Sound.setVolume()
Availability
Flash Player 5.
Usage
my_sound.setVolume(volume)
Parameters
A number from 0 to 100 representing a volume level. 100 is full volume and 0 is no
volume
volume. The default setting is 100.
Returns
Nothing.
Description
Method; sets the volume for the Sound object.
Example
The following example sets volume to 50% and transfers the sound over time from the left
speaker to the right speaker:
onClipEvent (load) {
i = -100;
my_sound = new Sound();
my_sound.setVolume(50);
}
onClipEvent (enterFrame) {
if (i <= 100) {
my_sound.setPan(i++);
}
}
See also
Sound.setPan()
Sound.start()
Availability
Flash Player 5.
Usage
my_sound.start([secondOffset, loop])
Parameters
secondOffset
For example, if you have a 30-second sound and want the sound to start playing in the middle,
specify 15 for the
starts playing at the 15-second mark.
An optional parameter allowing you to specify the number of times the sound should
loop
play consecutively.
638
Chapter 12: ActionScript Dictionary
,
Sound.setTransform()
An optional parameter that lets you start playing the sound at a specific point.
parameter. The sound is not delayed 15 seconds, but rather
secondOffset
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