Special Effects (3.6-4.9) - Lexicon PCM 81 - REV User Manual

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3.6
Under Water
This effect really pulls you under! It will submerge any track under water. ADJUST
controls the over all rate of the effect.
3.7
Thunder FX
An unusual special effect that produces a rolling clap of thunder from a percussive source
(tom toms , etc.) and ethereal sweeps from synth pads. The effect is driven by the AR Env,
which is available in the soft row. ADJUST controls the AR release rate.
3.8
Thunder FX 2
A variation of Thunder FX. The zaps are produced by setting a much faster release rate.
ADJUST controls the release rate.
3.9
ChaosImpuls
This special effect is hard to describe but interesting to listen to. It produces chaotic
rhythms and detunings from the input source. ADJUST sets the chaotic limits. Try this with
individual percussive hits.
4.0
DemonDescent
Dark reverb and modulated detuning are combined to create an eerie special effect.
ADJUST controls the rate and depth of the detuning.
4.1
RoughIdle FX
Use this to mutate any steady, broad band source into a poorly tuned combustion engine.
ADJUST controls the speed.
4.2
RoxStutter
Use on those strong rock and roll lead vocals. The trailing echoes on voices 3 and 4 go
longer as the signal disappears. ADJUST combines the delay effects with a plate reverb
effect. Delays 2 and 5 are available in the soft row to add more echo presence.
4.3
Split Pitch?
Modulated varispeed in stereo. One side goes low as the other side goes high. ADJUST
controls the rate and depth of the varispeed. Good for special FX processing of various
sources including synths and dialog.
4.4
TryTalk'n
A variation of Split Pitch? In this version highly colored reverb and additional delay voices
have been added. ADJUST controls the rate and depth of the varispeed.
4.5
AutoInfinite
With signal present the reverb time runs long. With signal absent the infinite process is
switched on. The threshold for the event is set high such that after a source is running
in the infinite process, you can play softer passages against it which chorus and echo at
the same time. AR Envelope parameters are included in the soft row. Adjust the threshold
to suit your application.
4.6
Remove Cntr
This effect uses filters and crosstalk cancellation to remove mono material from a stereo
mix. ADJUST controls a low pass filter for the center channel frequencies. As it is turned
from 0-127 mono material is added back into the mix.
4.7
V-Eliminate
This effect is a vocal eliminator. It is similar to Remove Cntr, in that it will remove mono
material from a stereo mix. In this effect, however, only frequencies in the vocal range
are removed. This keeps mono low and high frequencies (kick, bass, snare cymbals, etc.)
in the mix. ADJUST controls the width of the elimination band. Note that phase
cancellation will occur if the two outputs are summed to mono.
ADJUST:
DrownKnob
ADJUST:
FlashTime
ADJUST:
FlashTime
ADJUST:
GldResp
ADJUST:
GldResp
ADJUST:
Speed
ADJUST:
FX Mix
ADJUST:
SplitWide
ADJUST:
GldResp
ADJUST:
FX Mix
ADJUST:
Cntr Fc
ADJUST:
Cut Zone
Special Effects
0–100
(P0 3.6– P0 4.9)
0–127
0–127
0–100
0–100
0–127
0–100
0–127
0–100
0–100
0–127
0–127
The Presets
4-5

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