Property
frame.motionTweenRotateTimes
frame.motionTweenScale
frame.motionTweenSnap
frame.motionTweenSync
frame.name
frame.shapeTweenBlend
frame.soundEffect
frame.soundLibraryItem
frame.soundLoop
frame.soundLoopMode
frame.soundName
frame.soundSync
frame.startFrame
frame.tweenEasing
274
Objects
Description
An integer that specifies the number of times the tweened
element rotates between the starting keyframe and the
next keyframe.
A Boolean value; specifies whether the tweened element
scales to the size of the object in the following keyframe,
increasing its size with each frame in the tween (
doesn't scale (
).
false
A Boolean value; specifies whether the tweened element
automatically snaps to the nearest point on the motion
guide layer associated with this frame's layer (
(
).
false
A Boolean value; if set to
animation of the tweened object with the main timeline.
A string that specifies the name of the frame.
A string that specifies how a shape tween is blended
between the shape in the keyframe at the start of the
tween and the shape in the following keyframe.
A string that specifies effects for a sound that is attached
directly to a frame (
frame.soundLibraryItem
A library item (see
SoundItem
sound.
An integer value that specifies the number of times a
sound that is attached directly to a frame
(
frame.soundLibraryItem
A string that specifies whether a sound that is attached
directly to a frame (
frame.soundLibraryItem
specific number of times or loop indefinitely.
A string that specifies the name of a sound that is
attached directly to a frame (
stored in the library.
A string that specifies the sync behavior of a sound that is
attached directly to a frame (
Read-only; the index of the first frame in a sequence.
An integer that specifies the amount of easing that should
be applied to the tweened object.
, synchronizes the
true
).
object) used to create a
) plays.
) should play a
frame.soundLibraryItem
frame.soundLibraryItem
) or
true
) or not
true
), as
).
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