All programming is stored in non-volatile memory, which retains information for at least 10 years, even when power is removed.
When in the 8 x 8 (16 x 16) [24 x 24] mode, the Scene Masters can be programmed for later recall. First create the desired scene on Scene X. Neither the level of the Master or the X Crossfader or the state of the Blackout function have any effect on the programmed levels from Scene X. Once the scene is satisfactory, enter the program mode by tapping the Program button. Then tap the Bump button under the Scene Y slide control that is to be used as the Scene Master. The Scene Master is now programmed and the Program mode is automatically released. Once programmed, the Scene Master is ready for immediate use. To playback the scene, use the Y fader associated with the bump button used to program that scene master.
EXAMPLE: Program the fifth Scene Master with channels 1 and 6 at full and 7 and 8 at 50%.
Since there are only 8 (16) [24] Bump buttons, channels 9 - 16 (17 - 32) [25 - 48] cannot be accessed for bumping in the 1 x 16 (1 x 32) [1 x 48] mode. For this reason the Bump buttons can be programmed as Flash Scenes to access the upper channels whenever in this mode. Flash Scenes consist of any combination of fully on or fully off channels. Flash Scenes are programmed with both Scene X and Scene Y slide controls. Simply raise those sliders that are desired on to maximum and those desired off to minimum. Next, tap the program button to turn on the Program function. Finally, tap the Bump button to be programmed. Once programmed, the Flash Scene is ready for immediate use.
EXAMPLE: Program Bump button 8 to flash channels 3, 15, 23 and 24 on a Cat. No. 7016.
EXAMPLE: Program Bump button 8 to flash channel 3 and 15 on a Cat. No. 7008.
Each of the two Chase functions can be programmed to include any channel in any step up to a maximum of 32 steps per Chase. To initiate Chase programming, first tap the Program button so that the Program LED is lit. Then tap the Chase button of the Chase to be programmed and the LED under the chase button should start flashing. The console is now ready to program the first step of the chase. Use the Scene X slide controls to indicate which channels should be on or off by either raising them to full or lowering them to minimum. Once set, tap the Program button again to store the step. The console is now ready to program the second step of the chase. Continue programming steps, up to 32, until the chase is complete. Tapping the Blackout button exits the chase programming. Programming will be automatically exited if more than 32 steps are attempted.
If the console is in the 1 x 16 (1 x 32) [1 x 48] mode, Scene Y can be used to include the channels controlled by these sliders in the Chase program. Follow the same procedure explained above, but include the Scene Y channels into each step programmed.
EXAMPLE: Program a 4-step chase consisting of channels 1 - 4 into Chase 2.
EXAMPLE: Program a 4-step chase consisting of channels 9 - 12 into Chase 2 on a MC 7008.
EXAMPLE: Program a 4-step chase consisting of channels 17 - 20 into Chase 1 of a MC 7016.
If the Chase is active when programming is initiated, the Chase will halt during programming and resume with the new programming when completed. If the Chase was not active, it will not be running when programming is complete.
Following are the instructions for field installation of the DMX512 option (OPT-07512-01).
Note: DMX512 will activate automatically. Microplex and DMX512 are transmitted concurrently and both may be used at the same time.
Symptom | Check List |
Channel Level LED's do not respond. |
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Chase functions do not work. |
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Lights on stage do not operate even though Channel Level LED's do. |
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Scene X or Scene Y slide controls have no effect on channel levels. |
|
Stage lights are ON, but will not respond or respond erratically. |
|
Erratic operation when a particular fade is up. |
|
Channel comes ON when adjacent fader is up. |
|
Leviton warrants to the original consumer purchaser and not for the benefit of anyone else that this product at the time of its sale by Leviton is free of defects in materials and workmanship under normal and proper use for two years from the purchase date. Leviton's only obligation is to correct such defects by repair or replacement, at its option, if within such two year period the product is returned prepaid, with proof of purchase date, and a description of the problem to Leviton Manufacturing Co., Inc., Att: Service Department, 20497 SW Teton Ave., Tualatin, Oregon 97062. All products returned to Leviton-NSI must have factory authorization for return prior to shipping. The purchaser is responsible for completing and mailing to Leviton, within 15 days of purchase, the warranty registration card enclosed with each product. This warranty excludes and there is disclaimed liability for labor for removal of this product or reinstallation. This warranty is void if this product is installed improperly or in an improper environment, overloaded, misused, opened, abused, or altered in any manner, or is not used under normal operating conditions or not in accordance with any labels or instructions. There are no other or implied warranties of any kind, including merchantability and fitness for a particular purpose, but if any implied warranty is required by the applicable jurisdiction, the duration of any such implied warranty, including merchantability and fitness for a particular purpose, is limited to two years. Leviton is not liable for incidental, indirect, special, or consequential damages, including without limitation, damage to, or loss of use of, any equipment, lost sales or profits or delay or failure to perform this warranty obligation. The remedies provided herein are the exclusive remedies under this warranty, whether based on contract, tort or otherwise.
For Technical Assistance Call:
1-800-864-2502
www.nsicorp.com
www.leviton.com
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