"yes" the message "DONE" will appear for 1 second. If auto patch is enabled, the start addresses of any
fixtures above the selected fixture will be adjusted to accommodate the new fixture.
There is a list of all of the included fixtures in the back of this manual. If a particular fixture is not
included in the list, you can select one that is similar to the one you want and then use the "Modify
Fixture" feature to create it.
4.2.PATCH FIXTURES
This allows you to turn auto patch on and off and also allows you to set the DMX starting address for
each fixture. Auto patch must be turned off to change the start addresses. To turn auto patch on or off,
place the cursor under the word "ON" or "OFF" next to "AUTO PATCH", then use the + or - switch
or the data wheel to change it. You must press, "enter" for the change to take effect. If you are turning
auto patch on, a warning will appear telling you that some DMX starting addresses may change. Press
"yes" to proceed or "no" to exit. Auto patch will assign an address to each fixture in ascending order
with each DMX address immediately following the last channel of the previous fixture.
You can select from fixtures 1-16 and see the starting address for each fixture. You can then move the
cursor under any of the three digits of the channel number to select a new starting address. If auto patch is
on you will not be able to change the address. You must press, "enter" to record any change. The
message "DONE" will appear for 1 second to confirm.
4.3.MULTI FIXTURE
DMX CONTROL 512 supports intelligent lighting fixtures that use as many as 32 DMX channels. Since most
fixtures use fewer than 32 channels, DMX CONTROL 512 allows you to configure a group of fixtures that are
of the same type, under a single fixture number. For example if you have selected a 4-channel scanner for
fixture number 1, you can set "multi" to 8. When fixture 1 is selected you will be able to use all 32
channels available for fixture 1 to control 8 of these scanners.
NOTE: This feature is for controlling large numbers of small 1, 2, 3 or 4 channel fixtures so that a fixture
number is not used up on one small fixture.
You will be able to control the individual channels of each fixture separately using the 4 banks of 8 faders.
When using the joystick, all of the multi fixtures within that fixture number will respond if they have a pan
and tilt feature. To control individual pan and tilt levels separately you will have to use the faders.
To program the multi fixtures, move the cursor to the fixture number and use the + and - switches or data
wheel to select a fixture number. Move the cursor to the multi number (to the right of "X") to increment
or decrement this value. You can only choose numbers between 1 and the maximum number of fixtures
that will fit into 32 channels. If it is a 4 channel fixture the multi value can be no higher than 8. You must
press, "enter" to record the change. If auto patch is enabled you will be given the warning that some
addresses may change. Press "yes" to continue or "no" to exit.
4.4.MODIFY FIXTURE
This allows you modify the channel attributes of a fixture. You can also use this to create a new fixture that
isn't in the library. To do this you must first select a fixture as described above in the "Choose Fixture"
section. When trying to create a new fixture, choose something that is similar to the one you are trying to
create or start with the "Generic Dimmer" which is the first choice from the list. You can later use the
"Copy Fixture" feature as described in the next section to duplicate the new fixture.
There are nine fixture attributes that can be modified. The attributes are: fixture name, number of channels,
black channel, black value, pan channel, pan fine channel, tilt channel, tilt fine channel and crossfade mode.
After you have selected the "Modify Fixture" menu, use the cursor switches to move the underline cursor
to the fixture number to select the fixture you want to modify. Next move the cursor to the "attribute" which is
displayed immediately to the right of the fixture number to select from the nine fixture attributes.Next move the
cursor to the bottom line of the display to select the value for the attribute you are changing.
You must always press "enter" to record any changes you make to an attribute. The message "DONE"will appear
in the display when the change has been recorded. The fixture attributes are described in the
following paragraphs.
NAME is the fixture name that appears whenever you select or deselect a fixture. You may want to modify
this attribute on all of your fixtures to show fixture purpose or location. You must place the underline
cursor on the character you want to edit then use the + or – switch or the data wheel to select a character.
7
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