Chapter 1: Introduction; About This Manual - Adobe 26001360 - Illustrator CS - PC Manual

Scripting guide
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About this manual

This manual provides an introduction to scripting Adobe® Illustrator® CS on Mac OS 10 and
Windows. Since not every Illustrator user will be familiar with programming terms, concepts,
and techniques, so we've included Chapter 2, "Scripting Basics, " which contains introductory
information that should help get you started with scripting. If you're an experienced
AppleScript scripter or Visual Basic programmer, you will probably want to skip Chapter 2 and
proceed with Chapter 3 to get the specifics on scripting Illustrator.
This document contains the following chapters:
1.
Introduction
2.
Scripting Basics
Mac OS and Visual Basic in Windows. If you are new to scripting, be sure to read this
chapter. Beginners are heartily encouraged to consult the
AppleScript and Visual Basic.
3.
Scripting Illustrator
Concepts and approaches specific to the application are covered here, such as
measurement units, matrices, and color models.
4.
AppleScript Reference
command in Illustrator's AppleScript dictionary.
5.
Visual Basic Reference
Illustrator's Visual Basic type library.
6.
Bibliography
scripting.
7.
Changes Since Earlier Versions
Illustrator Scripting
— An introduction to scripting.
— The basics of each platform's scripting language: AppleScript in
— A brief introduction to the specifics of scripting Illustrator.
— Here you'll find details and examples for every object and
— Details and examples are provided for every class in
— A bibliography of helpful resources for learning more about
— Describes changes made since earlier versions of
13
Introduction
Bibliography
for books on
1

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