This method is similar in purpose to
to specify when the
a significantly different impact on publishing streams:
•
Microphone.setSilenceLevel()
is considered silent, no audio data is sent. Instead, a single message is sent, indicating that
silence has started.
•
Camera.setMotionLevel()
usage. Even if a video stream does not detect motion, video is still sent.
Example
The following example sends messages to the Output panel when video activity starts or stops.
Change the motion sensitivity value of 30 to a higher or lower number to see how different values
affect motion detection.
// Assumes a Video object named "myVideoObject" is on the Stage
c = Camera.get();
x = 0;
function motion(mode)
{
trace(x + ": " + mode);
x++;
}
c.onActivity = function(mode) {motion(mode);};
c.setMotionLevel(30, 500);
myVideoObject.attachVideo(c);
See also
Camera.activityLevel
Camera.setQuality()
Availability
Flash Player 6.
Usage
active_cam.setQuality(bandwidth, frameQuality)
Parameters
An integer that specifies the maximum amount of bandwidth that the current
bandwidth
outgoing video feed can use, in bytes per second. To specify that Flash video can use as much
bandwidth as needed to maintain the value of
value is 16384.
frameQuality
the amount of compression being applied to each video frame. Acceptable values range from 1
(lowest quality, maximum compression) to 100 (highest quality, no compression). To specify that
picture quality can vary as needed to avoid exceeding bandwidth, pass 0 for
default value is 0.
Returns
Nothing.
326
Chapter 12: ActionScript Dictionary
Microphone.setSilenceLevel()
event handler should be invoked. However, these methods have
onActivity
is designed to optimize bandwidth. When an audio stream
is designed to detect motion and does not affect bandwidth
,
Camera.motionLevel
An integer that specifies the required level of picture quality, as determined by
,
Camera.motionTimeOut
, pass 0 for
frameQuality
; both methods are used
,
Camera.onActivity
. The default
bandwidth
. The
frameQuality
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