Memory Structure - Sony VPL-ES5 Service Manual

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2-2. Memory Structure

Set memory
No.01
No.02
No.03
No.04
No.05
status
---
memory
No.50
No.55
No.56
No.60
No.61
No.63
Video
S-Video
Picture
Input-A
memory
Input-B
Component
HDMI (video type) *1
HDMI (DVI type) *1
Computer
W/B
memory
Other than
Computer
Video, S-Video
Input-A
Aspct memory
Input-B
Smart APA
(Computer only)
Volume
Auto Input Search
Input-A Signal Sel.
Color System
(Video/S-Video Only)
Power Saving
IR Receiver
Panel Key Lock
Common
Status
Memory
Language
Menu Position
Start Up Image
Auto Keystone *2
Keystone
Image Flip
Background
Lamp Mode
High Altitude
Security Lock
Direct Power On
FLASH ROM
VPL-ES5/EX5/EX50/EX5U/EW5
Set memory
Video/Svideo
status
memory
Input-A/Input-B
/Component
Dynamic
Standard
Game
Living
Cinema
Presentation
Dynamic
Standard
Game
Living
Cinema
Presentation
Dynamic
Standard
picture
Game
memory
Living
Cinema
Presentation
Dynamic
Standard
Game
Living
Cinema
Presentation
Dynamic
Standard
Game
Component
Living
Cinema
Presentation
Dynamic
Standard
Game
HDMI (video type) *1
Living
Cinema
Presentation
Dynamic
Standard
Game
HDMI (DVI type) *1
Living
Cinema
Presentation
High
Mid
Low
W/B memory
High
Mid
Low
No.1
Video, S-Video
No.2
No.03
No.04
No.05
---
No.50
No.55
No.56
No.60
No.61
Aspct memory
No.63
No.21
No.22
No.23
---
No.50
No.55
No.56
No.60
No.61
No.63
Smart APA
(Computer only)
Volume
Auto Input Search
Input-A Signal Sel.
Color System
(Video/S-Video Only)
Power Saving
IR Receiver
Panel Key Lock
Common
Status
Memory
Language
Menu Position
Start Up Image
Auto Keystone *2
Keystone
Image Flip
Background
Lamp Mode
High Altitude
Security Lock
Direct Power On
Set memory
No.01
Status memory
No.02
No.03
No.04
No.05
---
No.50
No.55
No.56
No.60
No.61
No.63
Picture memory
Dynamic
Standard
Game
Video
Living
Cinema
Presentation
Dynamic
Standard
Game
S-Video
Living
Cinema
Presentation
Dynamic
Standard
Game
Input-A
Living
Cinema
Presentation
Dynamic
Standard
Game
Input-B
Living
Cinema
Presentation
Dynamic
Standard
Game
Living
Cinema
Presentation
Dynamic
Standard
Game
*1 : VPL-EW5 only
Living
Cinema
Presentation
Dynamic
Standard
Game
Living
Cinema
Presentation
W/B memory
High
Computer
Mid
Low
High
Other than
Mid
Computer
Low
No.1
Aspect memory
No.2
No.03
No.04
No.05
---
No.50
Input-A
No.55
No.56
No.60
No.61
No.63
No.21
No.22
No.23
---
No.50
Input-B
No.55
No.56
No.60
No.61
No.63
Common Memory
*2 : VPL-EX5/EX50/EX5U/EW5 only
EEP ROM
CPU RAM
2-7

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