Drum Mode - Alesis QS6.1 Reference Manual

64-voice expandable synthesizer
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D
M
RUM
ODE
Drum Mode helps you personalize your music by allowing you to construct your
own drumkits. Any one or all of the four Sounds in a Program can be put into Drum
Mode . The parameter which controls this is found in the Voice Function (button [40])
on page 2. But before we get into that, please note that Drum Mode isnÕt the only
way to hear drums or percussion from a Program. In Keyboard mode (which we'll
explain shortly), if you select a kit (such as ÒRock Kit 1Ó) as the voice of a Program
Sound, an entire arrangement of preset, pre-mapped drum sounds will be assigned
across the keyboard. If you select a single drum (such as ÒTimpaniÓ) as the voice, that
single drum sound will sound across the keyboard range, with a different pitch on
each note (the original sample pitch will appear on C3). In either case, in Keyboard
mode you treat the entire Sound as a single instrument, with only one pan position,
level, or Effects Send amount or Bus.
However, Drum Mode changes the nature of the VOICE function, giving you the
ability to select 10 drum samples per Sound and individually control their pitch,
level, panning, effects routings, and placement on the keyboard. Drum Mode allows
you to construct your own drum kit from a collection of 343 samples: 21 kicks, 26
snares, 33 toms, 43 cymbals, 75 percussion instruments, 82 sound effects and 63 synth
waves. Plus, there are 90 rhythm beats to choose from (pre-sequenced drum loops).
When a Sound is in Drum Mode, you can assign 10 different drum samples to 10
different keys anywhere on the keyboard. If all four Sounds in a Program were
placed in Drum Mode, you could assemble up to 40 tailor-made drum sounds in
your kit. To round things out, individual drums can be ÒstretchedÓ to occupy up to
four consecutive keys without transposing (for more realistic flams).
Here is a block diagram of a Sound in Drum Mode.
Drum 1
Drum 2
Drum 3
Drum 10
When Drum Mode is enabled, the Sound will have fewer parameters for editing.
Consequently, not all Function buttons will respond when pressed as they do when
the Sound is in Keyboard mode. Specifically, the LFOs and all Envelopes (with the
exception of the Amp Envelope) are unavailable. In addition, the parameters in most
other functions will differ. For more information on Drum Mode, see page 149.
QS6.1 Reference Manual
Range
Voice
Filter
Sound 1
Sound 2
Amp
Pan
Amp
Envelope
Effects
Level
Sound 3
Sound 4
Editing Programs: Part 8
Output
Effects
Buss
111

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