Objects On A Web Page; Linking Multimedia Objects - Ulead PHOTOIMPACT 11 User Manual

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272 ULEAD PHOTOIMPACT USER GUIDE

Objects on a Web page

All kinds of objects created in PhotoImpact can be placed on a Web page. You can
create and incorporate many Web objects - Component Objects, Rollover
Objects and HTML Text Objects in your Web page. Furthermore, PhotoImpact
now allows you to link a wide range of multimedia files to your Web page.
To be easily distinguishable from regular objects, Web objects can be displayed
with a bounding box in a different color (red is the default). To do so, select View:
Show Box Around Objects.
Notes:
• Web objects can be inserted into an RGB (24-bit True Color) format document
only.
• Image objects linked from a file or from the Web must be in one of the three
Web formats: JPEG, PNG, or GIF (incl. animation GIF).
• An image object inserted by selecting Object: Insert Image Object - From
File is not a linked object. Image objects inserted this way are not restricted to
JPEG, PNG or GIF format.

Linking multimedia objects

Multimedia objects that can be linked in Web pages created in PhotoImpact range
from files stored locally, objects on the Web, audio files, Java applets, Flash
animations, to Shockwave interactive objects and video files.
Note: Linked Objects should not overlap other objects or the base image, in order to
avoid unexpected file size increases and file format and HTML attribute
changes. The base image should be hidden while the document is used for
creating a Web page.
To link a multimedia object:
1. Select Web: Link Object - (select multimedia category).
Note: This step applies to all multimedia types in the menu.
2. Select a multimedia file to insert. By default, PhotoImpact will initially display
files with expected file extensions.
3. A placeholder with the file type's icon will be displayed to represent the
multimedia file.
4. If the object is not a JPEG or GIF file, you will need to resize it. By default, the
Transform Tool is auto-enabled, allowing you to resize the object from the
Attribute Toolbar by entering in the exact height and width of the object.

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