Making The Surface Of 3D Objects Smoother; Creating Transparent Objects - Ulead PHOTOIMPACT 11 User Manual

Table of Contents

Advertisement

206 ULEAD PHOTOIMPACT USER GUIDE

Making the surface of 3D objects smoother

If you created a complex or irregularly-shaped 3D text or 3D path object, bevel
edges can sometimes be visibly prominent on the object surface. If you want to
make the object surface look smoother, select Bevel Settings then select
Smooth spine.
Note: The Smooth Spine option can only be used with 3D Round, 3D Chisel and 3D
Custom objects, and when the Bevel outline is "In".

Creating transparent objects

To create a transparent object, for example, a glass jar, draw a 3D object and
simply make the transparency setting higher. The following procedure shows you
how.
To create a transparent object:
1. Click the Path Drawing Tool, then select a Shape and draw the path.
2. Click Editing on the Attribute Toolbar to edit the path shape.
Click Editing again to return to the Path Drawing Tool.
3. Change the Mode of the path object to 3D Round on the Attribute Toolbar.
4. Click Material, then click Border/Depth. Lower the Border setting.
5. Click Transparency. Select
Transparency then set it to at least
75% to mimic the appearance of glass.
Set the minimum transparency to 35%
for the object's edges.
6. Click Shadow and select the Render
backface option.
7. Click OK.
Without Smooth Spine
With Smooth Spine

Advertisement

Table of Contents
loading

Table of Contents