PART II
Handling Events and Creating Interaction
Events can be user-generated, such as mouse clicks or keypresses, or can occur as a result of some
other process, such as an XML file loading over the network. The first chapter in this part
describes the different types of events in Macromedia Flash and discusses how to handle them in
ActionScript. The second chapter shows how to apply these principles to create simple interactive
presentations, applications, and animations.
Chapter 4: Handling Events. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Chapter 5: Creating Interaction with ActionScript. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Need help?
Do you have a question about the FLASH MX 2004 - ACTIONSCRIPT and is the answer not in the manual?
Questions and answers