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Summary of Contents for LAI Games Slam 'n' Jam Overhead Display

  • Page 2 LEISURE & ALLIED INDUSTRIES Correspondence regarding this machine should be addressed to your closest LAI Games Distributor, or Leisure and Allied Industries office. For a list of Leisure and Allied office contact details, refer to the back page of this manual.
  • Page 3: Table Of Contents

    TABLE OF CONTENTS INTRODUCTION …………….….….…………….….………………. Specifications ………….……………………….……………….. Caution ……….…………………………………….…………… Handling precautions ………….………….……..……………… FITTING THE OVERHEAD DISPLAY …………………….……….. LINKING THE OVERHEAD DISPLAY …………………………… Link Cabling Diagrams ………………………………………… GAME POWER UP SEQUENCE ……………….…………………….. 11 TROUBLESHOOTING THE LINK SYSTEM ………………..…….. OPERATION …………………………………………………….…….. Display Mode …………………………………………………… Test Mode …………………….…………………………………...
  • Page 4 MAINTENANCE & CLEANING ………….………………………… SECTION B – TECHNICAL DETAILS MAINS VOLTAGE ADJUSTMENT …….…….……………………. OVERHEAD DISPLAY PARTS LIST ……………………….………. 32 WIRING DIAGRAMS ………………………………………………… Main Display Wiring …………………………………………… Power Distribution ……………………………..………………. WARRANTY ……….……….……….………………… Back inside cover LAI GAMES OFFICES & CONTACT DETAILS …..……... Back cover...
  • Page 5: Introduction

    INTRODUCTION CONGRATULATIONS! on purchasing our Overhead Bonus Jackpot Display. This display is used in combination with 2 – 8 linked “Slam ‘n’ Jam” Basket Ball games. It has a ‘HIGH SCORE’ feature, which means when a player matches, or beats that score, they win the displayed bonus tickets in addition to their game tickets.
  • Page 6: Specifications

    SPECIFICATIONS DIMENSIONS !" Width: 2250mm (88.½") !" Weight: (lb) !" Height: 570mm (22.½") !" Height Inc. Bracket above machine: 640mm (25.½") !" Total Height Inc. Machines from ground: 2250mm (88.½") !" Length: 2400mm (94.½") ELECTRIC SUPPLY !" The game has the option to operate on a 110V, 220V, 240V AC 50/60Hz mains electric supply.
  • Page 7: Caution

    CAUTION DO NOT Attempt to test the logic boards (PCBs) with ordinary test equipment as this may result in damage to digital components. DO NOT Connect or disconnect any of the logic boards’ integrated circuit modules (ICs) while the power is ON. !"...
  • Page 8: Handling Precautions

    HANDLING PRECAUTIONS When installing or inspecting the Overhead Bonus Jackpot Display, be very careful of the following points and pay attention to ensure that the player can enjoy the game safely. !" Be sure to turn the power OFF before working on the Display or machine. !"...
  • Page 9: Fitting The Overhead Display

    FITTING THE OVERHEAD DISPLAY !" The Overhead Display can be fitted in two positions, depending if it is fitted above an “even” number of machines, or an odd number of machines. The mounting brackets and the fitting of the brackets are the same for both an odd and even bank of machines.
  • Page 10 STEP ONE: Removal and Exchange of Allen Head Bolts. Remove bolts as shown Replacement with from both sides & longer bolts. replace with longer bolts as supplied. FIGURE 1 FIGURE 2 !" Remove the 4 Allen head bolts from the Top Panel of the “Slam ‘n’ Jam” machine as per Figure 1.
  • Page 11 STEP Three: Positioning of Overhead Jackpot Display. POSITIONING FOR 3, 5 OR 7 MACHINES POSITIONING FOR 2, 4, 6, OR 8 MACHINES !" Lift the overhead display into position and bolt up to the brackets using the six, 6mm x 25mm bolts and washers supplied. Two bolts at the back each side, and one bolt each side from underneath.
  • Page 12: Linking The Overhead Display

    LINKING THE OVERHEAD DISPLAY OUT IN MASTER OVERHEAD JACKPOT DISPLAY IN OUT IN OUT SLAVE SLAVE 2 MACHINES + OVERHEAD DISPLAY OUT IN MASTER OVERHEAD JACKPOT DISPLAY IN OUT IN OUT IN OUT SLAVE SLAVE SLAVE 3 MACHINES + OVERHEAD DISPLAY...
  • Page 13 LINKING THE OVERHEAD DISPLAY continued OUT IN MASTER OVERHEAD JACKPOT DISPLAY IN OUT IN OUT IN OUT IN OUT SLAVE SLAVE SLAVE SLAVE 4 MACHINES + OVERHEAD DISPLAY OUT IN MASTER OVERHEAD JACKPOT DISPLAY IN OUT IN OUT IN OUT IN OUT IN OUT SLAVE...
  • Page 14 LINKING THE OVERHEAD DISPLAY continued OUT IN MASTER OVERHEAD JACKPOT DISPLAY IN OUT IN OUT IN OUT IN OUT IN OUT IN OUT SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE 6 MACHINES + OVERHEAD DISPLAY OUT IN MASTER OVERHEAD JACKPOT DISPLAY IN OUT IN OUT IN OUT...
  • Page 15: Game Power Up Sequence

    LINKING THE OVERHEAD DISPLAY continued OUT IN MASTER OVERHEAD JACKPOT DISPLAY IN OUT IN OUT IN OUT IN OUT IN OUT IN OUT IN OUT IN OUT SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE 8 MACHINES + OVERHEAD DISPLAY After cabling the machines as per diagrams, set all basketball game machines to “Slave”...
  • Page 16 OVERHEAD DISPLAY CHECKS FOR LINK OF ALL MACHINES MACHINE 3 DIGIT DISPLAYS MASTER SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE OVERHEAD DISPLAY SETS GAME ID NUMBER (In order of cabling) MACHINE 3 DIGIT DISPLAYS MASTER SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE SLAVE...
  • Page 17: Troubleshooting The Link System

    TROUBLESHOOTING THE LINK SYSTEM COMMON PROBLEMS: WHEN GAMES WON’T LINK (ERROR Er4 is displayed on the overhead display) !" Check that all link cables are tightly connected and go correctly from IN of one machine to OUT of the next machine in a continuous loop. Refer to diagrams, Page 6 to 9.
  • Page 18 !" Turn the single machine off and on and the 3 digit display should show the following sequence: !" If an error occurs, this would mean that the single link cable is faulty, or E r 4 the internal machine hardware is faulty. (If the machine hardware is faulty, contact your nearest LAI Games Distributor).
  • Page 19: Operation

    OPERATION The Overhead Jackpot Display has four operational modes: Display mode, Test mode, Programmable Adjustments Mode and Audits Mode. POWER UP Display MODE Press TEST TEST MODE Press TEST PROGRAMMABLE ADJUSTMENTS MODE Press TEST audits MODE Press TEST DISPLAY MODE !"...
  • Page 20: Programable Adustments Mode

    PROGRAMMABLE ADJUSTMENTS MODE GAME ADJUSTMENTS ♦ The game has twenty-seven changeable Programmable Adjustments. ALL game settings are adjusted by the Overhead Jackpot Display. P01 is NOT adjustable, P02 to P15 are the Slam ‘n’ Jam game adjustments, and P16 to P27 are for adjusting the Jackpot Display features.
  • Page 21 ADJUSTMENT PROCEDURE !" The adjustments are made using the ‘Test Switch Box’ that is connected to the Overhead Jackpot Display via cable. START SERVICE TEST STEP ENTER TEST SWITCH BOX !" ENTER The Programmable Adjustments mode is entered from Switch test button.
  • Page 22: Programmable Adjustments Quick Reference Table

    PROGRAMABLE ADJUSTMENTS QUICK REFERENCE TABLE PROGRAMMABLE OPTIONAL DEFAULT CODE FEATURES ADJUSTMENTS VALUES SETTINGS Master Only (Not Adjustable) 0 – 2 0, 1, 2 Link Winner Bonus Type 1 – 10 credits (P02) 1, 2, 3…10 CR Link Winner Bonus Amount 1 –...
  • Page 23: Programmable Adjustments Detailed

    PROGRAMABLE ADJUSTMENTS DETAILED !" P01 = GAME TYPE (not adjustable on Overhead Jackpot Display) This setting is not adjustable on the overhead jackpot display. It is automatically the ‘MASTER’, and all of the games that it is linked to must be set to ‘SLAVE’. GAME PLAY ADJUSTMENTS (P02 –...
  • Page 24 !" P06 = NUMBER OF POINTS PER TICKETS (default 06) (Adjustable 1 – 100) This is the number of points the player needs to score to win one ticket. !" P07 = GAME TIME (default 45 Seconds) (Adjustable 45 – 90 seconds, in 5 - second steps) This sets the length of time that each game plays for in seconds.
  • Page 25 !" P11 = THE TIME TICKETS ARE PAID OUT (default 02) (Adjustable 0 – 2) This allows the operator to adjust when the tickets that were won during the game are paid out to the customer. THERE ARE THREE SETTINGS: ∗...
  • Page 26 !" P14 = DOUBLE TICKETS RANDOM START TIME (Default 30) (Adjustable 15 – 120 minutes, in 15 - minute steps) This allows the operator to adjust the time period, AFTER the wait time (Refer to programmable game adjustment P13) that the “Double Tickets” lamp will become active.
  • Page 27 JACKPOT DISPLAY ADJUSTMENTS (P16 – P27) !" P16 = INITIAL JACKPOT WINNING SCORE (Default 120) (Adjustable 10 – 500) This is the winning score that the jackpot reverts back to after a jackpot is won. If the jackpot is set to ‘FIXED’, this is the score the jackpot will remain at. (Refer to Programmable game adjustments P18 and P19).
  • Page 28 !" P23 = JACKPOT TICKETS (Fixed / Incrementing) (Default 1) (Adjustable 0 – 10) This adjustment allows Jackpot Tickets to be fixed [ 0 ] or to increment (1 – 10). If set to fixed [ 0 ], the jackpot tickets will remain a fixed value and not change.
  • Page 29: Audits Mode

    AUDITS MODE !" By using the Audits Mode the operator can view statistics regarding the OVERHEAD JACKPOT DISPLAY. This enables the operator to make calculated adjustments and “Fine Tune” the machine to maximize earning potential. * NOTE: Each individual game also has its own Audits information. For more details on individual game Audits, please refer to the “Slam ‘n’...
  • Page 30: Game Audits Detailed

    GAME AUDITS DETAILED !" A01 = TOTAL JACKPOT WINS This Audit displays the total number of Jackpot Wins since the Audits were last cleared. The maximum-recorded amount is !" A02 = HIGHEST JACKPOT WINNING SCORE This Audit displays the Highest Winning Jackpot score recorded since the Audits were last cleared.
  • Page 31: Errors & Troubleshooting

    ERRORS AND TROUBLESHOOTING !" The Overhead Jackpot Display only has two errors, These are listed as follows: CODE ERROR DESCRIPTION SOLUTION Send MCU PCB to the EEPROM ERROR closest LAI office for Problem with on-board EEPROM. repair. Ref to Troubleshooting LINK ERROR the Link System, Page 13 of this Manual.
  • Page 32: Fuse List

    FUSE LIST FUSES LOCATION DIAGRAM As viewed from rear MCU PCB FUSE 1AMP FAST BLOW MCU PCB OUTPUT POWER FUSE 4 AMP REGULATOR FUSE FAST BLOW 1AMP FAST BLOW POWER REGULATOR FUSE 3AMP FAST BLOW ROPE LIGHT CHASER LIGHTING FUSE 220V PCB FUSE 3 AMP AC FUSE 3 AMP FAST BLOW...
  • Page 33: Section A - Service Instructions

    SECTION A SERVICE INSTRUCTIONS Please read these instructions carefully before servicing this machine.
  • Page 34: Parts Location Diagrams

    LOCATION & ACCESSING PARTS PARTS LOCATION DIAGRAM As viewed from rear POWER REGULATOR PCB POWER CONTROLLER PCB TRANSFORMER POWER INLET LIGHTING ROPELITE CHASER PCB TRANSFORMER PARTS LOCATION DIAGRAM As viewed from front 3 DIGIT 15W COOL 4" DISPLAY WHITE FLURO FLURO BALLAST FLURO BALLAST &...
  • Page 35 MAINTAINENCE CLEANING AND CHECK UP * NOTE: Do not use solvents on the Perspex Front, as it may affect the plastic. !" EXTERIOR Dust regularly and clean the external cabinet areas as required, using a soft water- damp cloth and mild soap. Check for blown bulbs and replace as required. ♦...
  • Page 36: Section B - Technical Details

    SECTION B TECHNICAL DETAILS It is advised that anybody using SECTION B for repairing or modifying any of the components of the game should be a qualified technician, having at least a basic knowledge of digital components, integrated circuits and electricity.
  • Page 37: Mains Voltage Adjustment

    MAINS VOLTAGE ADJUSTMENTS TRANSFORMER CONNECTOR !" Locate the 2 machine transformers, both positioned to the right hand side of the overhead display as viewed from the rear. If unsure of the location of either transformer, refer to Parts location diagram on page 27 of this manual. !"...
  • Page 38: Overhead Display Parts List

    OVERHEAD DISPLAY PARTS LIST PART PRODUCT DESCRIPTION NUMBER ARTWORK Sticker Warning High Voltage SP-AT0001 Sticker Service Panel Set SP-AT0103 Label Aluminum (Serial No. Plate ML) SP-AT0501 SNJ-OBD Front Perspex SP-AT1650 Instruction Manual Book SNJ-OBD SP-AT1651 PCB ASSEMBLIES PCB FB50 MCU Controller SP-BA1603 PCB BA1606 12/24VDC Power Board SP-BA1606...
  • Page 39 PART PRODUCT DESCRIPTION NUMBER ELECTRICAL / ELECTRONIC PARTS Con’t JST Connector 3 Way SP-EP0303 JST Connector 4 Way SP-EP0304 JST Connector 6 Way SP-EP0306 JST Connector 7 Way SP-EP0307 JST Connector 8 Way SP-EP0308 JST Connector 9 Way SP-EP0309 JST Connector 10 Way SP-EP0310 Terminal Quick Connect 6.8mm SP-EA0611...
  • Page 42 WARRANTY LAI warrants its manufactured products (LAI Games) sold by them for a period of 3 months from the date of sale. LAI’s exclusive obligation is to repair any item with any defects as a result of faulty workmanship or materials, providing the defective item or items of equipment are returned to the LAI office from which the machine was purchased at the purchaser's expense.
  • Page 43 + 65-6-261-6674 SINGAPORE 619703 e-mail laigames@leisure.com.sg http://www.laigames.com LAI GAMES DISTRIBUTORS For the latest list of LAI Games Distributors visit our web site at http://www.laigames.com Or contact our International Sales & Service e-mail: laigames@leisure.com.sg ASIA –AUSTRALIA – NEW ZEALAND – EUROPE...

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