Description
Statement; evaluates a condition and specifies the statements to run if the condition in the initial
statement returns
if
statements that follow the condition inside curly braces (
Flash skips the statements inside the curly braces and runs the statements following the curly
braces. Use the
else if
Example
The following example uses
specific boundary:
// if the object goes off bounds,
// send it back and reverse its travel speed
if (this._x>rightBound) {
this._x = rightBound;
xInc = -xInc;
} else if (this._x<leftBound) {
this._x = leftBound;
xInc = -xInc;
} else if (this._y>bottomBound) {
this._y = bottomBound;
yInc = -yInc;
} else if (this._y<topBound) {
this._y = topBound;
yInc = -yInc;
}
See also
if
#endinitclip
Availability
Flash Player 6.
Usage
#endinitclip
Parameters
None.
Returns
Nothing.
Description
Compiler directive; indicates the end of a block of initialization actions.
Example
#initclip
...initialization actions go here...
#endinitclip
376
Chapter 12: ActionScript Dictionary
. If the
false
else if
action to create branching logic in your scripts.
actions to check whether each side of an object is within a
else if
condition returns
true
). If the
{}
, the Flash interpreter runs the
condition is
else if
,
false
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