Add Sprites To The Stage - MACROMEDIA DIRECTOR MX 2004-GETTING STARTED WITH DIRECTOR Getting Started

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Click the Bold button and the Italic button. The style of the selected text changes from plain to
3
bold and italic.
Give the text cast member a name. Click the Cast Member Name text box at the top of the
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window. Then type TitleText, and press Enter (Windows) or Return (Macintosh).
Close the Text window, and save your movie.
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Add sprites to the Stage

To begin building the scene, you drag the TitleText cast member, button cast member, and
bitmap cast member from the Cast window to the Stage or Score. Because the first scene should
occur at the beginning of the movie, you put the cast members at the beginning of the Score. The
Score is discussed in detail later in this tutorial.
Click the Rewind button at the bottom of the Stage. This ensures that the cast members you
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place on the Stage are in the first frame of the Score, the beginning of your movie.
In the Cast window, click the TitleText cast member and drag it anywhere on the Stage to create
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a sprite from the TitleText cast member.
The background of the new text sprite is white.
Click the new text sprite on the Stage to select it.
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On the Sprite tab in the Property inspector, do the following:
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In the Ink box, select Background Transparent.
a
Inks control the way a sprite color appears on the Stage. Background Transparent ink makes
the white background of the sprite appear transparent.
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Chapter 4: Building Your First Basic Movie

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