Overview Of The Analog Rytm Data Structure - Elektron Analog Rytm Getting Started Manual

8 voice drum computer
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OVERVIEW OF THE ANALOG RYTM DATA STRUCTURE

+DRIVE
The +Drive is the non-volatile memory of the Analog Rytm. It keeps up to 128 projects (thousands of patterns, kits and
songs) stored internally. The +Drive also gives access to the +Drive Sound library, capable of storing 4096 drum Sounds,
and a Sample bank. All projects have access to these Sounds and samples.
PROJECT
A project contains 128 patterns, 128 kits, 16 songs, 4 global slots, 128 sample slots and a project Sound pool consisting of
up to 128 Sounds. Generic settings and states are stored in the project. When a project is loaded it becomes the active
working state of the Analog Rytm. From here it is possible to edit the patterns, kits, songs and globals of the project.
Every time the Analog Rytm is switched on, it boots to the active working state, the active project. Projects are saved,
loaded and managed in the GLOBAL menu.
SAMPLE
128 user samples are available for each project. There are many preset samples to choose from in the +Drive Sample
bank. Additional samples need to be loaded to the Analog Rytm from a computer with the complimentary C6 utility
software.
KIT
A kit is a collection of twelve drum track Sounds and an FX track. When editing a track, any changes made to the settings
will be stored only to the active kit. Each project of the Analog Rytm contains 128 individual kits. A pattern always links
to one of the kits.
SOUND
A Sound consists of an array of parameter settings found in the PARAMETER pages called SYNTH, SAMPLE, FILTER, AMP
and LFO. Sounds are stored in the Sound pool of the active project or in the +Drive Sound library. The Sound pool has 128
Sound slots and the +Drive Sound library holds up to 4096 sounds.
PATTERN
For each of the 8 banks there are 16 patterns, which means 128 patterns are always readily available for each project. A
pattern contains sequencer data like drum trigs, mutes and parameter locks for the drum tracks and the FX track, as well
as default settings on the TRIG page and length, swing and time signature settings.
SONG
16 songs are available for each project. They are used to sequence the playback of patterns. Songs are built of patterns
and chains.
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