Cue Points; Delete; Flexfx - Rane SIXTY-EIGHT Operator's Manual

Two computers, two usb ports, four decks and a range of effects for serato scratch live
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Cue Points

You can set and trigger cue points in
Scratch Live by using the cue buttons on
the Sixty-Eight. Pressing a cue button will
trigger the corresponding set cue point in
Scratch Live. If a corresponding cue does
not exist, pressing a cue button will set a
new cue point.

Delete

You can delete a set cue point in Scratch
Live by pressing and holding the DeLete
button, then pressing the corresponding
cue button.
For more information on cue functions
in Scratch Live see "Cue Points" on
page 29.

FlexFx

The FlexFx Bus in the Sixty-Eight works
differently than other basic effect insert
solutions. The FlexFx Bus is more like
an auxiliary bus that can have multiple
signals assigned to it. Those combined
signals can have internal effects,
external analog effects and external USB
effects applied in any combination. It is
possible to cue and control the level of
this auxiliary mix in the Main Mix. This
architecture is very flexible and not at all
like simply inserting an effect in a signal
1
PGM 1
FLEXFX
PGM 2
FLEXFX
PGM 3
FLEXFX
PGM 4
FLEXFX
MIC 1
FLEXFX
MIC 2
FLEXFX
10
path and turning it on. So, it's important to
understand the different control functions.
The order of processing in the FlexFx
Bus is:
1. FlexFx assign for each PGM and Mic.
2. Internal Effects
3. Ext. Analog Insert
4. USB Insert
5. Cue
6. FlexFx On
7. FlexFx Mix Level control.
These are shown with signal flow in the
drawing below.
1. The FLexFx buttons located in the PGM
and MIC channels assign signal to the
FlexFx Bus when on (blue), and to the
Main Mix when off. This allows multiple
inputs to the FlexFx Bus and allows
drumming different signals into and out
of an applied effect without interruption.
2. The six eFFect buttons both turn
on and sync an internal effect. By
keeping this separate from the FLexFx
oN button, it is possible to turn on,
sync and cue effects, before you hear
them in the Main Mix. Only one internal
effect is selected at a time. Having six
independent buttons, it is possible
to drum in different effects all with
independent beat multipliers, without
interruption.
2
EFFECTS ENGINE
SEND
RIGHT
BPM: 120
TIME: 125MS BEAT: 1/4
[-------|-----------]
FILTER
FLANGER
PHASER
SEND
ECHO
ROBOT
REVERB
RETURN
EXT. INSERT
BEAT
BEAT
RETURN
MIN
MAX
TIME
LEVEL / DEPTH
RIGHT
TAP
RANE SIXTY-EIGHT MIXER FOR SERATO SCRATCH LIVE • OPERATOR'S MANUAL 2.4.4
3
4
USB
Record
LEFT
SEND
RETURN
5 INSERT
USB
Playback
LEFT
3. ext. INSert is turned on/off with a
separate button. The External Analog
Insert can be used with internal effects
and USB Insert or independently. This
button will have no effect if there is
no external processor connected to
the FLexFx LooP jacks on the mixer. The
FlexFx submix may be recorded via the
analog FLexFx LooP SeND.
4. The USB Insert is turned on/off with
the separate
5 INSert button. The
external USB insert can be used with
internal effects and analog insert or
independently. The USB Insert uses
USB record-5 and playback-5. The
Send can serve as a USB audio output
for recording a submix on a computer,
or be used in conjunction with the USB
Return to form an external USB effects
loop. This loop feature eliminates gain
structure issues associated with using
Send and Return signals that are not
co-located.
5. The FlexFX cue is located after internal
effects, analog External Insert and the
USB 5 Insert. It is located before the
FlexFx On and FlexFx Mix level. This
allows the processed Bus signal (wet or
dry) to be cued at any time.
6
FLEXFX MIX LEVEL
BYPASS
ON
MIN
FLEXFX ON
CUE
5
7
Main
Mix
MAX
Cue
Bus

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