Adobe 26001360 - Illustrator CS - PC Manual page 369

Scripting guide
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Adobe Illustrator CS Scripting Guide
Table 5.74 MeshItem — Methods (Continued)
Method
Duplicate(
[relativeObject As Object],
[insertionLocation As
AiElementPlacement])
Move(
relativeObject as Object,
insertionLocation as AiElementPlacement)
Resize(
scaleX As Double,
scaleY As Double,
[changePositions As Boolean],
[changeFillPatterns As Boolean],
[changeFillGradients As Boolean],
[changeStrokePattern As Boolean],
[changeLineWidths As Double],
[scaleAbout As AiTransformation])
Rotate(
Angle As Double,
[changePositions As Boolean],
[changeFillPatterns As Boolean],
[changeFillGradients As Boolean],
[changeStrokePattern As Boolean],
[rotateAbout As AiTransformation])
Transform(
transformationMatrix As Matrix,
[changePositions As Boolean],
[changeFillPatterns As Boolean],
[changeFillGradients As Boolean],
[changeStrokePattern As Boolean],
[changeLineWidths As Double],
[transformAbout As AiTransformation])
Translate(
[deltaX As Double],
[deltaY As Double],
[transformObjects As Boolean],
[transformFillPatterns As Boolean],
[transformFillGradients As Boolean],
[transformStrokePatterns As Boolean])
ZOrder(zOrderCmd As AiZOrderMethod)
Returns
Object
Nothing
Nothing
Nothing
Nothing
Nothing
Nothing
12 Aug 03
What it does
Duplicate an art item, optionally
specifying the location and position
for the copy
Move an art item, specifying the new
location and position
Scales the art object where scaleX is
the horizontal scaling factor and
scaleY is the vertical scaling factor;
100.0 = 100%
Rotates the art object relative to the
current rotation. The object is rotated
counter-clockwise if the Angle value
is positive, clockwise if the value is
negative.
Transforms the art object by applying
a transformation matrix
Repositions the art object relative to
the current position, where deltaX is
the horizontal offset and deltaY is
the vertical offset
Arranges the art object's position in
the stacking order of the group or
layer (Parent) of this object
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