Kalkomat COMBO PRIZE Technical Information page 40

Punch and kick/ punch force measuring machine
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MOTORS TEST
This function enables to verify if any of the motors (M1, M2, M3, M4)
or all motors work correctly.
This function works the same as "Motor testing" with prize arm button
described in "Prize arm buttons" below.
Choose motor number (M1, M2, M3, M4) or ALL by pushing
or
button and press
ENTER
to start test. Press
button to stop test.
Function ALL tests motors one by one.
Example for testing motor M1 of Prize No1.
Hang both prizes on Prize No1 arm (see "Prize loading" for reference).
In diagnostic mode choose M1 and press ENTER. Motor works for
time set in setting No1MOTOR-TIME. The No1MOTOR-TIME
setting is correct when the first prize from the arm is dispensed and the
second prize takes place marked 313 on the arm. If the second prize is
placed between 323 and 313 mark, No1MOTOR-TIME is too short.
If the second prize is placed after the 313 mark, No1MOTOR-TIME
is too long. Adjust accordingly.
The settings are correct when the test is carried out three times and each
time after test the first prize is dispensed and the second prize is placed
on 313 mark.
GAME TEST
This function lets user test the machine's work for a set result.
Example: Our test result will be 555.
After entering GAME TEST diagnostic mode use
or
buttons to set
555, then press
button to accept. The display will show TESTING:
555. Press START button to initiate test and punch the ball.
Player's score will be 555, unless the conditions described in GAME
RULES (Point 6) are not met or the unbreakable record is lower than the
tested value.
40

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