Chapter 8: Working With Flash And Video; Working With Flash - Adobe 22012057DM - Soundbooth CS3 - PC User Manual

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Chapter 8: Working with Flash and video

Adobe Soundbooth CS3 tightly integrates with Flash and video, increasing your efficiency and producing high-
impact presentations.

Working with Flash

Working with Flash cue points
Together with ActionScript®, Flash cue points trigger events or navigate to different points in time. In Soundbooth,
Flash cue points are called markers. To precisely place markers in media files and convert them into cue points that
interact with ActionScript, follow this workflow:
1. Create ActionScript for the cue points
For detailed instructions, see "Learning ActionScript in Flash" at www.adobe.com/go/fl_documentation_en.
2. Open an audio or video file in Soundbooth
Sources can include Adobe Premiere Pro, After Effects, or other applications that export supported formats. (See
"Choosing file formats" on page 64.)
3. Add markers, and set their cue point properties
In the file, insert and adjust markers. (See "Use markers" on page 35.) Then, in the Markers panel, set cue point type
(event or navigation), and enter name and value parameters.
4. Output cue points for Flash projects
To embed cue points into media files, save to FLV format. (See "Save entire files or selected ranges" on page 63.) Or,
to edit cue points separately from media files, export to XML format; then import the XML in either Adobe Flash
Professional or the Flash Video Encoder.
For a video about working with cue points, see www.adobe.com/go/vid0255.
Set properties for Flash cue points
1
In the Markers panel, select a marker, and expand the Marker Details section.
For Type, select either Event or Navigation.
2
Adjust parameters:
3
• To add new parameters, click the Add Parameter button
• To edit existing parameters, double-click them.
• To delete parameters, select them, and click the Clear Parameter button
. Enter a name and value, and click OK.
.
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