Digital Projection Mercury Quad Series Installation And Quick Start Manual

Digital Projection Mercury Quad Series Installation And Quick Start Manual

High brightness digital video projector
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Mercury Quad Series
High Brightness Digital Video Projector
4INSTALLATION AND QUICK-START GUIDE
4CONNECTION GUIDE
4OPERATING GUIDE
4REFERENCE GUIDE
Rev A March 2017
117-787A

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Summary of Contents for Digital Projection Mercury Quad Series

  • Page 1 Mercury Quad Series High Brightness Digital Video Projector 4INSTALLATION AND QUICK-START GUIDE 4CONNECTION GUIDE 4OPERATING GUIDE 4REFERENCE GUIDE Rev A March 2017 117-787A...
  • Page 2 NOTE: this symbol indicates that there is some important information that you should read. Product revision Because we at Digital Projection continually strive to improve our products, we may change specifications and designs, and add new features without prior notice.
  • Page 3 Digital Projection Mercury Quad Series Risk Group 3 Information Notes Light hazard warning Failure to comply with the following may result in serious injury: • No direct exposure to the beam is permitted, RG3 IEC 62471-5:2015. • Operators control access to the beam within the hazard distance or install the projector at sufficient height to prevent exposures of spectators’...
  • Page 4 Digital Projection Mercury Quad Series Light hazard labels on the body of the projector Notes Light hazard labelling is part of the product label. DLP PROJECTOR / DLP Projecteur 數 位 投 影 機 / 数 字 投 影 机...
  • Page 5 Digital Projection Mercury Quad Series Introduction Notes Congratulations on your purchase of this Digital Projection product. Advanced compact High Brightness projector for large venue applications. Includes: • High frame rate capability up to 120Hz. • Sequential, Dual Pipe and Domestic mandatory formats for 3D.
  • Page 6: Table Of Contents

    Digital Projection Mercury Quad Series CONTENTS CONNECTION GUIDE INSTALLATION AND QUICK-START GUIDE ................23 ......1 SIGNAL INPUTS ................25 WHAT’S IN THE BOX? ..............3 EDID on the HDMI and DisplayPort inputs ......... 26 CONNECTING THE POWER SUPPLY ..........4 Using HDMI/DisplayPort switchers with the projector ......26 PROJECTOR OVERVIEW ...............
  • Page 7 Digital Projection Mercury Quad Series CONTENTS (continued) Lamp Control menu................68 USING THE PROJECTOR ............. 38 Main menu ..................38 Setup menu ..................69 Lens menu ..................39 ................. 71 ColorMax Setting ..................39 ..................72 Lens Control Power On/Off ..................
  • Page 8 Digital Projection Mercury Quad Series CONTENTS (continued) REFERENCE GUIDE Pulldowns - conversion into destination formats ....... 109 ................85 ................. 109 2:3 (normal) pulldown THE DMD™ .................. 87 ..............110 2:3:3:2 (advanced) pulldown CHOOSING A LENS ..............89 APPENDIX A: LENS PART NUMBERS ......... 111 Basic calculation .................
  • Page 9: Installation And Quick-Start Guide

    Mercury Quad Series High Brightness Digital Video Projector INSTALLATION AND QUICK-START GUIDE Rev A March 2017...
  • Page 10 Digital Projection Mercury Quad Series IN THIS GUIDE IN THIS GUIDE What’s In The Box? ..................... 3 Connecting The Power Supply ................ 4 Projector Overview ..................... 5 Front and rear views ....................Control Panel ......................6 Buttons ......................... Indicators ........................
  • Page 11: What's In The Box

    Digital Projection Mercury Quad Series WHAT’S IN THE BOX? What’s In The Box? Notes Make sure your box contains everything listed. If any pieces are missing, contact your dealer. Only one remote will be supplied with the projector. For more...
  • Page 12: Connecting The Power Supply

    Digital Projection Mercury Quad Series CONNECTING THE POWER SUPPLY Connecting The Power Supply Notes Use only the power cable provided. Ensure that the power outlet includes a ground connection as Lift the cable lock up, push the mains connector in firmly and push this equipment MUST be earthed.
  • Page 13: Projector Overview

    Digital Projection Mercury Quad Series PROJECTOR OVERVIEW Projector Overview Notes Front and rear views Front infrared window Power switch and power connection Connection panel Lens mount Air inlet with replaceable filter Adjustable foot Detachable handle Front view Air outlet Adjustable foot...
  • Page 14: Control Panel

    Digital Projection Mercury Quad Series CONTROL PANEL Control Panel Notes Lamp Buttons ERROR STANDBY POWER button Switch the projector on and off (in STANDBY mode) MENU button Access the projector OSD (on-screen display). Navigation (arrow buttons and ENTER) MENU EXIT...
  • Page 15: Indicators

    Digital Projection Mercury Quad Series CONTROL PANEL Indicators Notes Lamp 1-4 indicators Behavior Meaning Lamp On (green) The lamp is switched on (100%). On (amber) The lamp is running on less than full capacity ERROR STANDBY (77-99%). Flashing (green) The lamp is warming up.
  • Page 16: Remote Control

    Digital Projection Mercury Quad Series REMOTE CONTROL Remote Control Notes Power ON / OFF Turns power on and off. Pic Mute OPEN / CLOSE Pic Mute Opens and closes the shutter. OPEN CLOSE OSD ON / OFF Enable and disable screen timeout messages and control whether to show the OSD...
  • Page 17 Digital Projection Mercury Quad Series REMOTE CONTROL EXIT INFO Notes FREEZE RE-SYNC LENS adjustment adjust focus. FOCUS IN / OUT: press and hold this button, then use the Navigation arrow SHIFT: buttons to move the lens. LENS FOCUS ZOOM ZOOM IN / OUT: adjust zoom.
  • Page 18 MENU DEFAULT Digital Projection Mercury Quad Series REMOTE CONTROL Notes DISPLAYPORT / R / numeric input 4 Select DisplayPort input. HD-T / G / numeric input 5 Select the HDBaseT input. 3GSDI / B / numeric input 6 Select the 3G-SDI input.
  • Page 19: Infrared Reception

    Digital Projection Mercury Quad Series REMOTE CONTROL Infrared reception Notes 40° The projector has infrared sensors at the front and back. The angle of acceptance is 40°. Make sure that the remote control is within the angle of acceptance when trying to control the projector.
  • Page 20: Positioning The Screen And Projector

    Digital Projection Mercury Quad Series POSITIONING THE SCREEN AND PROJECTOR Positioning The Screen And Projector Notes Install the screen, ensuring that it is in the best position for viewing by your audience. Mount the projector, ensuring that it is at a suitable distance from the screen for the image to fill the screen. Set the adjustable feet so that Always allow the projector the projector is level, and perpendicular to the screen.
  • Page 21: Removing The Detachable Handles

    Digital Projection Mercury Quad Series POSITIONING THE SCREEN AND PROJECTOR Removing the detachable handles Notes The projector is fitted with detachable handles for easier lifting and carrying. The handles are not suitable You may need to remove the handles as they are likely to get in the way of rigging frames and other installation equipment.
  • Page 22: Roll And Pitch

    Digital Projection Mercury Quad Series POSITIONING THE SCREEN AND PROJECTOR Roll and pitch Notes Do not tilt the projector more than ±10° from side to side (roll) when in use, as this may cause serious lamp failure, damage the lamp module and cause extra cost on replacement.
  • Page 23: Changing The Lens

    Digital Projection Mercury Quad Series CHANGING THE LENS Changing The Lens Notes Inserting a new lens Before changing the lens, Turn the lens release lever clockwise so that it is pointing upwards, to open always make sure the projector the lock fully.
  • Page 24: Changing The Lamps

    Digital Projection Mercury Quad Series CHANGING THE LAMPS Changing The Lamps Notes Loosen the four captive screws on the back of the projector shown in Fig. 1. Before changing a lamp, Pull out the cover (Fig. 2) to reveal the lamp always make sure the projector bay (Fig.
  • Page 25: Changing The Filters

    Digital Projection Mercury Quad Series CHANGING THE FILTERS Changing The Filters Notes Front filter Before changing the filters, Pull out the filter compartment cover. always make sure the projector Replace the filter: slide the old filter out of the compartment, then is switched off and fully push the new filter in its place.
  • Page 26: Rear Filter

    Digital Projection Mercury Quad Series CHANGING THE FILTERS Rear filter Notes Before changing the filters, Loosen the captive screws always make sure the projector Remove the filter compartment cover. is switched off and fully disconnected from its power supply. When changing the filters, avoid using excessive force as this may damage the equipment.
  • Page 27: Operating The Projector

    Digital Projection Mercury Quad Series OPERATING THE PROJECTOR Operating The Projector Notes Switching the projector on Connecting The Power See also Ensure a lens is fitted. Connect the power cable between the mains supply and the projector. (See Connecting the power supply Supply earlier in this guide.
  • Page 28: Selecting An Input Signal

    Digital Projection Mercury Quad Series OPERATING THE PROJECTOR Selecting an input signal Notes Connect one or more image sources to the projector. Select the input you want to display: For full details of how to use the • controls and the menu system, see Press one of the input buttons on the remote control.
  • Page 29: Adjusting The Lens

    Digital Projection Mercury Quad Series OPERATING THE PROJECTOR Adjusting the lens Notes The lens can be adjusted using the Lens menu, or using the lens buttons on the remote control. Lens menu When adjusting focus and zoom, menu provides access to the setting and the command.
  • Page 30 Digital Projection Mercury Quad Series This page is intentionally left blank. Installation and Quick-Start Guide...
  • Page 31: Connection Guide

    Mercury Quad Series High Brightness Digital Video Projector CONNECTION GUIDE Rev A March 2017...
  • Page 32 Digital Projection Mercury Quad Series IN THIS GUIDE IN THIS GUIDE Signal Inputs ....................... 25 EDID on the HDMI and DisplayPort inputs ............. Using HDMI/DisplayPort switchers with the projector .......... 3D connections ......................3D sources up to 60Hz requiring frame doubling and left/right interleaving ....
  • Page 33: Signal Inputs

    Digital Projection Mercury Quad Series SIGNAL INPUTS Signal Inputs Notes For simultaneous HDBaseT and HDBaseT LAN connectivity, a third-party Receives digital signal from HDBaseT-compliant devices. distribution product can be utilised to combine HDBaseT video stream HDMI I with LAN connection for delivery to the projector.
  • Page 34: Edid On The Hdmi And Displayport Inputs

    Digital Projection Mercury Quad Series SIGNAL INPUTS EDID on the HDMI and DisplayPort inputs Notes If you are using a computer graphics card or another source that obeys the EDID protocol, the source will automatically configure itself to suit the projector.
  • Page 35: 3D Connections

    Digital Projection Mercury Quad Series SIGNAL INPUTS 3D connections Notes 3D sources up to 60Hz requiring frame doubling and left/right interleaving Connect to either of the following inputs on the connection panel: For a complete listing of all • supported signal input modes, see...
  • Page 36: 3D Sync

    Digital Projection Mercury Quad Series SIGNAL INPUTS 3D Sync Notes 3D Sync in Sync input signal – normally only required for For a complete listing of pin Sequential 3D sources. configurations for all signal and • control connectors, see Appendix Connect the 3D sync from your graphics card...
  • Page 37: Control Connections

    Digital Projection Mercury Quad Series CONTROL CONNECTIONS Control Connections Notes For simultaneous HDBaseT and • All of the projector’s features can be controlled via a LAN connection, using commands described in the Protocol Guide. LAN connectivity, a third-party • Use a crossed LAN cable to connect directly to a computer, or an uncrossed cable to connect to a network hub.
  • Page 38: Lan Connection Examples

    Digital Projection Mercury Quad Series CONTROL CONNECTIONS LAN connection examples Notes The projector’s features can be controlled via a LAN connection, using Digital Projection’s Projector Controller application or a terminal- emulation program. Projector Controller is available for download, free of charge, from the Digital Projection website.
  • Page 39: Rs232 Connection Example

    Digital Projection Mercury Quad Series CONTROL CONNECTIONS RS232 connection example Notes Straight-through cable Computer Projector RS232 Connection Guide Rev A March 2017 page 31...
  • Page 40 Digital Projection Mercury Quad Series This page is intentionally left blank. Connection Guide...
  • Page 41: Operating Guide

    Mercury Quad Series High Brightness Digital Video Projector OPERATING GUIDE Rev A March 2017...
  • Page 42 Digital Projection Mercury Quad Series IN THIS GUIDE IN THIS GUIDE Using The Menus ....................35 Arc ........................... Opening the OSD ...................... Custom Warp ........................Opening a menu ......................Edge Blend menu ...................... Exiting menus and closing the OSD ...............
  • Page 43: Using The Menus

    Digital Projection Mercury Quad Series USING THE MENUS Using The Menus Lamp Notes ERROR STANDBY Opening the OSD Access the various menus using either the projector control panel or Pic Mute the remote control. On either device, MENU EXIT OPEN CLOSE •...
  • Page 44: Inside A Menu

    Digital Projection Mercury Quad Series USING THE MENUS Inside a menu Notes Menu Name Color >> When you open a menu, the page consists of the following elements: Highlighted Item Value • Color Space Auto Title bar at the top...
  • Page 45: Editing Projector Settings

    Digital Projection Mercury Quad Series USING THE MENUS Editing projector settings Notes Menu Name Setup >> Infrared Remote >> If the highlighted menu item contains a list of values to choose from, you can change the value by doing the following:...
  • Page 46: Using The Projector

    Digital Projection Mercury Quad Series USING THE PROJECTOR Using The Projector Notes Main Menu Input HDMI 1 Main menu Signal Inputs in the Test Pattern • Input Connection Guide for further Lens Press ENTER/OK to open the list of available inputs.
  • Page 47: Lens Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Lens menu Notes Lens • Lens Lock Lens Lock When this feature is , all other Lens menu items are disabled. Lens Control • Lens Control Center Lens Opens a sub-menu, see below.
  • Page 48: Lens Memory

    Digital Projection Mercury Quad Series USING THE PROJECTOR Lens menu continued from previous page Notes Lens Memory Lens Memory This menu allows you to load, save and delete up to ten lens presets, containing position, function is only Lens Memory zoom, focus and shift adjustment information.
  • Page 49: Image Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Image menu Notes Image • Gamma Gamma Choose a de-gamma curve from 2.35 Some settings may be unavailable Brightness Used correctly, the setting can improve contrast while maintaining good Gamma depending on other settings. For Contrast details for blacks and whites.
  • Page 50: Noise Reduction

    Digital Projection Mercury Quad Series USING THE PROJECTOR Image menu continued from previous page Notes Noise Reduction Noise Reduction • Temporal A time-based filter that removes the noise on the luminance component. Temporal • Block Block This filter helps reduce block noise, which appears like small blocks in the image and Mosquito is caused by MPEG compression.
  • Page 51: Color Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Color menu Notes Color Color Space Auto Color Space Color Mode ColorMax In most cases, the Auto setting determines the correct colorspace to use. If it does not, ColorMax Peak you can choose a specific colorspace:...
  • Page 52: Color Mode

    Digital Projection Mercury Quad Series USING THE PROJECTOR Color menu continued from previous page Notes Color Mode Color The projector can work in the following color modes: ColorMax Manual Color Matching Only one color mode can be Color Temperature Gains and Lifts...
  • Page 53 Digital Projection Mercury Quad Series USING THE PROJECTOR Color menu continued from previous page Notes Manual Color Matching Manual Color Matching Color Mode Auto Test Pattern Manual Color Matching Open the Manual Color Matching submenu. Green Blue For more details about the...
  • Page 54 Digital Projection Mercury Quad Series USING THE PROJECTOR Color menu continued from previous page Notes Color matching parameters explained The levels of hue, saturation and gain in the Manual Color Matching menu change the color values in the following ways:...
  • Page 55 Digital Projection Mercury Quad Series USING THE PROJECTOR Color menu continued from previous page Notes Color Temperature Color Color Mode Color Temperature Some settings may be unavailable Color Space Auto depending on other settings. For Navigate to the Color Temperature setting.
  • Page 56 Digital Projection Mercury Quad Series USING THE PROJECTOR Color menu continued from previous page Notes Gains and Lifts Gains and Lifts Lifts allow you to adjust black levels of individual colors, while gains adjust the bright part of the scale.
  • Page 57: Geometry Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu Notes Geometry Aspect Ratio Source This menu allows you to compensate for image distortions caused by an unusual Digital Zoom Some settings may be unavailable projection angle or irregular screen surface.
  • Page 58 Digital Projection Mercury Quad Series USING THE PROJECTOR Theaterscope setting Notes setting is used in combination with an anamorphic lens to restore 2.35:1 images packed into a 16:9 frame. Such images TheaterScope are projected with black lines at the top and bottom of the 16:9 screen to make up for the difference in aspect ratios.
  • Page 59: Digital Zoom

    Digital Projection Mercury Quad Series USING THE PROJECTOR .Geometry menu continued from previous page Notes Digital Zoom Digital Zoom Digital zooming enlarges a section of the image, while the area outside the enlarged section Some settings may be unavailable is cropped out to preserve the overall image size.
  • Page 60: Overscan

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes Overscan Geometry Use this setting to compensate for noisy or badly defined image edges. Some settings may be unavailable Aspect Ratio Source depending on other settings. For Crop removes unwanted artifacts from the edges of your image by cropping the edges.
  • Page 61: Blanking

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes Blanking Blanking Use this feature to: Some settings may be unavailable • depending on other settings. For fit an odd-sized screen; more information, see Possible Bottom •...
  • Page 62: Keystone

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes Keystone Keystone Use this setting to compensate for any distortion caused by the projector being in a Some settings may be unavailable different horizontal or vertical plane to the screen.
  • Page 63 Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes Keystone settings Some settings may be unavailable Projector to the left depending on other settings. For The projector is positioned more information, see Possible to the left of the screen.
  • Page 64: Corners

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes 4 Corners 4 Corners For each corner, apply horizontal and / or vertical correction as necessary to restore the Corner corrections provide a simple rectangular shape of the image.
  • Page 65: Rotation

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes Rotation Rotation Use this feature for example to correct a mounting error causing the image not to be level Some settings may be unavailable with the screen.
  • Page 66: Pincushion / Barrel

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes Pincushion / Barrel Pincushion / Barrel Pincushion or barrel distortions are the result of poor or incorrect tensioning of the screen Some settings may be unavailable or using a surface that is not flat.
  • Page 67: Arc

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes This is a geometric correction similar to pincussion and barrel but applied one side at a Some settings may be unavailable time, asymmetrically. For example, you can apply the correction to the top while the bottom depending on other settings.
  • Page 68: Custom Warp

    Digital Projection Mercury Quad Series USING THE PROJECTOR Geometry menu continued from previous page Notes Custom Warp Geometry Set to User 1 User 2 as required. Some settings may be unavailable Aspect Ratio Source depending on other settings. For more information, see...
  • Page 69: Edge Blend Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Edge Blend menu Notes Edge Blend Use this menu to blend together images from an array of two or more projectors. Edge Blend The feature feathers the light output of the projector within the edges that overlap with...
  • Page 70: Blend Width

    Digital Projection Mercury Quad Series USING THE PROJECTOR Edge Blend menu continued from previous page Notes Blend Width Blend Width Use the LEFT RIGHT arrow buttons to set the width of the blended regions: Some settings may be unavailable depending on other settings. For...
  • Page 71: Black Level Uplift

    Digital Projection Mercury Quad Series USING THE PROJECTOR Edge Blend menu continued from previous page Notes Black Level Uplift Black Level Uplift Black in the blended regions appears less dark than in the rest of the image. To Enable from the...
  • Page 72: 3D Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR 3D menu Notes Use this menu to enable, disable and set up 3D input, as follows: 3D Format Auto • — 3D Format Auto Side by Side (Half) op and Bottom Dual Pipe...
  • Page 73: 3D Types

    Digital Projection Mercury Quad Series USING THE PROJECTOR 3D menu continued from previous page Notes 3D types In most situations you can use the Auto setting to have the projector automatically detect the format. Otherwise, consider the notes below to help you set up the 3D input manually.
  • Page 74: Some 3D Settings Explained

    Digital Projection Mercury Quad Series USING THE PROJECTOR 3D menu continued from previous page Notes Some 3D settings explained Fully on Right Left In order to achieve maximum light Dark Time output and a smooth grayscale, Ghosting can be caused by the left and right images...
  • Page 75: Frame Rate Multiplication In 3D Images

    Digital Projection Mercury Quad Series USING THE PROJECTOR 3D menu continued from previous page Notes Frame rate multiplication in 3D images When displaying a low frame rate 3D video, the projector multiplies the frame rate to obtain a flicker-free image. For...
  • Page 76: Lamp Control Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Lamp Control menu Notes Lamp Control Lamp Selection Quad • Lamp Selection Power Mode Normal Choose from Dual Triple Quad Power Level — — — — • Power Mode • will automatically set the lamp power to 77%.
  • Page 77: Setup Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Setup menu Notes Setup Orientation Auto-front • Orientation automatically detects Auto-front High Altitude Auto Choose from Front Tabletop Front Ceiling Rear Tabletop Rear Ceiling the projector’s position and sets the Vertical Up...
  • Page 78 Digital Projection Mercury Quad Series USING THE PROJECTOR Setup menu continued from previous page Notes • Infrared Remote Setup Set to if you wish to disable the remote control. If you turn the remote control off, • IR Code you can only turn it back on again...
  • Page 79: Colormax Setting

    Digital Projection Mercury Quad Series USING THE PROJECTOR Setup menu continued from previous page Notes ColorMax Setting ColorMax Setting ColorMax Setting permits seven point color matching of red, green, blue, Measured Data yellow, cyan, magenta and white. Target Data – User 1...
  • Page 80: Power On/Off

    Digital Projection Mercury Quad Series USING THE PROJECTOR Setup menu continued from previous page Notes Power On/Off Power On/Off • Auto Power Off Scheduling only works if Auto Power Off Network > Standby Power Set this to if you want the projector to go into STANDBY mode when no input source is detected for 20 minutes.
  • Page 81: Clock Adjust

    Digital Projection Mercury Quad Series USING THE PROJECTOR Setup menu continued from previous page Notes Notes Clock Adjust Clock Adjust Use this menu to set date (in YYYY/MM/DD format), time (in HH:MM format) and time zone. Date (YYYY/MM/DD) 2016:11:15 Time (HH:MM)
  • Page 82: Osd Settings

    Digital Projection Mercury Quad Series USING THE PROJECTOR Setup menu continued from previous page Notes OSD Settings OSD Settings • Language sets the OSD language. Language English • Menu Position determines where the OSD should appear ont he screen when...
  • Page 83: Network Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Network menu Notes Network Network Mode Projector Control • Network Mode Standby Power With Standby Power set to Choose between Projector Control Service certain features are disabled, DHCP including the • Setup >...
  • Page 84: Pip Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR PIP menu Notes • Turn PIP on and off. Source HDMI1 Some settings may be unavailable • Source depending on other settings. For Position Top-Left more information, see Possible Select an input source for the PIP image.
  • Page 85: Information Menu

    Digital Projection Mercury Quad Series USING THE PROJECTOR Information menu Notes Information This menu gives information about software and hardware configuration, input source and laser operating times It also allows you to restore the factory default settings. Model Name Mercury Quad WUXGA...
  • Page 86: System Status

    Digital Projection Mercury Quad Series USING THE PROJECTOR Information menu continued from previous page Notes System Status System Status Lamp Selection Quad Atmospheric Pressure 98988 Pa (116 m) AC Voltage 160V – 264V Altitude Mode Lamp Power 100% Lamp 1 Hours...
  • Page 87: Factory Reset

    Digital Projection Mercury Quad Series USING THE PROJECTOR Information menu continued from previous page Notes Factory Reset Information To restore the factory default settings: Model Name Mercury Quad WUXGA Navigate to Factory Reset and press ENTER Serial Number X000XXXXX0000 When prompted, press...
  • Page 88: Possible Combinations Of Settings

    Digital Projection Mercury Quad Series POSSIBLE COMBINATIONS OF SETTINGS Possible Combinations Of Settings Notes Some OSD settings cannot be used in combination with others. The table below shows the possible combinations. A tick (ü) means that the combination is possible. A cross () means applying the new setting is impossible if the existing setting is being used.
  • Page 89: Web Configuration Utility

    Digital Projection Mercury Quad Series WEB CONFIGURATION UTILITY Web Configuration Utility Notes Use the embedded Web Configuration Utility to control the The default LAN IP address is projector via a LAN network: 192.168.0.100. Make sure the projector If you suspect this has been...
  • Page 90: Projector Control Page

    Digital Projection Mercury Quad Series WEB CONFIGURATION UTILITY Projector Control page Notes From this page you can do the following: • Switch the projector on and off ( Power is set to , the Standby Power • Enable and disable the shutter (...
  • Page 91: Network Setup Page

    Digital Projection Mercury Quad Series WEB CONFIGURATION UTILITY Network Setup page Notes From this page you can view and configure network settings. Changing network settings is only possible if DHCP is set to Off. Operating Guide Rev A March 2017...
  • Page 92: Alert Email Setup Page

    Digital Projection Mercury Quad Series WEB CONFIGURATION UTILITY Alert Email Setup page Notes To receive error warnings and status reports by email: Navigate to the tab. Alert Mail Setup Enter user credentials, SMTP settings, email addresses and preferences as required.
  • Page 93: Reference Guide

    Mercury Quad Series High Brightness Digital Video Projector REFERENCE GUIDE Rev A March 2017...
  • Page 94 Digital Projection Mercury Quad Series IN THIS GUIDE IN THIS GUIDE The DMD™ ......................87 Appendix A: Lens Part Numbers ..............111 Choosing A Lens ....................89 Appendix B: Supported Signal Input Modes .......... 112 Basic calculation ....................... 2D formats .......................
  • Page 95: The Dmd

    Digital Projection Mercury Quad Series THE DMD™ The DMD™ Notes A DMD™ (Digital Micromirror Device™) is a true digital light modulator which utilises an array of up to 2.3 million moving aluminium mirrors, with each one representing a pixel in the final projected image. The outermost micromirrors in the array remain inactive (pond of mirrors) and are not used in constructing the image.
  • Page 96 Digital Projection Mercury Quad Series THE DMD™ Notes Depending on the voltage polarity applied, each mirror will either tilt to the left to produce a bright pixel or to the right for a dark pixel. When light is applied to the complete DMD™, only the light redirected from a mirror tilting to the left is projected.
  • Page 97: Choosing A Lens

    Digital Projection Mercury Quad Series CHOOSING A LENS Choosing A Lens Notes A number of lenses are available. Which lens you choose depends on the screen size, image aspect ratio, throw distance and light output. For information about individual lens...
  • Page 98: Basic Calculation

    Digital Projection Mercury Quad Series CHOOSING A LENS Basic calculation Notes Identify the required lens by calculating the throw ratio. A throw ratio is the ratio of the throw distance to the screen width: The basic calculation on this page...
  • Page 99: Basic Calculation Example

    Digital Projection Mercury Quad Series CHOOSING A LENS Basic calculation example Notes INFORMATION YOU NEED FOR THIS CALCULATION Calculate the throw ratio using the formula. The basic calculation on this page does not take into consideration Your screen is 4.5 m wide and you wish to place the projector DMD™...
  • Page 100: Full Lens Calculation

    Digital Projection Mercury Quad Series CHOOSING A LENS Full lens calculation Notes Introducing TRC The choice of lens will affect the image size and will address discrepancies between the DMD™ resolution and the source. TRC can only be applied if greater When an image fills the height of the DMD™...
  • Page 101: Calculating Trc

    Digital Projection Mercury Quad Series CHOOSING A LENS Calculating TRC Notes To calculate TRC, use the following formula: 1.6 (DMD™ aspect ratio) TRC can only be applied if greater TRC = than 1. If TRC is 1 or less, disregard...
  • Page 102: Calculating The Throw Ratio With Trc

    Digital Projection Mercury Quad Series CHOOSING A LENS Calculating the throw ratio with TRC Notes For TRC > 1, amend the basic throw ratio formula as follows: Throw distance TRC can only be applied if greater Throw ratio = than 1. If TRC is 1 or less, disregard...
  • Page 103: Full Lens Calculation Example

    Digital Projection Mercury Quad Series CHOOSING A LENS Full lens calculation example Notes INFORMATION YOU NEED FOR THESE CALCULATIONS Your screen is 4.5 m wide; you wish to place the projector approximately 11 m from the screen. The source is 4:3.
  • Page 104: Screen Requirements

    Digital Projection Mercury Quad Series SCREEN REQUIREMENTS Screen Requirements Notes Fitting the image to the DMD™ If the source image supplied to the projector is smaller than the DMD™ resolution, the image will not fill the DMD™. The following examples show how a number of common formats may be displayed, depending on your DMD™...
  • Page 105: Wuxga Images Displayed With A Height Of 1080 Pixels

    Digital Projection Mercury Quad Series SCREEN REQUIREMENTS WUXGA images displayed with a height of 1080 pixels Notes 4:3 = 1.33:1 = 1440 pixels 16:10 = 1.6:1 = 1728 pixels 1.66:1 (Vista) = 1792 pixels full width = 1920 pixels Reference Guide...
  • Page 106: Wuxga Images Displayed Full Height

    Digital Projection Mercury Quad Series SCREEN REQUIREMENTS WUXGA images displayed full height Notes Only WUXGA or UXGA images can fill the full height of the DMD™, using all 1200 pixels without scaling. UXGA = 4:3 = 1.33:1 = 1600 pixels WUXGA = 16:10 = 1.6:1 = 1920 pixels...
  • Page 107: Diagonal Screen Sizes

    Digital Projection Mercury Quad Series SCREEN REQUIREMENTS Diagonal screen sizes Notes Screen sizes are sometimes specified by their diagonal size (D). When dealing W = width with large screens and projection distances at different aspect ratios, it is more convenient to measure screen width (W) and height (H).
  • Page 108: Fitting The Image To The Screen

    Digital Projection Mercury Quad Series SCREEN REQUIREMENTS Fitting the image to the screen Notes It is important that your screen is of sufficient height and width to display images at all the aspect ratios you are planning to use. Use the conversion chart to check that you are able to display the full image on your screen.
  • Page 109: Positioning The Screen And Projector

    Digital Projection Mercury Quad Series SCREEN REQUIREMENTS Positioning the screen and projector Notes For optimum viewing, the screen should be a flat surface perpendicular to the floor. The bottom of the screen should The projector should be installed be 1.2 m (4 feet) above the floor and the front row of the as close to the power outlet as audience should not have to look up more than 30°...
  • Page 110: Positioning The Image

    Digital Projection Mercury Quad Series POSITIONING THE IMAGE Positioning The Image Notes The normal position for the projector is at the centre of the screen. However, you can set the projector above or below the centre, or to one side, and adjust the image using the Lens shift feature (known as rising and falling front) to maintain a geometrically correct image.
  • Page 111 Digital Projection Mercury Quad Series POSITIONING THE IMAGE Notes Any single adjustment outside the ranges specified on the following page may result in an unacceptable level of distortion, particularly at the corners of the image, due to the image passing through the periphery of the lens optics.
  • Page 112: Maximum Offset Range

    Digital Projection Mercury Quad Series POSITIONING THE IMAGE Maximum offset range Notes The maximum offset range available with no distortion or vignetting is dependent on which lens is used. Shifting the lens beyond its undistorted limits may be physically possible, however you may experience some vignetting or distortion.
  • Page 113: Aspect Ratios Explained

    Digital Projection Mercury Quad Series ASPECT RATIOS EXPLAINED Aspect Ratios Explained Notes The appearance of a projected image on the screen depends on a combination of the following: • The DMD™ resolution is WUXGA with a 1920 x 1200 resolution, corresponding to an aspect ratio of 16:10 •...
  • Page 114: Aspect Ratio Examples

    Digital Projection Mercury Quad Series ASPECT RATIOS EXPLAINED Aspect ratio examples Notes Source: 4:3 Aspect Ratio: Source / 4:3 Aspect Ratio: 16:10 Source: 16:9 Aspect Ratio: Source / 16:9 Aspect Ratio: 16:10 Source: 16:10 (native) Unused screen areas Aspect Ratio: Source / 16:10...
  • Page 115 Digital Projection Mercury Quad Series ASPECT RATIOS EXPLAINED Aspect ratio example: TheaterScope Notes Notes TheaterScope setting is used in combination with an anamorphic lens to restore 2.35:1 images packed into a 16:9 frame. Such images are projected with black lines at the top and bottom of the 16:9 screen to make up for the difference in aspect ratios.
  • Page 116: Frame Rates And Pulldowns Explained

    Digital Projection Mercury Quad Series FRAME RATES AND PULLDOWNS EXPLAINED Frame Rates And Pulldowns Explained Notes Interlaced and progressive scan A progressive scan is a method of updating the image by drawing all the lines of each frame in a sequence. In contrast, interlaced video alternately scans odd and even lines.
  • Page 117: Pulldowns - Conversion Into Destination Formats

    Digital Projection Mercury Quad Series FRAME RATES AND PULLDOWNS EXPLAINED Pulldowns - conversion into destination formats Notes Pulldowns are a method of converting a 24p source into a different destination format by adding extra frames to the source. 2:3 (normal) pulldown This method is used to convert a 24p source (film) into a 60i destination (NTSC video) by adding two extra fields for every four frames, effectively increasing the frame rate to 30 fps.
  • Page 118: 2:3:3:2 (Advanced) Pulldown

    Digital Projection Mercury Quad Series FRAME RATES AND PULLDOWNS EXPLAINED 2:3:3:2 (advanced) pulldown Notes This method is very similar to the normal pulldown. Unlike the normal pulldown method, the resulting 30 fps video sequence contains only one frame containing fields from two different source frames.
  • Page 119: Appendix A: Lens Part Numbers

    Digital Projection Mercury Quad Series APPENDIX A: LENS PART NUMBERS Appendix A: Lens Part Numbers Notes The throw ratios given here apply Throw ratio Part number Throw distance range Lens shift only when the image fills the width of the DMD™. 0.67:1 fixed lens 105-607 1.1 m - 10 m (3.6 ft - 33 ft) Vert: 0.108 (U) 0.108 (D) frame, Hor: 0.044 (L) 0.044 (R) frame...
  • Page 120: Appendix B: Supported Signal Input Modes

    Digital Projection Mercury Quad Series APPENDIX B: SUPPORTED SIGNAL INPUT MODES Appendix B: Supported Signal Input Modes Notes 2D formats HDMI / HDBaseT 640x480 59.94 640x480 74.99 640x480 800x600 60.32 800x600 800x600 85.06 848x480 47.95 848x480 59.94 1024*768 1024*768 1024*768 1280x720 47.95...
  • Page 121 Digital Projection Mercury Quad Series APPENDIX B: SUPPORTED SIGNAL INPUT MODES Notes HDMI / HDBaseT 1280 x 768 (continued) 1280 x 800 1280 x 960 Apple Mac 640x480 66.59 832x624 74.54 SDTV 480i 59.94 1440x480i 1440x576i 576i EDTV 480p 59.94...
  • Page 122: 3D Formats

    Digital Projection Mercury Quad Series APPENDIX B: SUPPORTED SIGNAL INPUT MODES Notes HDMI / HDBaseT PsF formats 1080sf 1080sf 3D formats Remarks: *1: Based on IT6802 chip specification *2: Based on IT6535 chip specification 720p50 Frame Packing 1280x720 50.00 1470 37.50...
  • Page 123 Digital Projection Mercury Quad Series APPENDIX B: SUPPORTED SIGNAL INPUT MODES Notes Remarks: *1: Based on IT6802 chip specification 1080p59 Top-and-Bottom 1920x1080 59.94 1125 67.43 ü ü *2: Based on IT6535 chip 1080p60 Top-and-Bottom 1920x1080 60.00 1125 67.50 specification ü...
  • Page 124: Appendix C: Wiring Details

    Digital Projection Mercury Quad Series APPENDIX C: WIRING DETAILS Appendix C: Wiring Details Notes Signal inputs and outputs HDMI 1 and 2 19 way type A connector TMDS Data 2+ TMDS Data 2 Shield HDMI: pin view of panel connector...
  • Page 125: Displayport

    Digital Projection Mercury Quad Series APPENDIX C: WIRING DETAILS DisplayPort Notes DisplayPort 1.1a Pin 1 ML_Lane 0 (p) Lane 0 (positive) Pin 2 Ground Pin 3 ML_Lane 0 (n) Lane 0 (negative) DisplayPort: pin view of panel connector Pin 4...
  • Page 126: 3G-Sdi In, 3G-Sdi Out

    Digital Projection Mercury Quad Series APPENDIX C: WIRING DETAILS 3G-SDI In, 3G-SDI Out Notes 75 ohm BNC 3G-SDI signals are very high 3G-SDI connector speed digital signals which require better quality coaxial cable than conventional analogue video. The data rate is 3 Gigabits per second.
  • Page 127: Control Connections

    Digital Projection Mercury Quad Series APPENDIX C: WIRING DETAILS Control connections Notes Only one remote connection (RS232 or LAN) should be used at any one RJ45 socket time. (Shared with HDBaseT) HDBaseT/LAN port RS232 9 way D-type connector 1 unused...
  • Page 128: Trigger 1 & Trigger 2

    Digital Projection Mercury Quad Series APPENDIX C: WIRING DETAILS Trigger 1 & Trigger 2 Notes Sleeve 3.5 mm mini jack Signal Sleeve Ground Output: 12V, 200 mA max IR input Sleeve 3.5 mm mini jack Power Ring Signal Sleeve Ground Ring Output: 3.3V ±5%, 500 mA max...
  • Page 129 Digital Projection Mercury Quad Series This page is intentionally left blank. Reference Guide...
  • Page 130: Contact Information

    Shi Ao International Center (+65) 6284-1238 (+44) 161 947 3300 powerinfo@digitalprojection.com Chaoyang District (+44) 161 684 7674 www.digitalprojection.com www.digitalprojectionasia.com Beijing 100029, PR CHINA enquiries@digitalprojection.co.uk (+86) 10 84888566 service@digitalprojection.co.uk (+86) 10 84888566-805 www.digitalprojection.co.uk techsupport@dp-china.com.cn www.dp-china.com.cn 117-787A Mercury Quad Series User Manual...

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