Game Category 600-623: Lights Out - SMART Trainer Getting Started User Manual

Multisensory brain-body fitness training
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Game Category 600-623: Lights Out

This category of games turns on all of the lighted targets at once and points are earned by
knocking them out. Some games are very specific about which lights can be knocked out
and in what order, so pay attention as these are the only ones that will earn points.
LIGHTS OUT - Attention, focus, accuracy, memory
Lights Out – Race - Lower 5 Targets
600
Light Out - Race
Lights Out – Classic - Race
601
Lights Out – Classic - Race - Lower 5 Targets
602
Lights Out (7 Targets) – Timed, Keep 3 on
603
Lights Out (7 Targets) – Counting up by 1 - Timed game.
606
Lights Out (7 Targets) – Counting back by 1 - Timed game
608
Lights Out (7 Targets) – Counting up and back by 1 - Timed game.
610
Lights Out (7 Targets) – A to Z - Timed game.
612
Lights Out (7 Targets) – Color Chase - Timed game.
618
Lights Out (7 Targets) – Chase Smiley - Timed game.
620
Lights Out (5 Targets) – Chase Smiley - Timed game.
622
623
Game Number ________600________
Name: Lights Out – Race
Each station begins with all lights turned on.
Game Rules:
Objective: Race to see how quickly all 7 targets can be put out.
The scoreboard counts the seconds until the last target is out.
If players are using hands, then they have the ability to knock
out 2 targets at the same time. However, when throwing balls
and beanbags, etc. the shots will come one at a time.
First player or team to hit out all lights will end the game and their station will light up
in celebration, with exploding targets flashing up and down the station, and score
flashing to show the winners.
Game Number ________601________
Name: Lights Out – Race - Lower 5 Targets
Each station begins with all lights turned on.
Game Rules:
Objective: Race to see how quickly the lower 5 targets can be
put out.
The scoreboard counts the seconds until the last target is out.
If players are using hands, then they have the ability to knock
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