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Multiplayer Terminal STORK User Manual Revision History: Rev.1.0. First version of the document. Rev.1.1. Correcting of stylistic and graphic details. Added more detailed information about the counter module, Exciter-a, I-Button, Ticket Printers and Bill Validators. Rev.1.2. Removed alternative components and accessories.
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Multiplayer Terminal STORK User Manual CONTENTS CHAPTER І INTRODUCTION I.1. General Description…………………………………………………………… I.2. Technical Data and Dimensions…………………………………………….. I.3. General Conditions for Use…………………………………………………... І.4. Transport……………………………………………………………………….. CHAPTER ІІ INSTALATION AND EXPLOATATION II.1. Visual Inspection……………………………………………………………….. II.2. Installation……………………………………………………………………… Safety and Precaution ………….………………………………..…………….. II.3. CHAPTER III HARDWARE III.1.
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IV.1. Modular Diagrams of Components……………………….………………. IV.2. Wiring Diagrams……………………………………………………………. CHAPTER V. PROBLEMS IN USE V.1. Possible problems and their resolved………………………………….. CHAPTER VI. MULTIPLAYER TERMINAL STORK CONFIGURATION VI.1. Introduction………………………………………………………………….. VI.2. Connection to Alone Automatic Roulette Center ........VI.3. Connection to Automatic Electronic Roulette RM8/6/4……………...
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User Manual SIGNS USED: WARNING! This symbol warns about special conditions or situations on/in the Game terminal STORK, to which should be handled with increased attention. NOTE! This sign gives important or additional information on the product, and the software.
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Multiplayer Terminal STORK User Manual CHAPTER І INTRODUCTION I.1. General Description………………………………………………..………… I.2. Technical Data and Dimensions……………………………...…………….. I.3. General Conditions for Use……………………………………...………….. І.4. Transport…………………………………………………………..………….. 2016, Euro Games Technology Ltd.
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EGT Wheels requires the usage of EGT’s electronic RimR reader and Live Wheel Connection Kit ( in corpus of Live Wheel Base Station or Roulette Center Server System) with or without Live Wheel Control Unit.
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Frequency: 50 - 60 Hz 2 х 6.3 А Fuse: Consumption: 125 W Place of Identification Details: Identification sign, situated in the gaming machine. (fig.І.2.). Fig.І.2. Identification sign and situation in the multiplayer terminal STORK. 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual 1.2.2. Dimension. Weight: 80 kg Height: 1105 mm / 1108 mm Width: 716mm Depth: 674 mm 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual I.3. GENERAL CONDITIONS FOR USE Multiplayer terminal STORK is designed and constructed in a way that keeps its efficiency in the following conditions: Temperature of the environment of 0С° to +30С°; Humidity of 0% to 85%;...
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Multiplayer Terminal STORK User Manual 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual CHAPTER ІІ INSTALLATION AND EXPLOATATION II.1. Visual Inspection…………………………………..……………………..…….. II.2. Installation………………………………………….……………………..…….. Safety and Precaution ………….…………………..………………...……….. II.3. 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual II.1. VISUAL INSPECTION Prior to installation the multiplayer terminal is checked for damages cased by transportation. NOTE! The producer is not responsible for damages caused by the transport of the multiplayer terminal. II.2. INSTALLATION In order to ensure proper operation of the multiplayer terminal the preliminary operations, described below shall be preformed: ...
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User Manual II.3. SAFETY AND PRECAUTION Multiplayer terminal STORK is realized as a device, having a class I protection against electrical damages according to the requirements, defined in EN 60335-1. The multiplayer terminal can only be plugged in a bipolar contact with protection grounding of the electrical installation.
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Multiplayer Terminal STORK User Manual 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual CHAPTER III HARDWARE III.1. General Description of Components…………………………………….. III.2. ……………...….………………………………………….. Game Platform III.3. Keyboard Controller…………………………………………………..…… III.4. keys ……...……………………..………………. Controler for electronic III.5. Mechanical Counters………………………………………………..…….. …….……..……………………………………..…………... III.6. Power Supply III.7. Loudspeakers……………………………………………………………..…………………….…………………………………………… LED`s light III.8. III.9.
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® STORK Fig. III.1.1 Multiplayer terminal STORK - overview at closed doors 17*, 18* - The type and shape of the keyboard and front panel depend on the type of software, and for which they are intended. Indications species can not meet you purchased.
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Multiplayer Terminal STORK User Manual Fig. III.1.2 Multiplayer terminal STORK ® - overview at opened doors DESCRIPTION OF COMPONENTS Top Lighting Module 15. Metal tubular column Decorative lighting top 16. Armrest I Button Reader- Socket 17. Keyboard Panel Information Monitor 18.
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Multiplayer Terminal STORK User Manual Multiplayer terminal STORK® is divided into 5 main parts: (fig. III.1.3). 1 – Corpus; 2 – Door Bill Validator; 3 – Step; 4 – Metal tubular column 5 – Corpus Monitor. Fig. III.1.3. Multiplayer terminal STORK - main parts...
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Multiplayer Terminal STORK User Manual III.1.1. Corpus: The corps is the main part of the terminal , where all electronic components are located. The access to this part is limited by means of a mechanical locking systems and it can be controlled even if the multiplayer terminal power is switched off.
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Multiplayer Terminal STORK User Manual III.2. Game Platform Gaming platform in STORK Type: mCORE Intended use: mCORE is a specialized platform, designed for the construction of modern video games and game systems. PX 300 has one main connector, through which...
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Multiplayer Terminal STORK User Manual Position of game platform in STORK 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual Resetting of the memory of the gaming platform: The resetting of the memory (NVRAM) of the gaming platform is carried out with NVRAM Clear Cfast Card. To carry out resetting of the memory (NVRAM) of the...
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Multiplayer Terminal STORK User Manual Settings are have to be arrange acording to documents send and aproved by The client and EGT. 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual You can check are there any unset parameters in menu Settings/ Not Set Parameters. 2016, Euro Games Technology Ltd.
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To open the back door of the Multiplayer terminal STORK; / the cable form to the back door is disconnected/; To activate an editing mode; To carry out the required procedure for creation/deletion of an electronic key, according to the described below rules depending on the version of board i-Button Reader .
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Multiplayer Terminal STORK User Manual III.4.2. ENTERING INTO EDITING MODE 1.Button <Edit> (pos.7) is held pressed for 3 seconds. 2.The LED Erase (pos.5) begins to flash time and the LED of channel 1 (pos.1) lights continuously, to indicate, that channel 1 is selected.
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Multiplayer Terminal STORK User Manual III.4.5. DELETING A KEY The desired channel is selected and the button <Erase> is pressed (pos.6) at which the LED Erase goes out. When the deletion is completed, the LED Erase goes out and the controller returns into editing mode as visualizes the last channel, with which is operated.
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Multiplayer Terminal STORK User Manual III.5. MECHANICAL COUNTERS Description: The gaming machine has 6 electromechanical counters Their condition is monitored and an error message is displayed at interruption or short circuit in the corresponding counter. In this case the counter circuit must be checked.
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Multiplayer Terminal STORK User Manual Characteristics mechanical counters module: Specially designed by Euro Games Technology Ltd. specialists; Supports 6 mechanical counters; Conducts protocol communication whit ccTalk ®. III.6. POWER SUPPLY UNITS They ensure the necessary power voltage for the all machine components.
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Wide Xmax without diffuse magnetic filed. III.8. LED`S LIGHTS Multiplayer terminal STORK with basic lights in RGB variants. Controlled by special board Flexible LED RGB Strip: Top and bottom of the main screen , and back of the terminal (fig. III.8.1.) ...
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Multiplayer Terminal STORK User Manual Fig. III.8.1. Fig. III.8.2. Light back Light top and bottom of the main screen Light bottom the keyboard and Logo III.9. I-BUTTON PILLS I-Button Pills - They consist of a plastic holder and electronic chip indicator with a unique ID number in a steel housing, water-and dust resistant.
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Multiplayer Terminal STORK User Manual III.10. INFORMATION MONITOR Monitor display system presentation. Serves to show ads about raffles and events in the games room (chain casinos) at the request of the manager / owner of the hall. (fig.III.1.1., position.4. ) Producer: ALPHA DISPLAY;...
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Two fuses 6.3 А each. Fig. III.12.1. III.13. SENSOR MONITOR Visualize the multiplayer terminal STORK program and give the opportunity to the users to make their own bets, to learn the rules, to see the statistics, etc. Producer: ALPHA DISPLAY...
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Multiplayer Terminal STORK User Manual III.14. BILL VALIDATOR Gives the user the opportunity to buy credits without the help of the staff by placing a bill or bills in the corresponding device of their game place. Producer: CASHCODE Company III.14.a / JCM Global III.14.b / Ardac Elite ...
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Multiplayer Terminal STORK User Manual Fig. III.14.c. Bill Validator Ardac Elite MEI SC Series Electrical Parameters Value Supply Voltage 12 ÷ 28V DC ± 5% 0.45 А Standby Current Consumption 1.25÷3.0 А Operation Mode Communication Interface Communication Interface RS232 Environment Parameters...
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Multiplayer Terminal STORK User Manual Components: Configuration switches Entrance bills Validating head Cassette Chassis Fig.III.14.1 Fig. III.14.2 Components CashCode MFL Components JCM UBA-10-SS Fig. III.14.3 Components Ardac Elite 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual Validating head Validating head Updating the soft- ware of MEI SC Entrance bills Series is done by Chassis u s i n g mobile (mobile) device called Portable Program- ming Module. Cassette Fig.III.14.4 Components of the MEI SC...
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Multiplayer Terminal STORK User Manual Remove the bills from JCM UBA –10-SS Fig. III.14.6 Taking bills from JCM UBA -10-SS 1. Open door Bill validator; 2. Hold the of the cassette handle and pull it in the direction shown by the arrow in Fig.III.14.6.
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Multiplayer Terminal STORK User Manual Removing a jammed bills on JCM UBA –10-SS: Fig. III.14.8.Removing Jammed bills from JCM UBA –10-SS. Depending on the specific situation stranded banknotes were removed in the manner shown in Fig. III.14.8. Configuration Bill Validators:...
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Multiplayer Terminal STORK User Manual CashCode work regimes: normal service. Determining the settings modes and authorized denominations of acceptance is performed by two groups of switches - KL1 and KL2 (Fig.III.14.10, Fig.III.14.11, And Fig.III.14.12). ON Conditions КЛ1.1 Denomination 1 authorized Denomination 1 prohibited КЛ1.2...
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Multiplayer Terminal STORK User Manual 1 Acceptance of bar-code Acceptance of bar-code vouchers is prohibited vouchers is authorized 2 Denomination 1 prohibited Denomination 1 authorized * By default, all switches are 3 Denomination 1 prohibited Denomination 2 authorized off. Additional information...
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Multiplayer Terminal STORK User Manual III.15. TICKET PRINTER (OPTION) According to the game place settings and the individual wish of the client, the ticket printer prints a ticket with information about the credit. Option А: Producer: FutureLogic Inc; Model: GEN2 Universal.
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Multiplayer Terminal STORK User Manual Parameters Ithaca Epic 950 printer: Electrical parameters Values 24V DC ± 10% Supply voltage max 2.2 А Current consumption At 24V and 25% black Communication interface Values Environmental parameters 5°C ÷ 45°C Working temperature -10°C ÷ 50°C Storage temperature 10% ÷...
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Multiplayer Terminal STORK User Manual 1. Put the paper in the cassette, oriented as shown in Fig.III.15.1./ -1- / -2- / 2. Insert the first sheet of the print mechanism. When the sheet is half in it, it will be automatically taken over by the printer mechanism.
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Multiplayer Terminal STORK User Manual III.16. TOP Lights and functionality Top Lighting opportunity than as a decorative element to act as signal lighting. TOP Lights Fig.III.16.1. Top lighting is controlled by signal lights controller. The controller is designed by the Euro Games Technology Ltd. and holds the following designations and specifications: Manage the lighting of beacons depending received commands;...
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Multiplayer Terminal STORK User Manual Top lights functionality: Color of Function: Reason: Lamp Lamp flashes: Appears splash upon payment of a sum of money on № 1 hand(“Handpay”). The lamp extinguishes: When clearing splash. Flashing regime: Flashing with a period of 1 second (500ms lights / 500ms off).
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Multiplayer Terminal STORK User Manual 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual CHAPTER IV. ATTACHMENTS IV.1. Modular Diagrams of Components……………………………… IV.2. Wiring Diagrams…………………………………………………... 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual IV.1. MODULAR DIAGRAMS OF COMPONENTS ® IV.1.1. Keyboard of the STORK 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual IV.1.2. Modular Diagram of the STORK 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual IV.2. WIRING DIAGRAMS IV.2.1. Wiring diagrams for the STORK 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual IV.2.2. Wiring diagrams for the keyboard 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual IV.2.3. Wiring diagrams for optional equipment 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual CHAPTER V. PROBLEMS IN USE V.1. Possible problems and their resolution…………………….…. 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual CHAPTER V.1. POSSIBLE PROBLEMS IN USE External causes Possible causes Removal No power cord is plugged. Turn power cable. Defective power cable. Replace the power cable. Burn Fuse. Change Fuse. Nothing is off. Main power supply.
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Multiplayer Terminal STORK User Manual 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual CHAPTER VI MULTIPLAYER TERMINAL STORK CONFIGURATION VI.1. Introduction…………………………………………………..…………………. VI.2. Connection to Alone Automatic Roulette Center ..…………………... VI.3. Connection to Automatic Electronic Roulette VEGA-R8/6/4……………… Connection to Live Wheel Connection Kit …...…………………………...… VI.4. 2016, Euro Games Technology Ltd.
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VI.1. INTRODUCTION Multiplayer terminal STORK® is an interactive touch screen terminal which can be integrate with EGT`s electronic roulette, EGT`s own electronic wheel, the live wheels of TCS JOHNHUXLEY and Cammegh, as well as any other live roulette wheel through EGT`s own electronic RimR reader. The connection between the multiplayer terminal any non EGT product requires the usage of EGT, Roulette Center Server System ®...
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Multiplayer Terminal STORK User Manual VI.2. CONNECTION TO ALONE AUTOMATIC ROULETTE CENTER VI.3.CONNECTION TO AUTOMATIC ELECTRONIC ROULETTE VEGA-R8/6/4 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual VI.4. CONNECTION TO LIVE WHEEL CONNECTION KIT 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual CHAPTER VII CONTACTS VII.1. Technical Support………………………………………………………….…. VII.2. Office and Representatives……………………………………………….…. 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual VII.1. TECHICAL SUPPORT 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual 2016, Euro Games Technology Ltd.
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Multiplayer Terminal STORK User Manual VII.2. OFFICES AND REPRESENTATIVAS EURO GAMES TECHNOLOGIES LTD BULGARIA Sofia 1151, “Vrana-Lozen-Triugulnika” region, “Maritsa” str 4 Tel.: +359 2 890 24 00 Fax: +359 2 890 24 88 е-mail: sales@egt-bg.com For addition information for your country or region, Visit our WEB address: www.egt-bg.com...
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