Amp Envelope; Mute Group - Alesis QS6.1 Reference Manual

64-voice expandable synthesizer
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Editing Programs: Part 8
A
E
MP
NVELOPE
Decay (0 to 99, Gate00 to Gate99)
Page 1
Page 1 in the Amp Envelope Function (press [110]) lets you adjust the Decay time of
the selected Drum. If this is set to 0, only the very beginning of the drum sample is
played whether you hold down the key or not; setting this to 99 will cause the entire
drum sample to play. When set above 99, the Decay uses a gated mode. The Decay
can still be set between 0 and 99, but in 5-step increments (Gate00, Gate05, etc.).
Gating means that the Drum sound will continue to be played as long as the key is
held (unless it's a "one-shot" sample like a tom, in which event the sound will stop at
the end of the sample). The number after the word "Gate" means that after you let up
the key, the drum will decay at that rate. This is useful for longer sounds, like
cymbals, when you wish to hear a short crash by playing a short note but can still hear
a longer crash by keeping the note held down.
Mute Group (Off, 1, 2, or 3)
Page 2
This is an important feature when using multiple sounds of the same instrument.
Mute Groups allow multiple Drums to share a single voice. For example, if you have
assigned a Closed Hat and an Open Hat to two different notes, playing either note
should cut off the other (if the first is sounding when the second is played). This
creates a more realistic sound, since an actual Hi Hat is only capable of making one
sound at a time.
There are three Mute Groups. In our example above, both Hi Hat Drums would be
assigned to Mute Group 1, say, and the additional Mute Groups could be used by
other sounds that you wish to cut off each other, but which you do not want to
interfere with the Hi Hat sounds.
QS6.1 Reference Manual
153

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