Specify direct-to-Stage playback for a QuickTime cast member
Director can play QuickTime video using direct-to-Stage playback, which lets the video play
at the fastest possible speed. When direct-to-Stage playback is selected for digital video, the
video appears in front of all other sprites, regardless of the channel that contains the sprite. To
verify that direct-to-Stage playback is selected for the new QuickTime sprite, complete the
following steps.
In the Cast window, select the walkaround cast member. (Make sure that you do not select
1
the sprite on the Stage.)
In the Property inspector, select the QuickTime tab.
2
On the QuickTime tab, verify that the DTS checkbox is selected. DTS stands for
3
direct-to-Stage.
The Video, Audio, and Streaming check boxes should also be selected, by default.
Add custom buttons
Next, you will add buttons that control playback of the QuickTime sprite. These buttons are
already included in the Cast window in cast slots 9, 10, and 11. Unlike the standard Director
button cast members, these cast members are bitmap graphics that do not include automatic
button functionality. Later, you will add Lingo to the buttons to make them control the
QuickTime sprite.
In the Score, click frame 55 if the frame is not already selected.
1
In the Cast window, find the Play cast member and drag it to the Stage. Place the Play button
2
on the Stage underneath the QuickTime sprite. Because you will align all three buttons soon,
do not worry about precise placement yet.
The Play button's sprite appears on the Stage and in channel 2, frames 55 through 64,
of the Score.
In the Cast window, find the Pause cast member and drag it to the Stage. Place the Pause button
3
on the Stage underneath the QuickTime sprite, just to the right of the Play button. Again,
precise placement is not necessary yet.
62
Chapter 4: Building Your First Basic Movie
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