Philips VARI-Lite VL4000 User Manual page 56

Spot luminaire
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VARI
LITE - VL4000 S
Table 3: VL4000 Spot Enhanced 16-Bit DMX Channel Mapping
DMX
Parameters
Channel
Animation Wheel 1
(Dichro*Fusion)
28
Index / Rotate -
High Byte
Animation Wheel 1
(Dichro*Fusion)
29
Index / Rotate -
Low Byte
Animation Wheel 1
30
(Dichro*Fusion)
Control
Animation Wheel 2
31
(Wicked Waves)
Animation Wheel 2
(Wicked Waves)
32
Index / Rotate -
High Byte
Animation Wheel 2
(Wicked Waves)
33
Index / Rotate -
Low Byte
Animation Wheel 2
34
(Wicked Waves)
Control
35
Beam Iris
36
Shutter Frame 1A
37
Shutter Frame 1B
38
Shutter Frame 2A
39
Shutter Frame 2B
40
Shutter Frame 3A
41
Shutter Frame 3B
42
Shutter Frame 4A
43
Shutter Frame 4B
Shutter Frame
44
Rotate
45
Prism
Prism Index / Rotate
46
- High Byte
Prism Index / Rotate
47
- Low Byte
38
L
U
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POT
UMINAIRE
SER
S
Range
Range
(DMX)
(%)
0 - 65535
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 65535
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 255
0 - 100%
0 - 65535
0 - 100%
03 Feb ru ary 201 5
M
ANUAL
Default
Description / Operation
Value*
16 bit control of the Animation Wheel 1 index and rotation.
32767
Rotate Fast to Slow <<< = DMX 0 - 32756
Rotate STOP = DMX 32757 - 32780
Rotate Slow to Fast >>> = DMX 32781 - 65535
Used as a control channel for Animation Wheel 1.
0 - 5 = Index using shortest (quickest) path.
6 - 10 = Index using normal (longest) path.
11 - 15 = Rotate Normal
0
16 - 20 = Rotate with Mega Stepping
21 - 25 = Reserved Values
26 - 56 = Image Shake using shortest (quickest) path slow to fast.
57 - 87 = Image Shake using normal (longest) path slow to fast.
88 - 255 = Reserved Values
0
Controls Animation Wheel 2 linearly within the beam.
16 bit control of the Animation Wheel 2 index and rotation.
32767
Rotate Fast to Slow <<< = DMX 0 - 32756
Rotate STOP = DMX 32757 - 32780
Rotate Slow to Fast >>> = DMX 32781 - 65535
Used as a control channel for Animation Wheel 2.
0 - 5 = Index using shortest (quickest) path.
6 - 10 = Index using normal (longest) path.
11 - 15 = Rotate Normal
0
16 - 20 = Rotate with Mega Stepping
21 - 25 = Reserved Values
26 - 56 = Image Shake using shortest (quickest) path slow to fast.
57 - 87 = Image Shake using normal (longest) path slow to fast.
88 - 255 = Reserved Values
0
Controls beam size iris from 0 (open) to 255 (full).
0
Controls Framing Shutter 1A from 0 (open) to 255 (full).
0
Controls Framing Shutter 1B from 0 (open) to 255 (full).
0
Controls Framing Shutter 2A from 0 (open) to 255 (full).
0
Controls Framing Shutter 2B from 0 (open) to 255 (full).
0
Controls Framing Shutter 3A from 0 (open) to 255 (full).
0
Controls Framing Shutter 3B from 0 (open) to 255 (full).
0
Controls Framing Shutter 4A from 0 (open) to 255 (full).
0
Controls Framing Shutter 4B from 0 (open) to 255 (full).
128
Controls Framing Shutter mechanism from +/- 50°
Controls prism mechanism.
0- 5 = Open
0
6 - 10 = Index
11 - 15 = Rotate Normal
16 - 20 = Rotate with Mega Stepping
21 - 255 = Reserved Values
16 bit control of prism index or rotation and index.
32767
Rotate Fast to Slow <<< = DMX 0 - 32756
Rotate STOP = DMX 32757 - 32780
Rotate Slow to Fast >>> = DMX 32781 - 65535
02 .9 704 .00 01 D

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