Image Remapping Glossary; Screen Object Control Types (Units, Typical Scale Value) - PRG MBOX User Manual

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IMAGE REMAPPING GLOSSARY

Screen Object Control Types (Units, Typical Scale Value)

Control Parameter
Description
Texture X Position
Left/Right position of the texture on screen object
Texture Y Position
Up/Down position of the texture on screen object
X Position
Left/Right position of the screen object
Y Position
Up/Down position of the screen object
Dimmer
Brightness (fade to black, not transparent) of texture on screen
object
Opacity
Transparency (fade to transparent) of texture on screen object
Tex Rot 90
Texture rotation in 90° increments. This is a sticky control
Enable
Enable/Disable rendering of screen object - make it visible/
invisible
Abort
Enable/Disable rendering of all screen objects after current
object. This is a sticky control
Texture Gain
Multiplier for texture position on screen object. Allows texture
position controls to be scaled on demand for either greater
accuracy or increased range
Position Gain
Multiplier for position of screen object. Allows position controls
to be scaled on-demand for either greater accuracy or increased
range
Tex Rotate
Texture rotation in an arbitrary fashion
X Rotate
Rotates Triangle Strip or Fan screens about their X axis, with the
screen's origin being the origin of rotation
Y Rotate
Rotates Triangle Strip or Fan screens about their Y axis, with the
screen's origin being the origin of rotation
Z Rotate
Rotates Triangle Strip or Fan screens about their Z axis, with the
screen's origin being the origin of rotation
Repeat Count
Sets number of automatic repeats of current screen object,
typically used with a fixed offset value only, not live control
Repeat X Dist
Sets X position offset distance of each repeat of a repeated
screen object, typically used with a fixed offset value only, not
live control
Repeat Y Dist
Sets Y position offset distance of each repeat of a repeated
screen object, typically used with a fixed offset value only, not
live control
Repeat tX Dist
Sets texture X offset distance for texture on each repeat of a
repeated screen object, typically used with a fixed offset value
only, not live control
Repeat tY Dist
Sets texture Y offset distance for texture on each repeat of a
repeated screen object, typically used with a fixed offset value
only, not live control
Repeat X/tX
Sets both X position and texture X position distances for each
repeat of a repeated screen object, typically used with a fixed
offset value only, not live control
MBOX® USER MANUAL
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1
1
2
2
2
Units
Typical Scale Value
Pixels
Varies
Pixels
Varies
Pixels
Varies
Pixels
Varies
0 - 1.0
0.00390625
0 - 1.0
0.00390625
90° Steps
1
Enable/Disable
1
Enable/Disable
1
%
Varies
%
Varies
0 - 1.0
0.00390625
0 - 1.0
0.00390625
0 - 1.0
0.00390625
0 - 1.0
0.00390625
# of repeats
0 - use offset value
Pixels
0 - use offset value
Pixels
0 - use offset value
Pixels
0 - use offset value
Pixels
0 - use offset value
Pixels
0 - use offset value

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