Kurzweil Flash Play PC4 Musician's Manual
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It's the sound.
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Part Number 910587-002
Rev. B

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Summary of Contents for Kurzweil Flash Play PC4

  • Page 1 ® It’s the sound. ® ™ Part Number 910587-002 Rev. B...
  • Page 2 CAUTION The lightning flash with the arrowhead symbol, within an equilateral triangle is intended to alert the user to the presence of uninsulated RISK OF ELECTRIC SHOCK "dangerous voltage" within the product's enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons. DO NOT OPEN CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, The exclamation point within an equilateral triangle is intended...
  • Page 3: Important Safety Instructions

    ©2019 HDC-Young Chang Co., Ltd. All rights reserved. Kurzweil® is a product line of HDC-Young Chang Co., Ltd. Kurzweil®, HDC-Young Chang®, V. A. S. T.®, PC4® and FlashPlay™ are trademarks of HDC-Young Chang Co., Ltd. All other trademarks and copyrights are property of their respective companies.
  • Page 4: Kurzweil International Contacts

    Kurzweil International Contacts Contact the Kurzweil office listed below to locate your local Kurzweil representative. US Customers: Customers outside the US: American Music & Sound HDC-Young Chang Co., LTD. 925 Broadbeck Dr #220 178-55, Gajwa-Dong, Seo-Ku Newbury Park, CA 91320...
  • Page 5: Table Of Contents

    Table of Contents Kurzweil International Contacts ............iv Getting Started ........... 1-1 Features ..................1-1 Software Updates ................1-2 Quick Start ..................1-3 The Front Panel ................1-5 The Rear Panel................1-8 PC4 Sounds ................. 1-12 Modes ................... 1-14 Double Button Presses ............... 1-16 Program Mode ..........
  • Page 6: Table Of Contents

    The CC Sequencer (CC SEQ) Page ..........3-34 The KEYMAP Page ..............3-39 The LAYER Page ................3-44 The Wiring Algorithm (ALG) Page..........3-49 The DSP Control (DSP CTL) Page ..........3-53 The DSP Modulation (DSP MOD) Page ........3-55 The OUTPUT Page ...............
  • Page 7: Table Of Contents

    The Effects Chain Editor ......4-1 The MAIN Page ................4-2 The MOD Pages ................4-3 FXLFO+ page ................. 4-5 INFO page ..................4-6 The Chain Utility Soft Buttons ............4-7 Effects Parameters ................ 4-9 Keymap and Sample Editing ..... 5-1 The Keymap Editor ................
  • Page 8: Table Of Contents

    Song Mode ..........8-1 The TRANSPORT Section ............. 8-2 The Save Changes Dialog ............. 8-3 The MAIN Page ................8-5 The MIXER Page ................8-14 The MISC Page ................8-17 Soft Button Functions ..............8-19 The FILTER Page ................. 8-20 The FX Page .................
  • Page 9 MIDI Implementation ........A-1 Specifications ..........B-1 Index ............. I-1...
  • Page 10: Getting Started

    • Optimized German D and Japanese C7 Pianos, Triple Strike Piano, 73 Electric Piano, Clavinets, Harpsichords, Celeste, Bowed and Hit Crotales, Vector Synthesis Waveforms • Updated Rock, Synth and Orchestral sounds from Kurzweil’s SP6, PC3, and KORE64 • 13 Categories of Programs (Piano, E. Piano, Clav, Organ, Strings, Pad, Synth, Brass/Wind, Ensemble, Hybrid, Guitar/Bass, Drum/Perc, Misc) •...
  • Page 11: Software Updates

    Single piano-style Half Damper pedal • CC-1 Continuous pedal Software Updates Be sure to check the Kurzweil website at www.kurzweil.com for new sounds, documentation and software updates. See the Info page in Global mode to check the currently installed OS...
  • Page 12: Quick Start

    Getting Started Quick Start Quick Start Setting Up the PC4 1. If your PC4 has been out in the cold during shipping, give it time to warm up to room temperature before powering it on, since condensation may have formed inside. 2.
  • Page 13 Getting Started Quick Start Powering On the PC4 1. Power on the PC4 by pressing the POWER button on the right rear panel. 2. If you are using speakers, turn up the volume on your amplifier or mixer. 3. Slowly turn up the PC4 VOLUME Slider and play some notes to check the volume level.
  • Page 14: The Front Panel

    Getting Started The Front Panel The Front Panel TRANSPOSE Buttons VARIATION Button CONTROL Section CHANNEL/LAYER/ZONE/TRACK Buttons Display Navigation Buttons Alpha Wheel MODE Buttons CATEGORY Buttons ARPEGGIATOR VOLUME Slider TEMPO Pitch Wheel and Modulation Wheel TRANSPORT Sections PREVIOUS/NEXT Buttons EXIT Button Soft Buttons SAVE Button and EDIT Button VOLUME Slider...
  • Page 15: Soft Buttons

    Getting Started The Front Panel Soft Buttons The 6 buttons below the display are called soft buttons. Soft buttons change their functions depending upon which page is being displayed. The functions of the soft buttons on each page are described in the bottom row of the display. Navigation Buttons The Navigation buttons move the cursor in the display and allow you to select the current parameter to be edited.
  • Page 16 Getting Started The Front Panel TRANSPOSE Buttons The TRANSPOSE buttons can be used to change the tuning of notes played on the PC4 keyboard in semitones (also known as half steps). The current transpose amount is shown in the display (for example, the default is “Xp:0st”). Press both TRANSPOSE buttons simultaneously to reset the transposition to 0.
  • Page 17: Exit Button

    Getting Started The Rear Panel TEMPO Section Use the TEMPO section to set the tempo of the Arpeggiator, the rate of tempo synced FX (such as Delay), or the tempo of the current Multi or Song. To set the tempo press the TAP button a few times at the desired rate, or use the TEMPO knob.
  • Page 18 Getting Started The Rear Panel MIDI IN and OUT Ports Use the MIDI ports to communicate with other MIDI modules and controllers. The OUT port is the MIDI transmitting port, and the IN port is the MIDI receiving port. To use the PC4 as a MIDI controller for another sound module, use a MIDI cable to connect the PC4’s MIDI OUT port to the MIDI input port of the module that you want to control.
  • Page 19 The SW1 (SUSTAIN) jack is also compatible with continuous switch pedals (Half-Damper) that use a 1/4 inch tip-ring-sleeve plug (such as the Kurzweil KP-1H). When connected to the SW1 (SUSTAIN) jack, a Half Damper pedal enables finer control of Sustain than a standard switch pedal.
  • Page 20: Headphone Jack

    (stereo) plug with the wiper connected to the tip. RIBBON Jack Use the RIBBON jack to plug in the optional Kurzweil Ribbon Controller. By default the ribbon controls pitch bend, but you can also program the ribbon controller to send other MIDI messages.
  • Page 21: Pc4 Sounds

    Getting Started PC4 Sounds PC4 Sounds The PC4 contains Programs and Multis. A Program is typically a single instrument sound such as a Piano, Organ, or Synth. Programs are organized by instrument type in 13 categories. A Multi is a combination of Programs arranged as layers and/or splits across the keyboard. Multis are not categorized by instrument type, so the KEYPAD button is always on when in Multi Mode.
  • Page 22 Getting Started PC4 Sounds Selecting Multis In Multi Mode, use any of the methods below to select a Multi. Browse All Multis Make sure the USER button is off, then use the Alpha Wheel or PREVIOUS and NEXT buttons to select a Multi from all of the available Multis. Select a Multi by ID Number Use the CATEGORY buttons to type an ID number followed by pressing the ENTER button.
  • Page 23: Modes

    Getting Started Modes Modes Program Mode The PC4 always powers up in Program Mode, where single instrument sounds can be played directly from the keyboard, or multitimbrally via MIDI. Saving Programs If you make changes to the current Program using any of the controllers (Knobs, Wheels or Buttons), the SAVE button turns on to indicate that a change has been made to that Program.
  • Page 24 User objects that you have created can be saved to a USB Flash Drive. Loading from External Storage User objects can be loaded onto the PC4 from a USB Flash Drive. This allows you to load new sounds from Kurzweil or other developers, or to load sounds that you have previously saved. 1-15...
  • Page 25: Double Button Presses

    Getting Started Double Button Presses Double Button Presses Reset Transposition To reset the current Program or Multi transposition to 0, simultaneously press both of the TRANSPOSE -/+ buttons, or the OCTAVE+ and OCTAVE- soft buttons. Program Demo In Program Mode, to hear a Program Demo song for the current Program, press the 0/MISC and ENTER buttons simultaneously.
  • Page 26 Getting Started Double Button Presses Search The Search page allows you to find any term or series of characters within the currently selected list or range of values. Hold the ENTER button and press one of the numeric buttons 1-9 to view the Search page. On the search page, use the category buttons to type the term you want to find, then press the ENTER button to search.
  • Page 27: Program Mode

    Program Mode Selecting Programs Chapter 2 Program Mode Use Program Mode to play a Program directly from the keyboard, or to play up to 16 Programs multitimbrally via MIDI. Programs typically contain a single instrument sound, although some Programs may contain multiple instrument sounds. The PC4 always powers on with Program Mode selected.
  • Page 28: Program Demo

    Program Mode Program Demo Select a Previously Saved User Program Press and turn on the USER button, then use the ALPHA WHEEL or PREVIOUS and NEXT buttons to browse only User Programs. To return to browsing Factory and User Programs, press and turn off the USER button. Select a Program by ID Number Press and turn on the KEYPAD button.
  • Page 29: The Display

    Program Mode The Display The Display In Program Mode, the top line of the display shows the current Mode, MIDI transposition, MIDI In/Out activity indicators, and MIDI channel. If Quick Access view is selected, the current Quick Access Bank number will be shown instead of the current MIDI channel. If the currently selected Program is a User Program, the User button will be lit and the “USER”...
  • Page 30: Controllers

    Program Mode Controllers Controllers In Program Mode, you can use the PC4 physical controllers (the Knobs, Sliders, Buttons, Wheels, Pedals, and Ribbon) to modify an instrument sound during a performance to add variation or expression. Note: Assigned parameter names are not visible in List view, or if the Global Mode “Show Controllers”...
  • Page 31: The Split And Layer Soft Buttons

    Program Mode The Split and Layer Soft Buttons The Split and Layer Soft Buttons The Split and Layer functions have identical parameters, but produce different results. The Split function allows you to quickly create a Multi such that keys in one range of the keyboard produce different sounds than another range.
  • Page 32 Program Mode The Split and Layer Soft Buttons 4. If desired you may wish to adjust additional Split parameters, described in Split and Layer Parameters on page 2-6. 5. Press the SAVE button to save your Split as a Multi (See below for details on saving). After saving your Split Multi, you can edit additional Multi parameters in Multi Edit mode.
  • Page 33 Program Mode The Split and Layer Soft Buttons Volume To change the volume of a Zone, use the cursor buttons to select the Volume parameter for one of the Zones. To set a volume, use the Alpha Wheel, the Previous/Next buttons, or use the keypad function of the Category buttons to type a volume (0-127) followed by the Enter button.
  • Page 34: Changing The Midi Channel

    Program Mode Changing the MIDI Channel Once you have saved your Split or Layer as a Multi, you can continue to add additional Zones, edit controller assignments (like effects controls and sustain pedal per Zone), transposition per Zone, and other Multi parameters. (See Ch.
  • Page 35: Save User Programs

    Program Mode Save User Programs Save User Programs If you make changes to the current Program using any of the controllers, the Save button’s LED lights to indicate that a change has been made to that Program. To save a copy of the Program with the changes you’ve made, press the Save button once to view the Save Dialog.
  • Page 36 Program Mode Save User Programs Naming a User Program To rename the Program, first press the RENAME soft button. The display shows the current Program name. Use the Category buttons, Alpha Wheel or Previous/Next buttons to change each character. Use the Left/Right cursor buttons or <<< >>> soft buttons to move the cursor. Press the +/- button to switch between upper and lower case characters.
  • Page 37: Program Edit Mode

    Program Edit Mode Program Types Chapter 3 Program Edit Mode Program Edit Mode allows you to edit and customize Programs. Any Program can be edited in Program Edit Mode and saved to a User ID. To enter Program Edit Mode, first press the PROGRAM Mode button to enter Program Mode, then press the EDIT button.
  • Page 38: Editing Vast Programs

    • Intonation and Tuning Maps: Each VAST program can have its own Intonation Map (tuning repeated across each octave) and Tuning Map (tuning per note). • KSR: Kurzweil Piano String Resonance Simulation. • CC Sequencer: A step sequencer to control synthesizer parameters.
  • Page 39 Program Edit Mode Program Mode Editing VAST Programs VAST Program Structure Zone Zone Zone Zone Zone Zone Zone Zone 16 keyboard zones— 16 keyboard zones— MULTI each with independent each with independent program, MIDI channel, program, MIDI channel, and control assignments and control assignments PROGRAM Selected for performance...
  • Page 40: Navigation

    Program Edit Mode Navigation Navigation Press the soft buttons at the bottom of the screen to navigate to each page, or to perform the labeled function. Use the cursor buttons to select each parameter, and the PREVIOUS/NEXT buttons, Alpha Wheel, or CATEGORY buttons to change each value. When certain parameters are selected, additional editor pages or functions can be accessed by pressing the EDIT button.
  • Page 41 Program Edit Mode Navigation • Patterns on the ARP page (Shift, Velocity, and Duration) • Algorithms on the ALG page Jump When a Program Edit source field is selected and assigned to a physical controller or CC number, press the EDIT button to jump to the associated parameter on the Parameters Page. When a Program Edit source field is selected and assigned to an envelope, LFO, ASR or FUN, press the EDIT button to jump to an associated field on the envelope or LFO+ pages.
  • Page 42: The Params Page

    Program Edit Mode The PARAMS Page The PARAMS Page The PARAMS page shows all Program and FX parameters for the current program that have been assigned to be controlled by the PC4’s physical controllers, or by MIDI CCs from an external MIDI device.
  • Page 43 Program Edit Mode The PARAMS Page Control Column The Control column determines which physical controller (or external MIDI CC number) will control the parameter in the selected row. To quickly assign one of the PC4’s physical controllers to a parameter, select the control column in the row of the desired parameter, hold the ENTER button and move the desired controller.
  • Page 44 Program Edit Mode The PARAMS Page Value Column To change the value of a parameter, use the cursor button to highlight the right column. In the value column, use the Alpha Wheel or the Previous/Next buttons to enter a MIDI value from 0-127, or a value of None by scrolling below 0.
  • Page 45: Parameter Edit

    Program Edit Mode The PARAMS Page Parameter Edit Select a Parameter and press the EDIT button to view the Parameter Edit page. The Parameter Edit page allows you to view the Parameter’s Destination, Entry Value, Control, and Text name. The parameter name can be edited, see below for details. Press the BACK soft button to return to the PARAMS page, or press the DELETE soft button to delete the current Parameter.
  • Page 46 Program Edit Mode The PARAMS Page Adding Parameters to the PARAMS Page To add parameters to the PARAMS page, a controller assignment must be made using a source field on one of the Program Edit or FX Edit pages. Controllable parameters each have a source field.
  • Page 47 Program Edit Mode The PARAMS Page KB3 Editor: The AMP Page on page 3-112 • Source 1, Source 2 KB3 Editor: The LFO+, ARP and CC SEQ Pages on page 3-117 • RateCt, Trigger, Input a, Input b Chain Edit Source Fields The MOD Pages on page 4-3 •...
  • Page 48 Program Edit Mode The PARAMS Page Program Edit Source Names When assigning a physical controller or CC number to a Program Edit source field, the source field will show a default MIDI CC number (the destination), followed by the assigned physical controller name or MIDI CC number (the control name).
  • Page 49 Program Edit Mode The FX Page The FX Page Use the FX page to apply audio effects to a Program. You can select an Insert effects Chain and 2 Aux effects Chains, all of which apply to all layers in the Program (unless Layer FX are used, see below for details).
  • Page 50 Program Edit Mode The FX Page When sustaining notes while switching between 2 Programs, FX resources from the first Program may be “stolen” in order to load effects from the second Program. Because of this, you may hear a change in the sound of the first Program when switching to the second Program.
  • Page 51 Program Edit Mode The FX Page Send The Aux Send parameters determine how much of the Program’s signal is sent to each Aux FX Chain. Depending on the Type parameter, the send values are set either in dB or wet/dry percent.
  • Page 52: The Layer Fx (Lyr Fx) Page

    Program Edit Mode The Layer FX (LYR FX) Page The Layer FX (LYR FX) Page Use the Layer FX page to apply audio effects to individual layers of a Program. Layer FX Mode Select a Layer FX Mode to determine how effects will be applied to each layer. See below for details on each mode: Use Program FX With Use Program FX selected, the current layer will use the effects configured on the FX...
  • Page 53: The Common Page

    Program Edit Mode The COMMON Page The COMMON Page The Common Page contains parameters that effect all layers of the current Program. BendRange Up & BendRange Down Use these parameters to define how much the pitch will change when you move the Pitch Wheel.
  • Page 54 Program Edit Mode The COMMON Page The Intonation Map parameter works just like the Global mode Intonation Map parameter, except the Intonation Map parameter on the Program Common page only applies to the current program. (The Global mode Intonation Map parameter applies to all programs.) See Editing Intonation Maps on page 9-12 for more details on intonation maps.
  • Page 55: Portamento Rate

    Program Edit Mode The COMMON Page Portamento When the Monophonic parameter is set to “On”, the Portamento parameter appears. When the Portamento parameter is set to “On”, notes played in a monophonic Program can glide from the pitch of the previously played note to the pitch of the currently played note. Portamento is often used in synthesizer lead sounds, or to mimic acoustic instruments like violin and bass, where a pitch glide is achieved by sliding a finger along a vibrating string.
  • Page 56 Program Edit Mode The COMMON Page Out Pan Use the Out Pan parameter to adjust the left/right balance of the entire Program output signal (post-FX). Negative values pan the audio signal to the left channel, positive values to the right, and a value of zero pans to the center. Out Pan Mode When the Out Pan Mode is set to Fixed, the Out Pan position remains as defined with the Out Pan parameter, ignoring MIDI pan messages.
  • Page 57: Demo Song

    Program Edit Mode The Arpeggiator (ARP) Page Demo Song The Demo Song parameter allows you to choose the demo song for the current program. The demo song is a short, pre‐programmed song that gives you a demonstration of the program in a musical context. You can play a program’s demo song in Program mode by simultaneously pressing the 0/MISC and ENTER buttons.
  • Page 58 Program Edit Mode The Arpeggiator (ARP) Page The SAVE ARP Soft Button If you have adjusted any Arpeggiator settings, you have the option of saving a new Arp Preset to a User location, where it will be available to use with other Programs and Multis. All settings on the ARP page are saved as part of the arp preset, except for the State and KeyRange parameters, which are stored with the Program/Multi.
  • Page 59 Program Edit Mode The Arpeggiator (ARP) Page In Classic mode, the ARP page will offer algorithmic options, as well as independent note- Shift, Velocity and Duration patterns. These patterns are editable. See Arpeggiator Classic Mode Parameters on page 3-26 for details on Classic mode parameters. In Step Sequencer mode, you can edit sequences step-by-step, specifying Note, Velocity, Duration and Beat for each step in a sequence.
  • Page 60: Limit Option

    Program Edit Mode The Arpeggiator (ARP) Page Overplay: Notes are arpeggiated only when the Latch switch is turned on while notes are held. Overplay latches any keys that are being held when the Latch switch is turned on. Latched keys continue arpeggiating after they are released until the Latch switch is turned off.
  • Page 61 Program Edit Mode The Arpeggiator (ARP) Page Stop causes the Arpeggiator to stop when it reaches the shift limit. Reset causes the Arpeggiator to return to its original pitch and repeat the cycle of notes. Unipolar means that after playing up to the shift limit, the Arpeggiator begins shifting notes in the opposite direction, until it reaches the original pitch, where it reverses again.
  • Page 62: Shift Limit

    Program Edit Mode The Arpeggiator (ARP) Page Arpeggiator Classic Mode Parameters Beats The Beats parameter sets the number of notes per beat. The tempo is based on quarter notes. Therefore, if you set Beats to 1/4, you will get one note per beat of the clock. At 1/16, you will get 4 notes per beat, and so forth.
  • Page 63 Program Edit Mode The Arpeggiator (ARP) Page Shift Patterns are most easily used and understood when triggered by only one key at a time. One way to prevent triggering from multiple keys is to use one of the Latch types 1NoteAuto, 1NoteAutoLow, or 1NoteAutoHi when using a shift pattern.
  • Page 64 Program Edit Mode The Arpeggiator (ARP) Page Play Order When the Shift Mode is set to Alg, Play Order appears. Play Order determines the order in which the arpeggiator plays notes. Played causes them to play back in the chronological order in which you played them. Upwards means that notes play in ascending pitch order.
  • Page 65 Program Edit Mode The Arpeggiator (ARP) Page With Velocity set to Fixed, all notes play with the same velocity. The Velocity Fixed field appears, which allows you to set a specific velocity. In Multi Mode, you can control the velocity in real-time by assigning a controller to destination 175 VelFixed. When you select Pattern, the Velocity Patt parameter will appear, allowing you to select a preset or user defined velocity pattern.
  • Page 66 Program Edit Mode The Arpeggiator (ARP) Page Velocity Setting Approximate % of Notes Missed MissNotes4 % 40 MissNotes5 % 50 MissNotes6 % 60 MissNotes7 % 70 MissNotes8 % 80 MissNotes9 % 90 Velocity Patt When Velocity is set to Pattern, the Velocity Patt parameter appears, which allows you to select a step sequence for arpeggiator velocity patterns.
  • Page 67 Program Edit Mode The Arpeggiator (ARP) Page Note: For patterns with negative velocity values, if the velocity of the first played note is low enough that a pattern step could result in a velocity of zero, some notes may have a velocity of zero and therefore produce no sound.
  • Page 68 Program Edit Mode The Arpeggiator (ARP) Page Editing Duration Patterns You can edit the highlighted pattern by pressing the EDIT button. You can create a new user pattern by editing an existing pattern and saving it to a user ID. Each step can have a duration from 0-100% of the current arpeggiator Beats setting.
  • Page 69 Program Edit Mode The Arpeggiator (ARP) Page Arpeggiator Step Sequencer Mode Parameters In Step Sequencer mode, the ARP page will give you the ability to create a unique Arpeggiator pattern step-by-step. Select a parameter using the up/down navigation buttons. To change steps, select the Step# parameter, then press the left or right navigation buttons.
  • Page 70: The Cc Sequencer (Cc Seq) Page

    Program Edit Mode The CC Sequencer (CC SEQ) Page Veloc (Velocity) Veloc (Velocity) values shift the velocity of each step up or down from the last latched note. Velocity can be shifted -127 to +127 from the original value of the last latched note. Durat (Duration) Durat (Duration) determines how long each step is sustained, based on the Beats value of each step.
  • Page 71 Program Edit Mode The CC Sequencer (CC SEQ) Page CC Seq Preset Use the CC Seq Preset parameter to recall factory or user created CC Sequencer settings. A CC Seq Preset contains settings for all of the parameters on the CC SEQ page (except for the State parameter, which is stored with the Program/Multi).
  • Page 72: Note Value

    Program Edit Mode The CC Sequencer (CC SEQ) Page When the Sync parameter is set to Arp with Reset, the sequence begins playing only when the program’s arpeggiator is playing, and it restarts whenever it reaches the end of the sequence, or whenever the program’s arpeggiator restarts its sequence.
  • Page 73 Program Edit Mode The CC Sequencer (CC SEQ) Page Each of the four sequences uses the same settings for the State, Number Steps, Sync, Note Value, and MIDI Dest parameters. All other CC Sequencer parameters can be adjusted independently for each of the four sequences. Scale Use the Scale parameter to change the range of CC values sent by the sequence (in combination with the Scale Mod, Add, and Add Mod parameters).
  • Page 74 Program Edit Mode The CC Sequencer (CC SEQ) Page The selected physical controller will use values 0-127 to add -127 through 127 to the CC values sent from the sequence. MIDI CC Use the MIDI CC field to select a MIDI CC number and/or assigned program parameter to control with a CC Sequence.
  • Page 75: The Keymap Page

    Program Edit Mode The KEYMAP Page The KEYMAP Page Use the Keymap Page to select keymaps for the current layer of the Program, as well as other keymap parameters. A keymap is a group of samples that can be played by the current layer. Keymap, Keymap 1, Keymap 2 Assign a keymap to the current layer.
  • Page 76 Program Edit Mode The KEYMAP Page The PC4 contains both stereo and mono samples. Keymaps designed for stereo use are labeled with names beginning with “Stereo” or ending in “Left,” “Right,” “L,” or “R.” For stereo keymap playback, set Stereo to “On” and assign corresponding Left and Right keymaps to Keymap 1 and Keymap 2 respectively.
  • Page 77: Timbre Shift

    Program Edit Mode The KEYMAP Page Alt Method Each sample root in a keymap can have an alternate sample start point. The sample start points in the selected keymap can be varied between the original and alternate start point by using an assigned physical controller or other control source.
  • Page 78: Playback Mode

    Resonance” to emulate the sound of strings resonating in an acoustic piano. When combined, these two components create KSR (Kurzweil String Resonance). Factory programs in the Piano category are set up to use KSR, and they provide a good example of how the two components should be used.
  • Page 79 Program Edit Mode The KEYMAP Page noise, pedal noise, string/synth layers etc) should have the String Resonance parameter set to Off. (Layers set to Off will still resonate any other strings that have been emulated.) If more than one layer in a program is set to play piano notes for the exact same velocity and key range, the FX preset will function the best if only one of those layers has the String Resonance parameter set to On.
  • Page 80: The Layer Page

    Program Edit Mode The LAYER Page The LAYER Page Use the Layer page to set the current layer’s keyboard range, velocity range, and other layer specific parameters. Low Key, High Key Use the Low Key and High Key parameters to set the key range for the current layer. The Low Key and High Key parameters set the lowest and highest active notes for the current layer.
  • Page 81 Program Edit Mode The LAYER Page Bend The Bend parameter determines how Pitch bend control messages will affect the current layer. To apply the same Bend setting to the entire program, set the same value for each layer. When Bend is set to All, pitch bend is applied to all notes. When Bend is set to Key, pitch bend is applied only to held notes (pitch bend is not applied to notes held with the sustain pedal).
  • Page 82 Program Edit Mode The LAYER Page Enable, Enable Low, Enable High, Enable Sense Use the Enable parameters to determine when the layer will be active, based on the value of a physical controller or other control source. For details on using the Enable parameters with velocity, see “Low Velocity, High Velocity”...
  • Page 83: Sustain Pedal

    On3 setting also enables the use of half damper pedal techniques when using a compatible continuous switch pedal (such as the Kurzweil KP-1H). On3 emulates the behavior of an acoustic piano’s sustain pedal by increasing the release portion of the current layer’s amplitude envelope as the pedal is pressed down, before becoming fully sustained.
  • Page 84 Program Edit Mode The LAYER Page When the Freeze Pedal parameter is set to Off, notes will not respond to freeze messages. When the Freeze Pedal parameter is set to On, any note that is played or is already playing when the destination 69 receives a value of 64-127 will sustain without decay until destination 69 receives a value of 0-63.
  • Page 85: The Wiring Algorithm (Alg) Page

    Program Edit Mode The Wiring Algorithm (ALG) Page The Wiring Algorithm (ALG) Page The PC4’s algorithms are the core of VAST programs (Variable Architecture Synthesis Technology). Use the Wiring Alg page to select an algorithm and route DSP (digital signal processing) functions for the current layer.
  • Page 86: Dsp Functions

    Program Edit Mode The Wiring Algorithm (ALG) Page Alt Input When the Alt Input parameter is set to None, the Keymap of the current layer is used as the algorithm input signal. When the Alt Input parameter is set to 1-32, the output of the selected layer number is used as the algorithm input signal.
  • Page 87 Program Edit Mode The Wiring Algorithm (ALG) Page Some DSP functions are available in different block sizes, with larger block sizes generally offering more parameters or higher sound quality. For example, the one block LOPASS function is a low pass filter with a single parameter, LP Frq, while the two block 2POLE LOWPASS function is a low pass filter with two parameters, LP Freq and LP Res.
  • Page 88 Program Edit Mode The Wiring Algorithm (ALG) Page To select a block for editing, move the cursor down the display until no parameter field is highlighted; then, using the < and > buttons, highlight a block to edit. Press the ^ button to move the cursor back into the parameter fields, and then select a parameter to edit.
  • Page 89: The Dsp Control (Dsp Ctl) Page

    Program Edit Mode The DSP Control (DSP CTL) Page The DSP Control (DSP CTL) Page Use the DSP Control page to make coarse or fine adjustments to parameters of each DSP block in the algorithm, and to adjust parameters for hard-wired modulation sources. Function-parameter The left-hand column of the DSP CTL page shows each function-parameter of the current layer’s algorithm.
  • Page 90 Program Edit Mode The DSP Control (DSP CTL) Page Subpage Parameters The right-hand side of the DSP CTL page shows a subpage with fine adjust and hard-wired modulation parameters for the selected function-parameter. To access the parameters on the subpage, highlight the function-parameter you wish to edit, and then press the > button to move the cursor into the subpage.
  • Page 91: The Dsp Modulation (Dsp Mod) Page

    Program Edit Mode The DSP Modulation (DSP MOD) Page Negative VelTrk values will progressively decrease modulation depth for higher velocities. For example, with a negative VelTrk value, playing a velocity of 0 causes no change in modulation depth, playing each velocity further above 0 decreases the modulation depth by the VelTrk amount.
  • Page 92 Program Edit Mode The DSP Modulation (DSP MOD) Page Subpage Parameters The right-hand side of the DSP MOD page shows a subpage with selectable modulation sources for the selected function-parameter. To access the parameters on the subpage, highlight the function-parameter you wish to edit, and then press the > button to move the cursor into the subpage.
  • Page 93: The Output Page

    Program Edit Mode The OUTPUT Page MaxDepth Use the MaxDepth parameter to set the maximum modulation depth of Source 2. When a DptCtl control source is at its maximum value, Source 2 will apply the amount of modulation set by the MaxDepth parameter. The OUTPUT Page Use the Output page to adjust the left/right panning position and other panning settings for each layer.
  • Page 94: Pan Mode

    Program Edit Mode The OUTPUT Page Crossfade and Crossfade Sense The Crossfade parameter lets you select a control source to fade the current layer’s amplitude from zero to maximum. When CrossFadeSense is Norm, the layer is at full amplitude when the Crossfade control is at minimum.
  • Page 95: Pan Table

    Program Edit Mode The OUTPUT Page When Out Pan Mode is set to +MIDI, MIDI pan messages (MIDI 10) will shift the sound to the left or right of the Pan parameter setting. Message values below 64 shift it left, while those above 64 shift it right.
  • Page 96: The Amplitude Envelope (Amp Env) Page

    Many factory ROM samples include a natural envelope, which is custom designed for each sample by Kurzweil engineers. A natural envelope contains more detail than a user envelope, and allow samples of acoustic instruments to sound more realistic.
  • Page 97 Program Edit Mode The Amplitude Envelope (AMP ENV) Page After the Attack1 segment is played, the Attack2 segment is played. The volume goes from the volume level set by Attack1, to the volume level set by Attack2. Use the two fields below the Attack2 parameter to set a time for Attack2 in seconds, and a volume level in percent.
  • Page 98 Program Edit Mode The Amplitude Envelope (AMP ENV) Page Values of seg1F, seg2F, and seg3F are forward loops. In each case, the amplitude envelope plays through the attack and decay sections, then loops back to the beginning of the first, second, or third attack segments, respectively.
  • Page 99 Program Edit Mode The Amplitude Envelope (AMP ENV) Page Adjust Use the Adjust parameter to offset the envelope rate of each amplitude section. When a control source is selected for the Source field, use the Adjust and Depth fields to set the range of envelope control.
  • Page 100 Program Edit Mode The Amplitude Envelope (AMP ENV) Page When a control source is selected for the Source field, use the Adjust and Depth fields to set the range of envelope control. When the control source selected for the Source field is at it’s minimum value, the Adjust amount is applied to the rate of the selected amplitude section.
  • Page 101: The Envelope 2 (Env2) And Envelope 3 (Env3) Pages

    Program Edit Mode The Envelope 2 (ENV2) and Envelope 3 (ENV3) Pages The Envelope 2 (ENV2) and Envelope 3 (ENV3) Pages Use the Envelope 2 and Envelope 3 pages to adjust the envelopes 2 and 3 for each layer. Unlike the amplitude envelope, which always controls the volume contour of each note played, envelope 2 and 3 are control sources which have no affect until they are assigned to modulate a parameter in the layer.
  • Page 102: Lfo Parameters

    Program Edit Mode The LFO+ Page The LFO+ Page Use the LFO+ page to adjust LFOs, ASRs, and FUNs for each layer. LFO Parameters LFOs are low-frequency oscillators, periodic (repeating) control sources. LFOs are used to repeatedly modulate a parameter based on the shape and frequency of an audio waveform. You can control the LFO rate in real time (which defines how frequently the LFO repeats) in Hz, or in note values in order to sync with the program tempo.
  • Page 103: Maximum Rate

    Program Edit Mode The LFO+ Page Maximum Rate The MxRate parameter sets the fastest rate at which the LFO runs. Each LFO runs at the maximum rate when its RateCt parameter is set to ON, or when the control source assigned to RateCt is at its maximum value.
  • Page 104 Program Edit Mode The LFO+ Page Trigger The Trigger parameter defines the control source that triggers the attack segment of each ASR. When a switch control source is selected, the ASR is triggered when the control value changes from off to on. When a continuous control source is selected, the ASR is triggered when the control value changes from below its middle point to above its middle point.
  • Page 105 When the output of a FUN is used as a Mod control source, the -1 to +1 range of values is scaled based on the Depth setting of the Mod source. See the K2600 Musician’s Guide at kurzweil.com for more details and a description of each available FUN.
  • Page 106: The Soft Button Functions

    Program Edit Mode The Soft Button Functions The Soft Button Functions Some of the soft buttons in Program Edit Mode perform a function when pressed. New Layer (NEW LYR) Press the NEW LYR soft button to create a new VAST layer. A new layer will be created numbered one above the highest layer in the Program.
  • Page 107 Program Edit Mode The Soft Button Functions COMPARE Press the COMPARE soft button to temporarily recall an unedited version of the program, allowing you to compare your edited program with the original program. SOLO LYR Press the SOLO LYR soft button to temporarily solo the currently selected Layer. MUTE LYR Press the MUTE LYR soft button to mute the currently selected Layer.
  • Page 108 Program Edit Mode The Soft Button Functions a new Parameter. At the prompt, choose a Destination and then name the Parameter. The Parameter Destination is the default MIDI CC number that the Parameter will send to the Program. The Destination also becomes the default Control for the Parameter. Once the parameter is created, you can change its Control on the Parameters Page.
  • Page 109: Editing Vast Programs With Kva Oscillators

    Program Edit Mode Editing VAST Programs With KVA Oscillators Editing VAST Programs With KVA Oscillators The PC4 uses KVA oscillators as another way to generate sounds in VAST programs. Unlike keymaps, which play samples stored in ROM, KVA oscillators create DSP- generated waveforms every time they are triggered.
  • Page 110: Setting Kva Oscillator Type

    Program Edit Mode Editing VAST Programs With KVA Oscillators for keymaps. For each oscillator, its coarse pitch parameter is named by an abbreviation of the oscillator name followed by “Pch” For example, the coarse pitch parameter for a saw wave oscillator will be called Saw Pch. On the DSP CTL sub page for any oscillator Pch parameter, you can adjust fine pitch by cents and Hertz, as well as KeyTrk and VelTrk settings for pitch.
  • Page 111 Program Edit Mode Editing VAST Programs With KVA Oscillators Anti-Aliased Oscillators Aliased Oscillators Size Name/Type Size Name/Type 1 Block LPNOIZ (noise + low pass filter) 1 Block SINE 2 Blocks SINE SINE+ SQUARE RES NOISE (noise + low pass NOISE filter with resonance) SQUARE SINE+...
  • Page 112: Advanced Use Of Kva Oscillators

    Program Edit Mode Editing VAST Programs With KVA Oscillators To add a DSP function to the Sync Square oscillator, you’ll need to use cascade mode. For example, to add a filter, duplicate one of the layers to create layer 3. On layer 3, select the ALG page and choose one of the cascade mode algorithms, algorithms 101-131.
  • Page 113 Program Edit Mode Editing VAST Programs With KVA Oscillators frequency to move up 10800 cents from its initial value, a velocity of 0 will have no effect on the cut off frequency, and values in between will increase the cut off frequency by a scaling between 0 and 10800 cents.
  • Page 114 Program Edit Mode Editing VAST Programs With KVA Oscillators NOISE A simple noise generator. Use the Noise parameter to control the noise initial amplitude. SW + SHP (Sawtooth + Shaper) This oscillator is capable of basic FM Synthesis. Its distinctive parameter is Pch Coar. This oscillator must come after the sound source in an algorithm (either keymap or oscillator) in order to hear the effect of Pch Coar, which can radically change whatever the oscillator receives as an input.
  • Page 115 Program Edit Mode Editing VAST Programs With KVA Oscillators PWM (Pulse Width Modulation) [Aliased (not recommended)] This oscillator’s distinctive parameter is PWM Wid, which adjusts pulse width from values of 1-99. With PWM Wid set to a value of 50, PWM produces a square wave. The further the PWM Wid parameter is set from 50, the narrower the pulse width becomes, changing the shape of the output waveform and thus altering the oscillator’s tonal quality.
  • Page 116 Program Edit Mode Editing VAST Programs With KVA Oscillators Use Of Keymaps and Natural Amplitude Envelopes With KVA Oscillators: Keymaps are important in layers using KVA oscillators, even though their samples are not usually heard in these layers (see the note below for exceptions). Keymap selection is important because the maximum amplitude set for each key in the keymap is applied to the oscillator.
  • Page 117: Editing Fm Layers

    Program Edit Mode Editing FM Layers Editing FM Layers FM layers can be used to emulate classic FM synthesizers by using 6 Operators in 1 of 32 algorithms. FM layers also allow FM synthesis techniques to be combined with VAST synthesis features to create never before heard sounds.
  • Page 118 Program Edit Mode FM MAIN Page Use the Alg parameter to select 1 of 32 algorithms. Each algorithm changes how the Operators are connected to one another, determining which operators are heard as audio signals, and which are used as modulation sources. The algorithm diagram to the right of the Alg parameter shows each Operator as a numbered box, with lines between each operator to show how they are connected.
  • Page 119 Program Edit Mode FM MAIN Page Operator Envelope Generator Parameters Each Operator contains an envelope generator which controls the output level of the Operator. Use the Operator envelope generator parameters to control the output level of the Operator over time. For Operators in the bottom row of the Algorithm diagram, changes to the output level of the Operator are heard as changes in audio level (similar to an amplitude envelope).
  • Page 120: Fm Operator Page

    Program Edit Mode FM Operator Page R4, L4 When a note is played and released, the Operator level begins to change to the level set by the L4 parameter. The R4 parameter determines the rate at which the Operator output level changes from its current level to the level set by L4.
  • Page 121 Program Edit Mode FM Operator Page Waveform Use the Waveform parameter to select a waveform for the oscillator of the selected Operator. In classic FM synthesis, sine waveforms are used. Using waveforms other than sine can be useful for easily creating more complex timbres. Input Source Use the Input Source parameter to select an input for the selected Operator.
  • Page 122 Program Edit Mode FM Operator Page When KeyVel Sensitivity is set to 7, the Operator level is the most sensitive to velocity. Notes with low velocities will set the Operator to a much lower output level. Key Rate Scaling Use the Key Rate Scaling parameter to adjust Key Rate Scaling for the selected Operator. Key Rate Scaling makes the Envelope Generator rates of the selected Operator faster as higher notes are played.
  • Page 123 Program Edit Mode FM Operator Page Left Depth, Right Depth Use the Left Depth and Right Depth parameters to set the maximum modulation depth for the left or right keyboard level scaling curves. Left Curve, Right Curve Use the Left Curve and Right Curve parameters to set the left or right keyboard level scaling curves.
  • Page 124 Program Edit Mode FM Operator Page When a Level DepthCtl control source is at its minimum value, the Level Source 2 modulation depth will be set to the value of the Level MinDpt parameter. When a Level DepthCtl control source is at its maximum value, the Level Source 2 modulation depth will be set to the value of the Level MaxDpt parameter.
  • Page 125 Program Edit Mode FM Operator Page Freq Source 2 Use the Freq Source 2 parameter to modulate the Operator Frequency with a physical controller or other control source. Freq DepthCtl Use the Freq DepthCtl parameter to modulate the Freq Source 2 modulation depth with a physical controller or other control source.
  • Page 126: Fm Layer Page

    Program Edit Mode FM Layer Page FM Layer Page Transpose Use the Transpose parameter to adjust tuning in semitones for all Operators in the layer. Detune Use the Detune parameter to adjust fine tuning for all Operators in the layer. This is useful for creating a chorus effect by applying different Detune values to multiple FM layers which are set to the same settings.
  • Page 127 Program Edit Mode FM Layer Page When Oscillator Key Sync is set to Off, the oscillator in each FM Operator does not reset its phase each time a note is played. In some programs this can be useful for adding subtle variations to each note played.
  • Page 128 Program Edit Mode FM Layer Page FM LFO Speed Use the FM LFO Speed parameter to set the speed of the FM LFO. FM LFO Speed can be set to values from 0-99, 0 is the slowest and 99 is the fastest. FM LFO Shape Use the FM LFO Shape to select an LFO shape for the FM LFO.
  • Page 129 Program Edit Mode FM Layer Page The Modwheel LFO->Pitch parameter works in combination with the Pitch Mod Sensitivity parameter. To apply pitch modulation the Pitch Mod Sensitivity parameter and Modwheel LFO->Pitch parameter must both be set to a value greater than 0. To use a physical controller other than the Modwheel, go to the Parameters page, select the FM Mod parameter, then select a different physical controller using the Control column.
  • Page 130 Program Edit Mode FM Layer Page The Modwheel LFO->Amp parameter works in combination with each Operator’s AM Sensitivity parameter on the FM Operator Page. To apply amplitude modulation to an Operator, the FM Operator’s AM Sensitivity parameter must be set to a value greater than 0 on the FM Operator Page.
  • Page 131: Fm Amp + Output Page

    Program Edit Mode FM Amp + Output Page Rate 1, Level 1 When a note is played, the Rate 1 parameter determines the rate at which the pitch changes from Level 4 to Level 1. Rate 2, Level 2 When a note is played and the Pitch has reached Level 1, the Pitch begins to change to Level 2.
  • Page 132 Program Edit Mode FM Amp + Output Page Adjust Use the Adjust parameter to set the overall output level of the current FM layer. Vel Track Use the Vel Track parameter to modulate the amplitude of each note in the layer based on the MIDI velocity of each note played.
  • Page 133 Program Edit Mode FM Amp + Output Page Src2 Use the Src2 parameter to modulate the layer output level with a physical controller or other control source. DptCtl Use the DptCtl parameter to modulate the Src2 modulation depth with a physical controller or other control source.
  • Page 134: Fm Alt Input Page

    Program Edit Mode FM Alt Input Page FM Alt Input Page In classic FM synthesis, Operators containing sine wave oscillators are used to frequency modulate other Operators in various configurations in order to create complex timbres. FM layers allow you to use an alternate input for these Operators, allowing sources other than FM Operators to be used for modulation of other FM Operators.
  • Page 135 Program Edit Mode FM Alt Input Page 5. Try adjusting the Keymap Level Adjust parameter to find interesting timbres. If the Keymap level is too low, no modulation will be applied. If the Keymap level is too high, the Operator will create noisy timbres. Keymaps with complex or noisy timbres will more easily create noisy timbres when used as a modulation source, so for these Keymaps the Adjust parameter may need to be turned down.
  • Page 136 Program Edit Mode FM Alt Input Page Alt Input Source/Level Parameters Src Layer Use the Src Layer parameter to select another layer in the Program to use its audio output signal as a modulation source for FM Operators. The current Program must have more than one layer.
  • Page 137 Program Edit Mode FM Alt Input Page Depth Use the Depth parameter to set the maximum modulation depth of Source 1. When the Source 1 control source is at its minimum value, Source 1 will have no effect on the Alt Input source layer output level. When the Source 1 control source is at its maximum value, Source 1 will apply the amount of modulation set by the Depth parameter.
  • Page 138 Program Edit Mode FM Alt Input Page Vel Track Use the Vel Track parameter to modulate the amplitude of each note of the Keymap based on the MIDI velocity of each note played. Positive Vel Track values will progressively increase the amplitude for higher velocities. For example, with a positive Vel Track value, playing a velocity of 0 causes no change in amplitude, playing each velocity further above 0 increases the amplitude by the Vel Track amount.
  • Page 139 Program Edit Mode FM Alt Input Page DepthCtl Use the DepthCtl parameter to modulate the Source 2 modulation depth with a physical controller or other control source. When a DepthCtl control source is at its minimum value, the Source 2 modulation depth will be set to the value of the MinDpth parameter.
  • Page 140 Program Edit Mode FM Alt Input Page Source 1 Use the Source 1 parameter to modulate the Keymap pitch with a physical controller or other control source. Depth Use the Depth parameter to set the maximum modulation depth of Source 1. When the Source 1 control source is at its minimum value, Source 1 will have no effect on the Keymap pitch.
  • Page 141: Editing Kb3 Programs

    Program Edit Mode Editing KB3 Programs Editing KB3 Programs The display shows the KB3 icon when a KB3 Program is selected. Enter the KB3 program editor by pressing the EDIT soft button while a KB3 program is selected in program mode. You can play KB3 programs only on a single channel at a time.
  • Page 142: Kb3 Programming Tips

    Program Edit Mode Editing KB3 Programs Drawbars One of the standard performance features of many tone wheel organs is the set of drawbars for emulating the stops on a pipe organ. Moving the drawbars controls the amplitude of either the fundamentals or the harmonics of the notes. The PC4’s sliders serve as the nine drawbars found on most tone wheel organs.
  • Page 143: Kb3 Editor: Navigation

    Program Edit Mode KB3 Editor: Navigation The Classic B-3. For this sound, choose 79 tone wheels and set the low note to be C 2. The best settings here are the Bright Wheel Volume Map and Peck’s Organ Map. You may also want to reduce the Key Click level.
  • Page 144: Exp Pedal

    Program Edit Mode KB3 Editor: The COMMON Page PreampResp Set this parameter On or Off to enable or disable the preamp+expression pedal part of the KB3 program. Turning this On (the default) makes KB3 programs function like stock organs. The expression pedal in this case is more than a volume pedal; it actually functions like a “loudness control,”...
  • Page 145: Kb3 Editor: The Drawbars (Drawbar) Page

    Program Edit Mode KB3 Editor: The Drawbars (DRAWBAR) Page KB3 Editor: The Drawbars (DRAWBAR) Page Press the DRAWBAR soft button to view the Drawbars Page. Steps This parameter lets you specify the increments by which drawbar volumes will change. Choose either 0–8, to approximate the drawbar settings on actual organs, or choose 0–127 for a finer degree of resolution.
  • Page 146: Kb3 Editor: The Tone Wheels (Tonewl) Page

    Program Edit Mode KB3 Editor: The Tone Wheels (TONEWL) Page KB3 Editor: The Tone Wheels (TONEWL) Page KB3 programs use DSP-generated waveforms for the lower half of the tone wheels, and samples for the upper half of the tone wheels. Using the parameters on the TONEWL page, you can specify which samples you wish to use, the number of tone wheels (which affects how many VAST voices are available), and other related settings.
  • Page 147: Organ Map

    Program Edit Mode KB3 Editor: The Tone Wheels (TONEWL) Page Organ Map The organ map controls the relative amplitude of each key, per drawbar. Like the wheel volume maps, these maps are based on measurements we’ve made on actual organs. Equal uses the same volume for each key and drawbar, and is not based on a real B3.
  • Page 148: Kb3 Editor: The Pitch Page

    Program Edit Mode KB3 Editor: The PITCH Page KB3 Editor: The PITCH Page The PITCH page parameters for KB3 programs are similar to the Pitch parameters for VAST programs on the DSP MOD page. (In KB3 programs, there are no Hz, KeyTrk, or VelTrk parameters.) Use the Coarse and Fine parameters to transpose the entire program up or down in semitones or cents.
  • Page 149: Kb3 Editor: The Eq Page

    Program Edit Mode KB3 Editor: The EQ Page KB3 Editor: The EQ Page The four column headers on this page represent two shelving bands of equalization and two parametric bands. The KB3 EQ offered here, though, is not implemented as a true EQ section;...
  • Page 150 Program Edit Mode KB3 Editor: The PERC Page Percussion Use this parameter to turn the percussion effect on or off. Percussion is created by a decaying envelope applied to one of the nine drawbars. The percussion effect is “single-triggered,” which means that once it’s triggered, it won’t trigger again until all keys (or whatever you’re using to trigger notes) go up.
  • Page 151: Kb3 Editor: The Keyclick Page

    Program Edit Mode KB3 Editor: The KEYCLICK Page HighHarm This parameter controls which drawbar is used as the basis for the percussion when Harmonic is set to High. On an actual tone wheel organ, this is Drawbar 5 (3rd harmonic). The actual pitch obtained depends on the drawbar tuning.
  • Page 152: Note Attack

    Program Edit Mode KB3 Editor: The KEYCLICK Page Volume This parameter sets the level of the keyclick; the noise decays from the level you set here. This level is scaled by the drawbar levels, as well as the expression pedal level. Decay This parameter sets the basic decay time of the noise envelope.
  • Page 153: Note Release

    Program Edit Mode KB3 Editor: The LFO+, ARP and CC SEQ Pages Note Release This parameter controls the release characteristic of notes. A setting of Normal has a smoothed release, while a setting of Hard has an instant release. Hard will produce an audible click.
  • Page 154: The Effects Chain Editor

    The Effects Chain Editor Chapter 4 The Effects Chain Editor When in Program Edit Mode on the FX page, pressing the EDIT button while a Chain (other than 0 None) is highlighted—on any of the various effects pages—will call up the Chain editor.
  • Page 155: The Main Page

    The Effects Chain Editor The MAIN Page The MAIN Page In the Chain Editor, pressing the MAIN soft button calls up the MAIN page. This is where you configure the length of a Chain and select the individual effects that make up the Chain. At the top right of the display is the number of DSP units used by the currently selected effect- box, and by the Chain as a whole.
  • Page 156: The Mod Pages

    The Effects Chain Editor The MOD Pages The MOD Pages There are three pages for configuring effects mods: MOD1 - MOD3. All pages are essentially identical in appearance and function. See below for an example MOD page: The Box parameter specifies which effect-box in the Chain to which the Mod will be applied. Param Use the Param field to select an FX box parameter to modulate.
  • Page 157 The Effects Chain Editor The MOD Pages Adjust Use the Adjust field to set a fixed value for the specified parameter. When the Control source has a value of 0, the modulated parameter will be set to the Adjust value. Source The Source parameter determines the Control source that will modulate the parameter (Param) value in real-time.
  • Page 158: Fxlfo+ Page

    The Effects Chain Editor FXLFO+ page PC4 Physical Controller MIDI CC Numbers Mod Wheel (MIDI CC 1) Slider 4 (MIDI CC 23) Knob 3 (MIDI CC 72) Knob 8 (MIDI CC 3) Slider 5 (MIDI CC 24) Knob 2 (MIDI CC 73) CC Pedal 2 (MIDI CC 4) Slider 6 (MIDI CC 25) Knob 4 (MIDI CC 79)
  • Page 159: Info Page

    The Effects Chain Editor INFO page INFO page Press the INFO soft button to go to the Chain Info page where you can edit the controller assignment info for the current Chain. Chain Info allows you to add a description for each FX Mod you have assigned.
  • Page 160: The Chain Utility Soft Buttons

    The Effects Chain Editor The Chain Utility Soft Buttons The Chain Utility Soft Buttons Some of the soft buttons in the Chain Editor perform a function when pressed, as well as some of the Mode buttons. INFO On this page you can use the TEXT soft button to access a text editor to change a chain label.
  • Page 161 The Effects Chain Editor The Chain Utility Soft Buttons DELETE Press the Delete soft button to delete the current Chain (factory Chains can not be deleted). HELP Press the HELP soft button to view the Help page, where you can view a description of functions assigned to the Mode buttons.
  • Page 162: Effects Parameters

    KSP8 Algorithm Reference Guide on the Kurzweil website, www.kurzweil.com. General Parameters There are a number of parameters that are common to all or almost all effects, and we’ll deal with those first.
  • Page 163 The Effects Chain Editor Effects Parameters XCouple (Cross Couple). In stereo effects, this controls how much of any signal being fed back is going to the channel opposite to the one where it first appeared. At 100%, all feedback from signals at the left input goes to the right channel and vice versa, causing a “spreading”...
  • Page 164 The Effects Chain Editor Effects Parameters Diff Scale scales the “diffusion“ of the early reflections, that is, how spread out they are as a group over time. At very low settings, the early reflections start to sound quite discrete, and at higher settings the early reflections are seamless.
  • Page 165: Complex Echo

    The Effects Chain Editor Effects Parameters Hold is a switch that, when turned on, “locks” any signal currently in the delay and plays it until Hold is turned off. When Hold is on, no signal can enter the delay and Feedback is set to 100%.
  • Page 166 The Effects Chain Editor Effects Parameters Tap n Shapr adjusts the intensity of the shaper at each output tap. Range is 0.10 to 6.00 x. Tap n Pitch adjusts the frequency of the comb filter at each output tap. Range is C-1 to C8, in semitones.
  • Page 167 The Effects Chain Editor Effects Parameters Drive adjusts the input into each band. Increasing the drive will increase the effects. Range is -79.0 to 24.0 dB. Xfer adjusts the intensity of the transfer curves. Range is -100 to 100%. EQ Morpher This effect uses two four-band bandpass filters, A and B, and moves between them.
  • Page 168 The Effects Chain Editor Effects Parameters SmoothTime smooths the output of the expander’s envelope detector by putting a lowpass filter in the control signal path. Smoothing will affect the Attack or Release times only when this parameter is longer than one of the other times. The range is 0.0 to 228.0 ms. Signal Dly (Delay) puts a small delay in the signal relative to the sidechain processing, so that the compressor (or gate) “knows”...
  • Page 169 The Effects Chain Editor Effects Parameters Gates SC Input lets you select which input channel(s) will control the sidechain, which is responsible for opening and closing the gate. It can be set to L, R, or the average of the two channels, (L+R)/2.
  • Page 170 The Effects Chain Editor Effects Parameters Tap Pan sets the stereo position for a given tap’s output. The range is -100% for fully left, to 100% for fully right. Atk Time (attack time) is the time for the gate to ramp from closed to open (reverse if Ducking is on) after the signal rises above threshold, adjustable from 0.0 to 228.0 ms.
  • Page 171 The Effects Chain Editor Effects Parameters DynamRange (dynamic range) controls how many bits to remove from the signal data words. The lower the level, the greater the distortion. At 0 dB the hottest of signals will toggle between only two quantization levels, thereby producing a square wave. Every 6 dB added doubles the number of quantization levels, reducing the noise and getting closer to the original signal.
  • Page 172 The Effects Chain Editor Effects Parameters Filters Resonant Filter Frequency (or Freq) is the fixed resonant frequency of the filter. Its range is 16 to 8372 Hz. Envelope Filter Envelope Filter is a resonant filter whose center frequency can be made to vary according to the level of the incoming signal.
  • Page 173 The Effects Chain Editor Effects Parameters Retrigger is the input-signal threshold at which the envelope detector resets, so that it can trigger again. This parameter is only useful when it is set below the value of Trigger. Range is from -79 to 0 dB. Env Rate is the envelope detector decay rate.
  • Page 174: Rotating Speakers

    The Effects Chain Editor Effects Parameters Highpass allows you to reduce the bass content of the distortion content in the smaller distortion effects that don’t have true parametric EQ. Range is 16 to 25088 Hz. Cab Preset selects from eight cabinet simulations which have been created based on measurements of real guitar amplifier cabinets.
  • Page 175 The Effects Chain Editor Effects Parameters Xover (Crossover) is the frequency at which high and low frequency bands are split and sent to separate rotating drivers. The range is 16 to 25088 Hz. Lo Gain and Hi Gain are the gains of the signal passing through the rotating woofer or tweeter, respectively.
  • Page 176: Tremolo And Autopan

    The Effects Chain Editor Effects Parameters LoAccelCrv and HiAccelCrv are the shapes of the acceleration curves for the speakers. 0% is a constant acceleration. Positive values cause the speaker to speed up slowly at first then quickly reach the fast rate. Negative values cause a quick initial speed-up then slowly settle in to the fast speed.
  • Page 177 Pitcher. An exact description of what each one does is, unfortunately, impossible, since there is a great deal of interaction between them. For more information and examples, see the KSP8 Algorithm Reference Guide available as a free download at www. kurzweil.com. 4-24...
  • Page 178: Ring Modulation

    The Effects Chain Editor Effects Parameters Ring Modulation Ring modulation multiplies two signals (the “carrier” and the “modulator”) together to produce unusual, often non-harmonic, overtones. The Ring Modulator effect in the PC4 has two modes: “L*R” in which two mono signals are modulated together; and “Osc”, in which the input is stereo, and it is modulated with the sum of five waveforms that are generated from oscillators within the effect itself.
  • Page 179 The Effects Chain Editor Effects Parameters Crossover1 and 2 are the two Crossover frequencies at which the band-split filters split the signal into three bands. The two parameters are interchangeable: either may have a higher frequency than the other. Range is 16 to 25088 Hz. Pan [High/Mid/Low] sets the pan position for each band.
  • Page 180: The Keymap Editor

    Keymap and Sample Editing The Keymap Editor Chapter 5 Keymap and Sample Editing The Keymap Editor The Keymap Editor lets you customize the PC4’s factory preset keymaps and save them to RAM. You can also build your own keymaps from scratch (see “Building a Keymap”...
  • Page 181: Keymap Editor Parameters

    Keymap and Sample Editing The Keymap Editor The Keymap Editor is accessed within the Program Editor. On the Program Editor Keymap page, select a Keymap and press the EDIT button to enter the Keymap Editor. The Keymap Editor page looks like this: Keymap Editor Parameters Sample This is where you assign a sample root to the current key range.
  • Page 182: Editing Samples

    Keymap and Sample Editing The Keymap Editor The numeral is the sample block ID. If the sample object is an individual sample, the sample block ID is the same as the sample’s object ID. If the sample object is a group of sample roots, the object ID of the first root in the group determines the sample block ID.
  • Page 183 Keymap and Sample Editing The Keymap Editor Velocity Range This parameter shows the keyboard velocity range (in dynamic levels) that will trigger a sample for the current KeyRange. In a key range with more than one velocity range, each velocity range can use a different sample, as well as different CoarseTune, FineTune, and VolumeAdjust settings.
  • Page 184: The Soft Buttons In The Keymap Editor

    Keymap and Sample Editing The Keymap Editor Master Transpose (Master Xpose) This parameter does not really pertain to the keymap itself. Instead it is identical to the Transpose amount set with the cheek block Transpose buttons or OCTAV-/OCTAV+ soft buttons on the Program and Multi mode select pages. If you change the transpose value here, the same value will be reflected by the Transpose button LEDs as well as in the top bar of the Program and Multi mode select pages, and vice versa.
  • Page 185 Keymap and Sample Editing The Keymap Editor On the VEL RANGES page, the currently selected velocity range is highlighted in the chart, and its name is displayed in the VelRange field. With the VelRange field selected, you can use the Alpha Wheel or Previous-/Next+ buttons to move between the available velocity ranges (if there is more than one velocity range available).
  • Page 186: Special Double Button Presses In The Keymap Editor

    Keymap and Sample Editing The Keymap Editor COMPARE Press the COMPARE soft button to temporarily recall an unedited version of the Keymap, allowing you to compare your edited Keymap with the original Keymap. Press the COMPARE soft button again to return to the edited version of the Keymap. Save User Keymaps After making changes to a Keymap, press the Exit or Save buttons to view the Save Dialog.
  • Page 187: Building A Keymap

    Keymap and Sample Editing Building a Keymap Building a Keymap To build a new keymap, start in Program Mode and select program 2046 Editor Template. Then go to Program Edit Mode by pressing the EDIT soft button. Next press the KEYMAP soft button, and the KEYMAP page will appear.
  • Page 188 Keymap and Sample Editing Building a Keymap Continuing with the example, press the ASSIGN soft button again. Select another sample root at the prompt, and press the OK soft button. Now trigger F# 1 for the Low Key prompt, and F 2 for the High Key prompt. At this point you’ve defined two key ranges, the first from A 0 to F 1, and the second from F# 1 to F 2.
  • Page 189 Keymap and Sample Editing Editing Samples Editing Samples To enter the Sample Editor, first select the program you wish to edit in Program mode. With the program selected, press the EDIT soft button to enter the Program Editor. In the program editor the KEYMAP page will be selected (if not press the KEYMAP soft button).
  • Page 190 Keymap and Sample Editing Editing Samples The Sample Edit Main Page On the Sample Main page, you’ll set several parameters that affect the behavior of the current sample. These parameters affect the entire sample. The right side of the top line displays the root number and RootKey of the sample.
  • Page 191 Keymap and Sample Editing Editing Samples Alternative Start Volume Adjust (AltVolAdjust) This parameter sets the amplitude of the sample when the alternative start is used. Decay Rate This parameter defines how long the sample takes to decay (fade) to zero amplitude (silence). Decay Rate affects each sample individually, and is in effect only when the amplitude envelope for the program (the Mode parameter on the AMP ENV page in the Program Editor) is set to Natural.
  • Page 192 Keymap and Sample Editing Editing Samples Ignore Release (IgnRelease) When set to a value of Off, the sample will release normally when the note trigger is released. When set to On, the note will not release, even when the note trigger is released. This setting should be used only with samples that normally decay to silence;...
  • Page 193 Keymap and Sample Editing Editing Samples The End parameter sets the point at which the current sample will stop playback. Typically you’ll use this parameter to trim unwanted silence off the end of a sample, although you can use it to shorten a sample as much as you want. Note on Saving Samples: Trimmed portions of a sample are not saved.
  • Page 194: Multi Mode

    Multi Mode Selecting Multis Chapter 6 Multi Mode Use Multi Mode to play up to 16 split or layered Programs directly from the keyboard. Each of the 16 Zones in a Multi can have a different Program, controller settings, and MIDI transmit channel.
  • Page 195 Multi Mode The Display The Display In Multi Mode, the top line of the display shows the current Mode, MIDI transposition, and MIDI In/Out activity indicators. If Quick Access view is selected the current Quick Access Bank number will be shown in the top right corner of the screen. If the currently selected Multi is a User Multi, the “USER”...
  • Page 196: Pitch Wheel

    Multi Mode Controllers Controllers In Multi Mode, you can use the PC4 physical controllers (the Knobs, Sliders, Buttons, Wheels, and Pedals) to modify an instrument sound during a performance to add variation or expression. Move a controller to view the assigned parameter name and value for each Zone in the display.
  • Page 197 Multi Mode Controllers VARIATION Button In Factory Multis, the VARIATION button will typically enable layer an effect. The name of the current assignment for each Zone is shown in the Display when the button is pressed. The VARIATION button can be enabled or disabled for each Zone in Multi Edit Mode. ARPEGGIATOR Section The Arpeggiator takes note input from the keyboard and outputs a rhythmic and/or melodic pattern of MIDI notes.
  • Page 198 Multi Mode Controllers CC1 (VOLUME) and CC2 Pedals The CC1 (VOLUME) pedal defaults to control Program volume (pre-FX). For KB3 Organ Programs, the CC (VOLUME) pedal controls organ swell. Organ swell is similar to Program volume, except volume can not be turned all the way down to silence. The Display shows “KB3”...
  • Page 199 Multi Mode The Split and Layer Soft Buttons The Split and Layer Soft Buttons The Split and Layer functions have identical parameters, but produce different results. The Split function allows you to quickly create a Multi such that keys in one range of the keyboard produce different sounds than another range.
  • Page 200 Multi Mode The Split and Layer Soft Buttons 5. Press the SAVE button to save your Split as a Multi (See below for details on saving). After saving your Split Multi, you can edit additional Multi parameters in Multi Edit mode.
  • Page 201 Multi Mode The Split and Layer Soft Buttons A value of “None” will use the last volume value used by the Zone’s MIDI channel (often set by the expression pedal). A value of “None” can be entered by scrolling below 0, or by using the keypad function of the Category buttons to type negative 1 by pressing the small +/- button and then the 1 button, followed by the Enter button.
  • Page 202: Save User Multis

    Multi Mode Save User Multis Save User Multis Press the Save button to view the Save Dialog, which allows you to save a Split or Layer Multi as a User Multi, or to save a Multi with its current Zone Mute button status. To save the changed state of Multi controllers which have other assignements, you must set an entry value for each controller on the Multi Edit Mode Controls Page.
  • Page 203 Multi Mode Save User Multis If you select an ID currently in use, the display will notify you that by saving you will “replace” the Multi currently in that location. Confirm overwriting of the existing Multi by pressing Save, or choose a different ID. Naming a User Multi To rename the Multi, first press the RENAME soft button.
  • Page 204: Recording A Multi To Song Mode

    Multi Mode Recording A Multi To Song Mode Recording A Multi To Song Mode The MIDI output of a Multi can be recorded to a song in Song mode. Each MIDI channel that is output from a Multi is recorded into each track of a song (if the tracks have corresponding MIDI channels).
  • Page 205 Multi Mode Recording A Multi To Song Mode Notes About Recording A Multi To Song Mode Tempo: The tempo of a Multi is set on the Multi COMMON page. If you plan to record a song from the same Multi several times, it is convenient to set your desired tempo on the COMMON page and save it with your Multi.
  • Page 206 Multi Mode Recording A Multi To Song Mode recording your Multi, the function of the pitch wheel will be obvious, but some confusion can arise when you have recorded your Multi and you proceed to record more tracks in Song mode.
  • Page 207: Multi Edit Mode

    Multi Edit Mode Navigation Chapter 7 Multi Edit Mode Multi Edit Mode allows you to edit and customize Multis. Any Multi can be edited in Multi Edit Mode and saved to a User ID. To enter Multi Edit Mode, first press the MULTI Mode button to enter Multi Mode, then press the EDIT button.
  • Page 208 Multi Edit Mode Navigation Zones Use the CHANNEL/LAYER/ZONE/TRACK buttons to change the current Zone. Most parameters apply only to the currently selected Zone, which will be shown in the top right corner of the display. Some parameters on the CONTROLS page apply to all Zones. When a CONTROLS page parameter is selected which applies to all Zones, “All Zones”...
  • Page 209: Overview Page

    Multi Edit Mode OVERVIEW Page Select a Controller Value When a CONTROLS Page Entry Position, Exit Value, On Value or Off Value field is selected, hold the Enter button and move a continuous controller to select a value. Select a Key When a CONTROLS Page Key or Key1-8 field is selected, hold the Enter button and press a keyboard key to select a key.
  • Page 210 Multi Edit Mode OVERVIEW Page The Program field is selected, press the Previous and Next buttons simultaneously to jump to the first Program of each Category, as well as the Category Default Program of each Category. Key Range The left Key Range field sets the lowest key of the Zone, the right Key Range field sets the highest key of the Zone.
  • Page 211: Main Page

    Multi Edit Mode MAIN Page MAIN Page The Main Page shows various settings for the currently selected Zone. The top right hand corner of the display shows the currently selected Zone number. Use the CHANNEL/ LAYER/ZONE/TRACK buttons to select a Zone. Transpose The Transpose parameter determines the transposition for the currently selected Zone.
  • Page 212 Multi Edit Mode MAIN Page Constant With Note Map set to Constant, all of the keys on the keyboard will play the same note (C4). Use the Transpose parameter to change the note that is played. This is useful for layering a percussion sound from a particular key to play with every note of another zone.
  • Page 213: Midi Bank

    Most equipment responds to controller numbers 0, 32, or both. The Kurzweil K2600 it responds to controller 32, but is limited to 100 programs per bank.
  • Page 214 Multi Edit Mode MAIN Page parameters will automatically change to match the Bank and Program numbers of the Program that you select for Local Program. For example, if you choose Program 178, then MIDI Bank will change to 1 and MIDI Program will change to 50. Midi Program The MIDI Program parameter determines the MIDI Program change message that the currently selected Zone sends when the Multi is loaded.
  • Page 215: Velocity Offset

    Multi Edit Mode MAIN Page Aux Bend Up / Dwn ST Use the Aux Bend Up / Dwn ST parameters to set the Aux Pitch Bend Up and Down ranges in semitones. Aux Pitch Bend is controlled by controller destination 21, the default destination for the Ribbon Controller.
  • Page 216: Velocity Curve

    Multi Edit Mode MAIN Page Offset and Scale work together. If scaling takes the velocity out of the ballpark — for example, you want to set it to 300% but that puts all of your notes at maximum velocity — using a negative offset, say around -60, can make it possible to still play at different volumes, although your curve will still be a lot steeper than normal.
  • Page 217: Input Channel

    Multi Edit Mode MAIN Page A keystroke in the current Zone whose velocity — after it has been scaled and offset — is below the minimum does not generate a Note On. Neither does a keystroke whose velocity after processing is above the maximum. These parameters are useful for “velocity switching”—having a key play different sounds depending on how hard you strike it.
  • Page 218 Multi Edit Mode MAIN Page external MIDI controller, and not from the PC4 keyboard. You can also choose “Any L+M” or “Any M” for the Input Channel setting. “Any L+M” and “Any M” will make the zone receive MIDI on any channel that an external device is transmitting. This is useful if you are using a single external MIDI controller and are not sure which channel it is transmitting on.
  • Page 219: Switch Controllers

    Multi Edit Mode CONTROLS Page CONTROLS Page Use the Controllers Page to adjust controller settings for each Zone. The top right hand corner of the display shows the currently selected Zone number. Use the CHANNEL/ LAYER/ZONE/TRACK buttons to select a Zone. The PC4 has 2 types of controllers, switch controllers and continuous controllers.
  • Page 220 Multi Edit Mode CONTROLS Page Controller Use the Controller field to select a controller for the currently selected Zone. When the Controller field is selected, you can select a controller by using the ALPHA WHEEL, PREVIOUS/NEXT buttons, or by holding the ENTER button and moving a controller.
  • Page 221: Off Value

    Multi Edit Mode CONTROLS Page On Value The On Value is the MIDI value sent when a switch controller is set to On. You can set this parameter to any number between 0 and 127, or to None. Off Value The Off Value is the MIDI value sent when a switch controller is set to Off.
  • Page 222: Continuous Controllers

    Multi Edit Mode CONTROLS Page If the Velocity parameter is set to Per Note, each note in the Key1-Key8 fields will use the velocity set by each of the 8 per note Velocity parameters. When the Controller parameter is set to a Key (Key1-Key12) and Mode is set to something other than “Off”...
  • Page 223 Multi Edit Mode CONTROLS Page Mode Continuous Controllers can be set to the following modes: Off, or MIDI CC. When Mode is set to Off, the controller is disabled for this zone. When Mode is set to MIDI CC, the controller can send MIDI control messages. Destination Use the Destination field to select a parameter to control.
  • Page 224 Multi Edit Mode CONTROLS Page Use the Add parameter to change the range of CC values sent by the controller (in combination with the Scale and Curve parameters). The Add parameter adds or subtracts from the CC values sent, changing the lowest and highest values sent by the controller. MIDI controllers are limited to sending values from 0-127, even if the Scale and Add parameters are set to produce values outside of this range.
  • Page 225 Multi Edit Mode CONTROLS Page The Reverse settings (Rvrs Linear, Rvrs Expand, Rvrs Compress, and Rvrs Crossfade) distribute values in the reverse compared to the regular version of these settings. For example,the Rvrs Linear setting distributes CC values 0-127 evenly over the range of the controller, with 0 at its highest position, and 127 at its lowest position.
  • Page 226 Multi Edit Mode CONTROLS Page When the Position Mode parameter is set to Absolute, the zero point for the Ribbon stays in the same physical location on the ribbon. By default this is the center of the Ribbon, although you can use the Center parameter to move the zero point. In Absolute mode, just touching the Ribbon affects the sound (unless you touch it at exactly the zero point).
  • Page 227 Multi Edit Mode CONTROLS Page Controller Controller Description Number Destination MIDI 09 MIDI Controller 9 MIDI Pan Default assignment for CC Pedal. In most Programs it acts as a volume control. It Express scales between 0 and the current value of Volume. MIDI 12 Default assignment for Slider 1 MIDI 13...
  • Page 228 Multi Edit Mode CONTROLS Page Controller Controller Description Number Destination 110-119 MIDI 110–119 Reserved - Not available for use in the PC4. Sound Off Stops all sound in the corresponding channel. RstCtls Resets Controllers to defaults in the corresponding channel. Local Reserved for use by MIDI specification.
  • Page 229 Multi Edit Mode CONTROLS Page Controller Controller Description Number Destination To control the Arpeggiator Latch switch, 0-63 = off, 64-127 = on. (See Latch on page Latch 3-23) Latch2: To control the Arpeggiator Latch2 switch, 0-63 = off, 64-127 = on. SusLatch For Arpeggiator Latch Pedals mode, 0-63 = off, 64-127 = on.
  • Page 230 Multi Edit Mode CONTROLS Page Shift Key Number, Shift Key (ShKeyNum, ShiftKey) These controller destinations allow you to play musical scales and single note patterns on any programmable continuous controller in a Multi, without the need of playing the physical keys of the keyboard.
  • Page 231 Multi Edit Mode CONTROLS Page Selecting Key (Root Note): Shift Key (ShiftKey, controller destination 177) allows the user to select the key (root note) of the Shift Pattern triggered by Shift Key Number. A Shift Pattern is a relative pattern based on a root note.
  • Page 232 Multi Edit Mode CONTROLS Page If Shift Key is set to Last Note Played and no note is played, the default key is C. Each zone can have a different Shift Key, so you can have zones preprogrammed with the keys you want to use, or have them all in the same key, or just change the key in real time while you are playing.
  • Page 233 Multi Edit Mode FX Page FX Page The FX Page allows you to set Aux send levels for each channel, select two Aux FX Chains and Mod controls, and set Aux FX output routing. You can also enable or disable FX resources for each channel, which is useful for managing Insert FX usage.
  • Page 234 Multi Edit Mode FX Page Aux FX Channel The Aux FX Channel determines the MIDI channel that will be used for the Aux 1 and Aux 2 FX Chains. For example, if the Program in channel 2 uses the Chain “25 Basic Delay 1/8” as an Aux 1 Chain, then setting the Aux FX Channel to 2 allows the programs in all channels to send their signal to the Aux FX Chain “25 Basic Delay 1/8”.
  • Page 235: Arp Page

    Multi Edit Mode ARP Page Mod Override The Mod Override parameter allows you to select a controller or modulation source which will control the send level or dry/wet amount for the Aux 1 or Aux 2 Chain. Selecting a Mod Override will disable any Aux Mod controller or modulation source that was assigned in the Program of the Aux FX Channel.
  • Page 236: Cc Sequencer (Cc Seq) Page

    Multi Edit Mode CC Sequencer (CC SEQ) Page In Multi Mode, the Arpeggiator works the same as in Program Mode, except there is one arpeggiator per Zone. The Arpeggiator in each Zone can each have different settings, and they can be played at the same time. Also, in Multi Mode the Arpeggiator page does not have the Tempo parameter, instead the Tempo parameter on the Multi Common page should be used.
  • Page 237: Riff Page

    Multi Edit Mode RIFF Page In Multi Mode, the CC Sequencer works the same as in Program Mode, except there is one CC Sequencer per Zone. The CC Sequencer in each Zone can each have different settings, and they can be played at the same time. Import CC Sequencer Settings (IMP SEQ) Press the IMP SEQ soft button to copy the CC Sequencer settings from the Program of the currently selected Zone into the CC Sequencer page of the currently selected Zone.
  • Page 238 Multi Edit Mode RIFF Page zone’s program from the keyboard. To re-enable this ability, see “Local” on page 7-34. Riff Use the Riff parameter to turn the Riff feature On or Off for the currently selected Zone. Song Use the Song parameter to select the song that you wish to use for the Riff of the currently selected Zone.
  • Page 239 Multi Edit Mode RIFF Page To create a Multi with a single riff that plays multiple instrument parts, set Source Track to All. Each track of the song will play through the zones which have a corresponding MIDI channel. See “Channel”...
  • Page 240: Riff Tempo

    Multi Edit Mode RIFF Page Conditional Release (Condit. Rel) When the Condit. Rel parameter is set to On, the riff will play when a key is pressed and held, and other keys will not stop or restart the riff until the key original key is released. To use conditional release, set the same range for the Trigger Range and Release Range.
  • Page 241 Multi Edit Mode RIFF Page so. If the drum riff is started first, the bass riff will see that as the first available riff to sync to and will do so. This can be very handy if you have multiple riffs and want to do some live remixing;...
  • Page 242 Multi Edit Mode RIFF Page With Trigger SyncType set to Loop, if there is already a riff or song playing to sync to, the current riff will wait for the playing riff or song to restart its loop (if Loop is set to On) before starting (see “Loop”...
  • Page 243 Multi Edit Mode RIFF Page With Release SyncType set to None, your riff will stop playing as soon as it is released. It will not sync to anything. With Release SyncType set to Down Beat, if there is already something playing to sync to, the current riff will wait for the Down Beat of the next measure before stopping when released;...
  • Page 244 Multi Edit Mode RIFF Page With Release SyncType set to Stop Wait, if there is already something playing to sync to, the current riff will wait for what is playing to stop before releasing. This way you can trigger the riff to stop ahead of time, and have it start in sync at the release (stopping) of the riff, arpeggiator, or song that you are syncing to.
  • Page 245 Multi Edit Mode RIFF Page Real-time Control of Riff Parameters You can have real-time control over several Riff parameters, by assigning physical controllers to special Riff Controller Destinations. Any input (or entry value) from a physical controller assigned to a Riff Controller Destination overrides the programmed values for the parameters of the riff on that controller’s zone.
  • Page 246: Kb3 Channel

    Multi Edit Mode COMMON Page COMMON Page The COMMON page contains parameters that affect all zones in the current Multi. Tempo When Clock Source is set to Internal, use the Tempo parameter to set the Multi tempo in BPM (beats per minute). The Multi Tempo sets the tempo of any tempo based effects, and can also be used to sync the tempo of Arpeggiators and Riffs on different Zones.
  • Page 247: Audio In Fx (Audio In) Page

    Multi Edit Mode Audio In FX (AUDIO IN) Page Audio In FX (AUDIO IN) Page Press the AUDIO IN soft button to access the Audio In FX page. The Audio In FX page allows you to choose an FX chain to apply to the rear panel Audio Input jacks, and enable or disable the use of any existing FX Mods in the selected Chain.
  • Page 248 Multi Edit Mode The Soft Button Functions Control Channel (Control Ch) Use the Control Ch parameter to set the MIDI channel on which you wish to control Chain Mods. See Channel on page 7-7 for details on Multi Zone MIDI Channels. Effect Chain Mods are modulation controls which can be assigned to the PC4’s physical controllers.
  • Page 249 Multi Edit Mode The Soft Button Functions Import Zone (IMP ZN) Copy a specific Zone from another Multi into the current Multi. Press the IMP ZN soft button to view the Import Zone page. Use the Import Zone page to select a Multi and Zone to import, then press the IMPORT soft button to import the Zone.
  • Page 250: Song Mode

    Song Mode Chapter 8 Song Mode To access Song Mode, press the SONG mode button. Use Song Mode to record and play multi-track songs sequenced by MIDI. A MIDI sequencer is similar in some ways to a multi-track audio recorder: you can record and play back all sorts of music and sounds, layer sounds on top of other sounds, and change or manipulate things that you’ve previously recorded.
  • Page 251: The Transport Section

    Song Mode The TRANSPORT Section The TRANSPORT Section Use the TRANSPORT section of the front panel to control playback and recording. The PLAY/PAUSE Button When the song status is Stopped, press the PLAY/PAUSE button to play the song from the bar and beat specified by the Locate parameter.
  • Page 252: The Save Changes Dialog

    Song Mode The Save Changes Dialog The LOCATE FORWARD Button Press the LOCATE FORWARD button to add one Bar to the current value of the Locate parameter. Controlling the TRANSPORT Section with External Sequencers You can control the PLAY/PAUSE, STOP, and RECORD buttons from an external sequencer sending MIDI Machine Control (MMC) messages.
  • Page 253 Song Mode The Save Changes Dialog Pressing PLAY OLD will play the current song, minus the performance that you just recorded. You can toggle between Play Old and Play New without restarting the song by pressing either button while the song is playing. This is useful to check if your last performance was better or worse than what was previously saved (if anything was previously saved).
  • Page 254 Song Mode The MAIN Page The MAIN Page The Song mode MAIN Page allows real time recording and playback, song and track selection. From this page you can view and edit the tracks’ channel, program, volume and pan settings, and other parameters. Song Status The Song Status is shown on the top line of the display: Stopped...
  • Page 255 Song Mode The MAIN Page Recording Track (Rec Track) The Rec Track parameter determines which track is record enabled. You can select a single track, or set Rec Track to Mult to record more than one channel simultaneously. See the Track Status section below for details on arming multiple tracks.
  • Page 256 Song Mode The MAIN Page Track Number (Track) This parameter is available only when Rec Track is set to None or Mult (replacing the Program parameter). It indicates which track is currently being triggered by the keyboard, and you can use this field to select a track. Tempo The Tempo parameter determines the initial tempo for the selected song.
  • Page 257 Song Mode The MAIN Page Initial Volume Settings Each song file does not automatically save your volume setting for each track. To make a song save your volume settings for each track, you must write an initial volume for each track.
  • Page 258 Song Mode The MAIN Page by the MIDI channel volumes in the previously played song. If you are in Song mode and you load a song that does not have initial volumes without playing another song first, each MIDI channel will have the volume settings last used in Program mode (set by any MIDI volume messages (CC 7) received while in Program Mode).
  • Page 259: Time Out

    Song Mode The MAIN Page Note: Don’t use the KEEP soft button if you would like certain tracks to not be stored with initial values. In this case, only set initial values for each desired parameter as described above “Setting Initial Pan Per Track”.
  • Page 260: Record Mode

    Song Mode The MAIN Page Time Signat Use this parameter to set the time signature of the current song. Overdub Mode If Overdub Mode is set to Merge you will be able to overdub when recording on a track containing previously recorded events. You’ll usually want to set Overdub Mode to Merge when Record Mode is set to Loop.
  • Page 261 Song Mode The MAIN Page Metronome The Metronome parameter determines the recording modes in which the metronome will play. With Metronome set to Off, the metronome doesn’t play at all. With Metronome set to Rec, the metronome only plays while recording is in progress. With Metronome set to Always, the metronome plays during playback and recording.
  • Page 262 Song Mode The MAIN Page The track selected as the Rec Track will display an (R), designating it as the recording track. If the Rec Track is set to Mult, the status of all empty tracks will change to Record (R), and any track can be changed back to empty (–) , mute (M), or Play (P) if recording is not desired on some tracks.
  • Page 263: The Mixer Page

    Song Mode The MIXER Page The MIXER Page The Mixer page shows the current settings for the Program number, panning, volume, MIDI destination, and Output selection each track (in groups of 8). The selected track number is displayed in the upper right-hand corner of the screen. Use the CHANNEL/LAYER/ZONE/ TRACK or cursor buttons to change the currently selected track.
  • Page 264 Song Mode The MIXER Page Once you have set initial values, if you change the values of Pan or Vol while the song is playing (but not recording), they will return to the initial values if the song is paused/stopped and played again.
  • Page 265 Song Mode The MIXER Page Use the Out parameter to set the rear panel audio outputs (A or B) used for each track of the current song. This parameter determines the output settings for the main program signal and insert effects of each track (for Aux effects output settings, use the Output parameters on the Song Mode FX page.) A setting of Auto will make that track output audio based on the settings for the program used by that track.
  • Page 266: The Misc Page

    Song Mode The MISC Page The MISC Page The MISC page contains miscellaneous sequencer parameters. The MISC page appears below: Quantize and Miscellaneous Parameters Control Chase A common shortcoming of many sequencers is that when you start a sequence at some point in the middle of sequence, the controllers remain at their current levels until the sequencer comes across a controller event.
  • Page 267: Strong Note

    Song Mode The MISC Page Grid The grid parameter determines the resolution of quantization and the position of the grid points. Swing The Swing parameter determines the amount (in units of percent) of “swing” applied during quantization. Release The Release parameter determines whether or not note-off events are quantized. Metronome Parameters Metronome This parameter determines the recording modes in which the metronome plays.
  • Page 268: Soft Button Functions

    Song Mode Soft Button Functions Soft Note This parameter determines the MIDI number of the note played by the metronome for all beats other than the first beat of each measure. Soft Velocity This parameter determines the velocity of the note played by the metronome for all beats other than the first beat of each measure.
  • Page 269: The Filter Page

    Song Mode The FILTER Page The FILTER Page On the FILTER page you can specify what events are ignored during recording and playback. The Event Filter page has two sets of the same parameters. Use the Record Filter parameters to configure recording event-filtering, and the Playback Filter parameters to configure playback event-filtering.
  • Page 270: Pitch Bend

    Song Mode The FILTER Page MIDI CC The MIDI CC parameter determines which controllers are recorded/played back when Controllers is set to On. Controller Value Low / High Controller Value Low and High determine the lowest and highest controller values that will be recorded/played back when Controllers is set to On.
  • Page 271 Song Mode The FX Page The FX Page The Song mode FX page works the same way as the FX page in Multi Edit mode, with the following exception: Song Mode does not have an AuxFX Ch parameter. Instead, in Song Mode the Aux 1 and 2 Chains are determined by the “FX Track”...
  • Page 272: The Track Page

    Song Mode The TRACK Page The TRACK Page Use the Track Functions page to perform track-based edit functions such as Erase, Copy, Bounce, Insert, Delete, Quantize, Shift, Transpose, Grab, Change, and Remap. For each function, there is a set of parameters to control how the function operates, and on what region of the selected track(s).
  • Page 273 Song Mode The TRACK Page Common Parameters for Track Functions Locate This parameter is available for every function on the TRACK page. It appears at the lower left hand corner of the page. The Locate bar, beat, and tick will change in real time during playback and recording to reflect the song’s current position.
  • Page 274: Soft Buttons On The Track Page

    Song Mode The TRACK Page Value Range The left and right Value Range fields respectively determine the lowest and highest values in a range of MIDI Continuous Controller (CC) values that will be affected by the selected Track Function. Soft Buttons on the TRACK Page FROM TO is a quick way to define the region of time you intend to edit.
  • Page 275 Song Mode The TRACK Page Copy Use the Copy function to duplicate the selected events from the current track and place them in the same track or on another track, either merging with or overwriting existing events. If you do not want to copy all of the MIDI events in the defined range of time on the current track, use the Events parameter to select a specific MIDI event type you would like to copy.
  • Page 276 Song Mode The TRACK Page Bounce Use the Bounce function to move the selected events from the current track to another track, either merging with or overwriting existing events on the destination track. The Bounce function differs from the Copy function in that events on the source track are deleted. As on a multi-track tape recorder, Bounce will always put the copied events at the same place in time on the Destination Track that they were on the source track.
  • Page 277 Song Mode The TRACK Page Insert The Insert function is used to add blank time to the current song, modifying the song’s End point appropriately. The Insert function will affect all tracks. This is similar to splicing a piece of blank tape to an existing segment of recording tape. Location: Bars : Beats : Ticks Use the Location parameter to specify a bar, beat, and tick location in the destination track where the blank time will be inserted.
  • Page 278 Song Mode The TRACK Page Delete The Delete function is used to remove a region of time from the current song. This function is different from the erase function because not only does it remove the events from the selected time, it will delete the entire selected range of time from the song, modifying the song’s End point appropriately (on all tracks).
  • Page 279 Song Mode The TRACK Page Quantize Use the Quantize function to adjust the timing of Note events. Keep in mind that only Note events are quantized; other types of events, such as controllers, are not quantized. Quantize Amount: 0 to 100% The Quantize Amount parameter determines how much the selected Note events are moved towards grid locations.
  • Page 280 Song Mode The TRACK Page Shift The Shift function allows you to offset the existing MIDI events forward or backward in time any number of bars, beats and ticks. Events can not be shifted before Bar 1 : Beat 1 : Tick 0. Amount: Bars : Beats : Ticks The Amount parameter specifies the number of bars, beats, and ticks that the selected MIDI events are moved forward or backward in time.
  • Page 281 Song Mode The TRACK Page Transpose Use the Transpose function to change the MIDI Note numbers of the selected Note events. Semitone: -128 to 127 semitones An increment of one semitone represents a change of one MIDI Note number. You can transpose Note events only within the range of MIDI Note numbers 0 to 127.
  • Page 282 Song Mode The TRACK Page Grab Grab is similar to the Copy function, except that the Grab function allows you to copy selected events from tracks that exist in other songs in memory. Source Song: Song List Use the Source Song parameter to select a song to Grab. The source track is determined by the Track parameter displayed on upper right hand side of the page, selectable with the CHANNEL/LAYER/ZONE/TRACK buttons.
  • Page 283 Song Mode The TRACK Page Times: 1 to 127 The value selected for the Times parameter determines how many copies of the selected region are placed, one after another, in the destination track. Change The Change function is used to modify existing velocities, controller events, or other MIDI events on the current track.
  • Page 284 Song Mode The TRACK Page When the Change function is applied with Mode set to PosRamp, the selected velocity or controller values will gradually change over the region of time, defined by the locations set for the From and To parameters, from the original value to the new value determined by the Scale and Offset settings.
  • Page 285: The Event Page

    Song Mode The EVENT Page The EVENT Page The EVENT page allows you to view, modify, add, or delete any MIDI event on each track. Every type of recorded MIDI event is visible from this page. You can also access the tempo track.
  • Page 286 Song Mode The EVENT Page Initial Program, Volume, Pan At the top of the event list for each track, you can view and change the initial program, volume and pan settings for the current track. Initial values are needed in order for songs to sound correct after being saved and recalled.
  • Page 287: Event Type And Value

    Song Mode The EVENT Page Event Type and Value The Event Type and Value region displays the MIDI event type (and related information) at each Event-list location in the song. Different event types display different kinds of information, and have different editable values. The event type is the left-most field.
  • Page 288 Song Mode The EVENT Page FILTER: View the Event List Filter page, which allows you to show and hide specific types of events in the event list for easier navigation. This does not affect which events are played back or recorded. The parameters are the same as described in “The FILTER Page”...
  • Page 289 8-40...
  • Page 290: Global Mode

    Global Mode MAIN1 Page Chapter 9 Global Mode About Global Mode Global Mode allows you to adjust performance settings which affect all Programs and Multis. Global Mode also allows you to Store, Load, and Delete User objects, or restore factory defaults by performing a Reset.
  • Page 291 Global Mode MAIN1 Page Tune The Tune parameter allows you to fine-tune the unit in cents—one cent is one hundredth of a semitone (100 cents comprise a semitone). You can select any tuning from -100 cents to 100 cents. By default this parameter is set to 0. Transpose The Transpose parameter allows you to tune the pitch of the unit in semitones.
  • Page 292: Auto Power Off

    Global Mode MAIN1 Page Auto Power Off The auto power off parameter turns the power saving feature on. When the Auto Power Off parameter is set to On, the PC4 will automatically power off after the Power Off Time has expired, from the last key press (physical or MIDI), button press, controller movement, or USB MIDI activity.
  • Page 293 Global Mode MAIN1 Page AudioIn FX Chain When the AudioIn FX parameter is set to Yes, you can use the AudioIn FX Chain parameter to select an FX chain to apply to the rear panel audio input jacks. If you wish to edit a Chain, you can enter the Chain Editor by pressing the EDIT button (see Ch.
  • Page 294 Global Mode MAIN1 Page Audio Input Mods in Program Mode To control Audio Input Mods in Program Mode, first make sure the Global “AudioIn Control” parameter is set to “Current Chan Ctl”. In Program Mode, the PC4’s physical controllers send the MIDI CC numbers listed in the table below. If the selected Chain contains Mods which use any of these MIDI CC numbers, effects parameters will be controllable by using the physical controllers which have corresponding MIDI numbers.
  • Page 295: Sound Selection

    Global Mode MAIN1 Page Sound Selection The Category Buttons setting allows you to select Programs and Multis normally. The Enter Button setting allows you to scroll through the Program or Multi list without immediately loading the selected Program or Multi. This allows you to find the next Program or Multi to load without interrupting the Program or Multi that is currently being played.
  • Page 296 Global Mode MAIN1 Page • Zone Program ID number and name: The Program ID number and name of each Zone is displayed. • CC7 (MIDI Channel Volume): The CC7 icon shows the value of MIDI continuous controller 7 for each Zone’s MIDI channel. In each MIDI channel, CC7 controls the overall program output volume.
  • Page 297: Main2 Page

    Global Mode MAIN2 Page Blink Tempo When the Blink Tempo parameter is set to Off, the TAP TEMPO button does not blink. When the Blink Tempo parameter is set to On, the TAP TEMPO button will blink in sync with quarter notes of the system tempo. LEDs Mode The LEDs Mode parameter controls the LED backlighting for the Alpha Wheel, Pitch Wheel, Mod Wheel and rear panel PC4 logo.
  • Page 298 Global Mode MAIN2 Page Light3 Makes it increasingly easier to produce high MIDI velocity values for the Light2 same key strike velocity (with Light3 being the easiest). These maps Light1 work best for those with a light touch. The PC4 default map. Linear, allows MIDI velocities to pass unchanged. Linear It follows a linear response.
  • Page 299 Global Mode MAIN2 Page Pressure Map The Pressure Map parameter determines the way the PC4 controls Pressure (Aftertouch). Different maps generate different MIDI pressure values for the same physical key depending on how hard you press and hold the key. Easiest Makes it increasingly easier to produce high MIDI pressure values (with Easier...
  • Page 300 Global Mode MAIN2 Page Intonation Map Most modern western music uses what is known as equal temperament. This means that the interval between each semitone of the 12 tone octave is precisely the same as every other semitone. However, many different intonation intervals have evolved over the centuries and across cultures and instruments, so equal temperament will not sound appropriate for certain styles of music.
  • Page 301 Global Mode MAIN2 Page Editing Intonation Maps To edit an intonation map or create a new map, select an existing map and press the EDIT button to view the intonation editor (see below). Intonation maps are based around a root key, use the CHANNEL/LAYER/ZONE/TRACK buttons to change the root key, and the layout of keys will shift in the display (this is the same as changing the Int.Key parameter (see Intonation Key (Int.Key) below.) Intonation Key is not saved with the intonation map.)
  • Page 302 Global Mode MAIN2 Page Drum Remap This parameter will remap all Drum programs to conform to the General MIDI (GM) drum map, a standard drum map used in many keyboards and synthesizers. When the Drum Remap is set to None, no remapping takes place in Program mode. When the Drum Remap is set to GM, the PC4 remaps Drum programs to the GM drum map.
  • Page 303 Global Mode MAIN2 Page make sure the arpeggiator is turned on. Play the notes you wish to latch, press and hold the assigned pedal, then release the notes. The notes will continue to arpeggiate until the pedal is released. (The functionality may differ depending on the current arpeggiator Latch settings, Latch on page 3-23 for details.) In Multi Edit Mode, if a pedal is selected which has a pedal override enabled in Global...
  • Page 304: Fx (Master Fx Page)

    Global Mode FX (Master FX Page) FX (Master FX Page) Press the FX soft button to view the Master FX page. The Master FX page contains master EQ and compressor settings. When the master EQ or compressor is enabled, all PC4 audio is processed by these effects.
  • Page 305: File (Storage Page)

    Global Mode FILE (Storage Page) FILE (Storage Page) Press the FILE soft button to view the Storage page, which lets you use a USB device (such as a thumb drive) to load, store, back up, and copy files between the PC4 and the outside world.
  • Page 306 Global Mode FILE (Storage Page) When viewing a page that has the Path field, if their are any directories available in the root directory you can select one using the alpha wheel, navigation buttons, or Previous/ Next buttons. Press the OPEN soft button to open the selected directory. The name of the directory will be displayed in the Path field.
  • Page 307 Global Mode FILE (Storage Page) The Select Directory Dialogue When storing, the PC4 will prompt you to select a directory in which to store. There are three navigating soft buttons on the left side of the bottom of the page: Create new directory.
  • Page 308 Global Mode FILE (Storage Page) Fill Pressing the Storage Page Load FILL soft button will show the “Fill from ID” dialog. When you select a saved object file to load, “Fill from ID” allows you to choose the ID number at which you would like to begin loading objects.
  • Page 309 Compatible Files The PC4 can load its own .PC4 files, as well as file types from other Kurzweil products such as .SP6, .FSE, .FOR, .ASE, .ART, .P3A, .PC3, .P3K, .PLE, .SPX, and .SYX files. When loading file types other than .PC4, the PC4 will attempt a conversion of the objects in those...
  • Page 310 Global Mode FILE (Storage Page) Example Using LOAD The following example shows how each loading method affects how programs are loaded into the User bank when it already contains programs. Example: Starting with the following objects already stored in the PC4 User bank: Programs currently in PC4 Program ID Program Name...
  • Page 311: Midi Page

    Global Mode MIDI Page MIDI Page The PC4 can transmit and receive MIDI via its MIDI ports and USB. The MIDI page in Global Mode allows you to configure how this will be handled. Destination The Destination parameter determines the destination of MIDI data generated by striking keys or activating controllers.
  • Page 312: Bank Select

    Global Mode MIDI Page If you want make use of the PC4‘s sounds and use it as a MIDI controller for the other modules in your MIDI chain using the MIDI port and the USB (Computer) port , then select USB+MIDI+LOCAL. Change Multis The Change Multis parameter determines the exact timing of Multi changes when you select a different Multi, either by a normal data entry method or via MIDI program change...
  • Page 313 Global Mode MIDI Page PrgChangeMode The Program Change Mode (PrgChangeMode) parameter determines the format of program change messages received by the PC4. Program Change Type For Use With Bank changes and Program changes. A bank has 128 IDs. Note that our system will recognize 16 banks, from Extended 0 to 15.
  • Page 314: Output Clock

    Global Mode MIDI Page If you do have multiple PC4s receiving Sysex messages from a single source, make sure each PC4 has a different Sysex ID. This will allow you to direct Sysex messages to the appropriate PC4 by specifying which unit with the Sysex ID byte that’s included with every Sysex message.
  • Page 315: Objects Page

    Global Mode OBJECTS Page OBJECTS Page Use the Global Object Utils page to move or delete User objects. Use the navigation buttons to highlight the object that you wish to move or delete, then press the SELECT soft button to select the object. Selected objects are marked with an asterisk, and multiple objects can be selected at the same time.
  • Page 316: Samples

    Global Mode SAMPLES SAMPLES Press the SAMPLES soft button to view the User Sample Memory page. This page is useful for seeing how much user sample memory is available for loading WAVE/AIFF audio files and user samples into the PC4’s flash memory. The Total available field allows you to monitor how much user sample space is available (out of 2160 MB).
  • Page 317: Mixer

    Global Mode MIXER MIXER The Mixer page allows you to view and control the current state of the PC4’s 16 MIDI channels. The currently selected Channel and Program are displayed in the top line. Press the 1-8 or 9-16 soft button to view channels 1-8 or 9-16. Press the AUTO soft button to enable or disable automatic channel selection.
  • Page 318: Tempo

    Multi. INFO The INFO page contains the system information indicating what version of operating system and objects is currently installed. Go to the Kurzweil website at www.kurzweil.com and make sure that you have the latest operating system available.
  • Page 319: Tools Page

    Global Mode TOOLS Page TOOLS Page Pressing the TOOLS soft button calls up a page that gives you access to several analytic and diagnostic tools. Additionally, pressing the two center soft buttons simultaneously will call up the TOOLS page from any mode. Press the EXIT button when finished. MIDI OUT and MIDI IN Press the MIDI OUT or MIDI IN soft buttons to view the MIDI Scope page for the MIDI Out or In ports, where you can monitor MIDI messages in real time.
  • Page 320 Global Mode TOOLS Page STATE The MIDI State page shows the state of the MIDI CCs in each PC4 MIDI channel. For example, if a channel is not making any sound, you can check the values for MIDI CC 7 (Volume) and MIDI CC 11 (Expression). Use the cursor buttons to select the Channel or MIDI CC fields, then use the alpha wheel or previous/next buttons to select the desired Channel and MIDI CC to view.
  • Page 321: Soft Reset

    Global Mode RESET Page ABOUT The ABOUT Page displays the PC4 splash screen and automatically scrolls a list of credits and acknowledgments. RESET Page Press the RESET soft button to view the Global Reset page, where you can choose to perform a Soft Reset or Hard Reset.
  • Page 322: Troubleshooting

    Troubleshooting Maintenance Chapter 11 Troubleshooting Maintenance Aside from normal care in handling and use, your PC4 requires no regular maintenance. Clean with a soft dry cloth. Never use abrasives or solvents as they may damage the unit’s paint, markings, and display screen. There are no batteries inside to replace. Instead of volatile SRAM used in most other instruments, your PC4 uses nonvolatile Flash Memory for storage, which retains information without power.
  • Page 323 Troubleshooting Common Problems The power cable is not plugged securely into the PC4 power ISSUE jack. REMEDY Plug the power cable securely into the PC4 power jack. The wall outlet, power strip, or extension cord is defective or ISSUE damaged. REMEDY Use a different wall outlet, power strip, or extension cord.
  • Page 324 Troubleshooting Common Problems Audio Problems Caution: Do not troubleshoot audio problems using headphones. Always be aware of the volume levels on the PC4 and on the connected audio system or mixer. Note: When diagnosing audio problems, set the PC4 to play a Song Demo rather then intermittently pressing keys.
  • Page 325 Troubleshooting Common Problems If you can hear sound but it is low or distorted, check if one of the following might be the issue: A received MIDI volume message has specified a low ISSUE volume. Set the volume of the audio system or mixer to the lowest level. Disconnect all MIDI cables, set the “Destination”...
  • Page 326: Midi Problems

    Troubleshooting MIDI Problems MIDI Problems If you are experiencing problems sending MIDI to an external module, check if one of the following might be the issue: ISSUE The MIDI cable is not securely plugged in at both ends. REMEDY Securely plug in the MIDI cable at both ends. ISSUE The MIDI connections are wrong.
  • Page 327: Other Problems

    Other Problems If your problem is not covered in this chapter, or if none of the suggestions seem to work, be sure to check Kurzweil’s website for additional PC4 information that may have been published since this manual was written: www.kurzweil.com.
  • Page 328 10-7...
  • Page 329 MIDI Implementation Appendix A MIDI Implementation Function Transmitted Recognized Remarks Default Basic Channel Memorized Changed 1–16 1–16 Default Mode 3 Mode 3 Use Multi-track mode (see the FX Mode Messages Mode parameter in Global Mode for multi-timbral applications) Altered 0–127 Note Number True Voice 0–127...
  • Page 330 Specifications Appendix B Specifications 88-key, fully-weighted hammer-action with velocity and pressure (After Touch) sensitive Keyboard: adjustable keys Display: 480 x 272 pixel high resolution color LCD with adjustable brightness Polyphony: 256 Voice Polyphony, dynamically allocated Multitimbral: 16 parts (one per MIDI channel) Quick Split / Layer: Easy access with adjustable volume and panning Programs:...
  • Page 331 Index Index Buttons Double Press Add parameter 7-26. Panic 2-8, 10-4. Add Parameter 7-18. Program Demo 1-16. Advanced Use of KVA oscillators 3-76. Aftertouch. See Mono Pressure. Cascade Mode 3-76. Algorithm 3-49, 3-51. Category 3-17. Alphanumeric Entry 7-8. CATEGORY Buttons 1-6. Arpeggiator 3-21.
  • Page 332 Index Controller 7-20, 7-39. Front Panel , 1-5. Local 7-6, 7-7, 7-22, 7-8, A-1. FX. See Effects. MIDI 7-6. Mod controller 4-6. Destination Parameter 7-6, 7-14, 7-17. FX Mode Parameter 9-2. Directories 9-16. FX Page 3-13. Display 6-2, 10-2. FX Select A-1. Contrast Knob 10-2, B-1.
  • Page 333 Index Mod Wheel 7-20. Momentary 7-14. LaserVerb 4-18. mono 9-31. Latch 3-23. Mono A-1. Layer Monopressure 1-2. Function 6-7. Mono Pressure 7-22, 9-10, A-1. Layer FX 3-16, 3-58. Mono Switch Pedal. See SW1; See SW2. LCD Display B-1. Multi Controllers 9-7. LED 2-9.
  • Page 334 Index Pedals Continuous Controller (CC) Pedal 1-10. Dual Switch Pedal 1-10. Samples 5-2, 3-40 to 3-65, 3-73, 3-2, 5-4, 5-13. Save 2-10, 6-8, 6-10. See Multis: Saving; See Program: Sav- Half-Damper Pedal 1-10. ing; See Store. in Multi Mode 6-4. SAVE Button 1-8.
  • Page 335 Index Timbre Shift 3-41. Toggle 3-19, 3-106, 3-114, 9-13. soft button 5-3, 5-4. Toggled 7-14. TOOLS Page 9-30. Transpose Buttons B-1. Xpose parameter 3-40. TRANSPOSE Buttons 1-7. Transpose Parameter 7-5, 9-2. Transpose switches 1-2. Tremolo 4-23. Trigger 3-45. Troubleshooting 10-1. Tune Parameter 9-2.

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