Locale.h; Math.h - Analog Devices VISUALDSP++ 3.5 Manual

C/c++ compiler and library for adsp-219x processors
Hide thumbs Also See for VISUALDSP++ 3.5:
Table of Contents

Advertisement

C and C++ Run-Time Library Guide

locale.h

The
locale.h
monetary, time, and other data.

math.h

This category includes the floating-point mathematical functions of the C
run-time library. The mathematical functions are ANSI standard. The
header file contains prototypes for functions used to calculate
math.h
mathematical properties of single-precision floating type variables. On the
ADSP-219x processors,
ing point types. Additionally, some functions support a 16-bit fractional
data type.
The
file also defines the macro
math.h
the maximum positive value that the type
and
EDOM
ERANGE
indicate domain and range errors.
Some of the functions in this header file exist as both integer and floating
point. The floating-point functions typically have an
you are using the correct one.
The C language provides for implicit type conversion, so the fol-
lowing sequence produces surprising results with no warnings:
float x,y;
y = abs(x);
The value in
absolute value, then reconverted to floating point for the assign-
ment to
3-12
header file contains definitions for expressing numeric,
and
double
, defined in
errno.h
is truncated to an integer prior to calculating the
x
.
y
VisualDSP++ 3.5 C/C++ Compiler and Library Manual
are both single-precision float-
float
HUGE_VAL. HUGE_VAL
can support. The macros
double
, are used by
math.h
f
for ADSP-219x DSPs
evaluates to
functions to
prefix. Make sure

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the VISUALDSP++ 3.5 and is the answer not in the manual?

Questions and answers

Related Products for Analog Devices VISUALDSP++ 3.5

Table of Contents