01
Select room with some free space for room-
scale VR.
03
Mirrors and reflective objects may have ad-
verse effects on tracking. So for now, remove
or cover them up.
05
Carefully unpack the contents of the Devel-
oper Edition boxes, refer to contents page for
details.
02
Escort unpredictable, untracked objects from
space.
04
Clear the space that you will make your
tracked area for VR.
06
Do not attempt to pry open basestations. This
could result in injury to hardware.
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