frame.motionTweenRotate
Availability
Flash MX 2004.
Usage
frame.motionTweenRotate
Description
Property; a string that specifies how the tweened element rotates. Acceptable values are
,
,
"none"
"auto"
"clockwise"
object will rotate in the direction requiring the least motion to match the rotation of the
object in the following keyframe.
If you want to specify a value for
.
"none"
Example
See
frame.motionTweenRotateTimes
frame.motionTweenRotateTimes
Availability
Flash MX 2004.
Usage
frame.motionTweenRotateTimes
Description
Property; an integer that specifies the number of times the tweened element rotates between
the starting keyframe and the next keyframe.
Example
The following example rotates the element in this frame counter-clockwise three times by the
time it reaches the next keyframe:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].motionTweenRotate =
"counter-clockwise";
fl.getDocumentDOM().getTimeline().layers[0].frames[0].motionTweenRotateTime
s = 3;
, and
"counter-clockwise"
frame.motionTweenOrientToPath
.
. A value of
means the
"auto"
, set this property to
Frame object
279
Need help?
Do you have a question about the FLASH 8-EXTENDING FLASH and is the answer not in the manual?
Questions and answers