loadMovie()
Availability
Flash Player 3.
Usage
loadMovie("url",target [, method])
Parameters
The absolute or relative URL of the SWF file or JPEG file to be loaded. A relative path
url
must be relative to the SWF file at level 0. Absolute URLs must include the protocol reference,
such as http:// or file:///.
A path to a target movie clip. The target movie clip will be replaced by the loaded SWF
target
file or image.
An optional parameter specifying an HTTP method for sending variables. The
method
parameter must be the string
The
method appends the variables to the end of the URL, and is used for small numbers of
GET
variables. The
POST
strings of variables.
Returns
Nothing.
Description
Function; loads a SWF or JPEG file into Flash Player while the original SWF file is playing.
Tip: If you want to monitor the progress of the download, use
this function.
The
loadMovie()
files without loading another HTML document. Without the
Player displays a single SWF file and then closes.
If you want to load a SWF or JPEG file into a specific level, use
.
loadMovie()
When a SWF file is loaded into a target movie clip, you can use the target path of that movie clip
to target the loaded SWF file. A SWF file or image loaded into a target inherits the position,
rotation, and scale properties of the targeted movie clip. The upper left corner of the loaded image
or SWF file aligns with the registration point of the targeted movie clip. Alternatively, if the target
is the
Timeline, the upper left corner of the image or SWF file aligns with the upper left
_root
corner of the Stage.
Use
unloadMovie()
420
Chapter 12: ActionScript Dictionary
or
. If there are no variables to be sent, omit this parameter.
GET
POST
method sends the variables in a separate HTTP header and is used for long
function lets you display several SWF files at once and switch between SWF
to remove SWF files that were loaded with
MovieClipLoader.loadClip()
function, Flash
loadMovie()
loadMovieNum()
.
loadMovie()
instead of
instead of
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