Furuno GP-3500F-D Operator's Manual
Furuno GP-3500F-D Operator's Manual

Furuno GP-3500F-D Operator's Manual

Color gps/plotter/sounder
Table of Contents

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OPERATOR'S MANUAL
COLOR GPS/PLOTTER/
SOUNDER
GP-3500F
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Summary of Contents for Furuno GP-3500F-D

  • Page 1 OPERATOR'S MANUAL COLOR GPS/PLOTTER/ SOUNDER GP-3500F Model www.furuno.com...
  • Page 2 The paper used in this manual is elemental chlorine free. ・FURUNO Authorized Distributor/Dealer 9-52 Ashihara-cho, Nishinomiya, 662-8580, JAPAN A : JUL 2003 Printed in Japan All rights reserved. M2 : OCT . 03, 2016 Pub. No. OME-44212-M2 ( ETMI ) GP-3500F...
  • Page 3 (http://www.eiae.org/) for the correct method of disposal. How to discard a used battery Some FURUNO products have a battery(ies). To see if your product has a battery, see the chapter on Maintenance. Follow the instructions below if a battery is used. Tape the + and - terminals of battery before disposal to prevent fire, heat generation caused by short circuit.
  • Page 5 Please carefully read and follow the recommended procedures for operation and maintenance. Feature The GP-3500F/GP-3500F-D is a totally integrated GPS receiver, DGPS beacon receiver (GP-3500F-D only), color video plotter and color video sounder consisting of a display unit, antenna unit and transducer.
  • Page 6: Table Of Contents

    TABLE OF CONTENTS SYSTEM CONFIGURATION................ix 1. BASIC OPERATION ..................1-1 1.1 Controls Description ....................1-1 1.1.1 Display unit ..................... 1-1 1.1.2 Remote controller ................... 1-2 1.2 Loading a Mini Chart Card..................1-3 1.3 Turning the Power On/Off..................1-4 1.4 Adjusting Brilliance and Hue..................1-6 1.4.1 Adjusting display brilliance ................
  • Page 7 5.4 Searching Waypoints....................5-11 5.5 Setting Ship’s Speed for TTG ..................5-12 5.6 Displaying Waypoint Data ..................5-13 5.7 Changing Waypoint Mark Size (NAVchart/ FURUNO only)........5-14 6. ROUTE ......................6-1 6.1 Entering Routes......................6-1 6.1.1 Entering routes using existing waypoints............6-1 6.1.2 Creating track-based routes ................
  • Page 8 7. NAVIGATION ....................7-1 7.1 Navigating to Quick Points ................... 7-1 7.2 Navigating to a Waypoint ..................... 7-7 7.3 Following a Route ...................... 7-10 7.4 Canceling Navigation ....................7-12 8. ALARMS ......................8-1 8.1 Audio Alarm On/Off ...................... 8-2 8.2 Arrival Alarm/Anchor Watch Alarm ................8-3 8.3 XTE (Cross Track Error) Alarm/Border Alarm ..............
  • Page 9 10.3.2 Backup by internal memory ................. 10-10 10.4 Internal Memory..................... 10-11 10.4.1 Saving data to internal memory ..............10-11 10.4.2 Displaying tracks and marks stored in the internal memory ......10-12 10.4.3 Playing back data from the internal memory..........10-14 10.5 Uploading, Downloading Data................
  • Page 10 12. MAINTENANCE & TROUBLESHOOTING ..........12-1 12.1 Maintenance ......................12-1 12.2 Replacement of Fuse ....................12-2 12.3 Replacement of Battery ....................12-2 12.4 Trackball Maintenance ....................12-3 12.5 Simple Troubleshooting....................12-4 12.6 Diagnostics......................... 12-6 12.6.1 Memory I/O test ....................12-6 12.6.2 Keyboard test ....................
  • Page 11: System Configuration

    Standard: GPA-017S Option: GPA-021S Option: GPA-019S*/GPA-020S/GPA-021S* *: DGPS position-fixing requires installation of the optional DGPS beacon For GP-3500F For GP-3500F-D receiver kit and the antenna unit GPA-019S or GPA-021S. Receives signal from GPS satellite and beacon Receives signal from GPS satellites.
  • Page 12 This page is intentionally left blank.
  • Page 13: Basic Operation

    BASIC OPERATION Controls Description 1.1.1 Display unit When you correctly execute an operation, the unit generates a beep. Invalid operation causes the unit to emit three beeps. Card slot Opens the BRILLIANCE window. Turns power on/off. Momentary press: Registers own ship's positions.
  • Page 14: Remote Controller

    1. BASIC OPERATION 1.1.2 Remote controller The remote controller provides for armchair control of the display unit. It has six keys, all of which may be programmed by the user. Hole for hanging on a hook. ZOOM IN ZOOM OUT Label Record the function registered to key.
  • Page 15: Loading A Mini Chart Card

    1. BASIC OPERATION Loading a Mini Chart Card Your unit reads FURUNO and NavCharts (NAVIONICS) chart cards, or C-MAP chart cards, depending on the type of display unit you have. Insert the appropriate chart card for your area before turning the power on to show chart data automatically.
  • Page 16: Turning The Power On/Off

    Start-up sequence Note : If the message "SYSTEM HAS FAILED START UP TEST. PLEASE CONTACT A LOCAL FURUNO REPRESENTATIVE FOR REPAIR. PRESS ANY KEY TO CONTINUE." appears, contact your dealer for advice. This equipment takes about 90 seconds to find its position when turned on for the very first time.
  • Page 17 1. BASIC OPERATION Position-fixing indications and their meanings Indication Meaning Indication Meaning 2D (dimension) 2D (dimension) D2D* GPS position fix DGPS position fix 3D (dimension) 3D (dimension) D3D* GPS position fix DGPS position fix 2D (dimension) DEMO Simulation mode WAAS position fix 3D (dimension) WAAS position fix *: For GP-3500F, the internal DGPS beacon receiver (option) is...
  • Page 18: Adjusting Brilliance And Hue

    1. BASIC OPERATION Adjusting Brilliance and Hue You can adjust display brilliance, panel dimmer and hue as shown below. 1.4.1 Adjusting display brilliance 1. Press the [BRILL] key. The brilliance adjustment window appears. BRILLIANCE TURN KNOB TO ADJUST DISPLAY BRILLIANCE. Brilliance adjustment window Note: The adjustment window disappears when there is no operation for three seconds.
  • Page 19: Adjusting Control Panel Dimmer

    1. BASIC OPERATION 1.4.2 Adjusting control panel dimmer 1. Press the [MENU] key to open the main menu. MENU 1. WAYPOINT LIST 2. ROUTES LIST 3. MEMORY CARD OPERATIONS & DATA TRANSFER 4. MARKS/SHIP'S TRACKS SETUP 5. MARKS/SHIP'S TRACKS EDITION 6.
  • Page 20 1. BASIC OPERATION 8. PLOTTER SETUP LORAN-A GRI 00-01 +000.0 µs CORRECTION 1 +000.0 µs CORRECTION 2 LORAN-C GRI 00:11-29 +000.0 µs CORRECTION 1 +000.0 µs CORRECTION 2 DECCA CHAIN 01 R-G CORRECTION 1 +00.00 LANE CORRECTION 2 +00.00 LANE TD DISPLAY 1.
  • Page 21: Selecting Hue

    1. BASIC OPERATION 1.4.3 Selecting hue 1. Press the [MENU] key to display the main menu. 2. Press the [8] key to display the PLOTTER SETUP menu. 3. Rotate the [ENTER] knob to choose HUE. 4. Roll the trackball in the right-left direction to choose the hue desired. You may also choose the hue by pressing the appropriate numeric key.
  • Page 22: Selecting A Display

    1. BASIC OPERATION Selecting a Display Five full-screen displays are available: Plotter, Pilot, Navigation, Compass and Sounder. In addition to the full-screen display, you can divide the screen into half-screen combination displays. See Chapter 2 for Plotter, Pilot, Navigation and Compass displays, Chapter 11 for Sounder display. 1.
  • Page 23 1. BASIC OPERATION DISPLAY MODE PAGE 1/4 DISPLAY MODE PAGE 2/4 2. PILOT 3. PLOTTER 1. E/S DUAL 2. E/S 50 kHz 3. E/S 50 Hz 1. PLOTTER MRKR Zoom NAV INFO 1 NAV INFO 2 E/S DUAL SINGLE [0] Key 4.
  • Page 24: Mob Mark

    1. BASIC OPERATION MOB Mark The MOB (Man Overboard) mark functions to mark man overboard position. You can inscribe this mark from any mode, except while playing back data, recording data or conducting a diagnostic test. mark (MOB) Range, bearing 162.5°...
  • Page 25: Using Prog Key

    1. BASIC OPERATION Note: The MOB mark can be deleted as follows. a) Press the [CURSOR ON/OFF] key to show the cursor. b) Operate the trackball to place the cursor on the MOB mark. c) Press the [CLEAR] key. The following message appears on the screen: WAYPOINT NAME XXXXXX WILL BE DELETED.
  • Page 26: Simulation Mode

    1. BASIC OPERATION Simulation Mode The simulation mode provides simulated plotter and sounder operation of this unit. All controls are operative. “DEMO” appears at the bottom of the plotter (pilot) display (top of the sounder display) when any simulation mode is active. Plotter Own ship's mark tracks from the default position at the course and speed set.
  • Page 27 1. BASIC OPERATION 3. Press the [7] key to display the SIMULATION MODE menu. 0-7. SIMULATION MODE SETUP PLOTTER 1. SIM 2. LIVE SPEED 09.9 kt COURSE 1. DIRECTION 2. 8 FIGURE DIRECTION 000.0° LATITUDE 45°35.000'N LONGITUDE 125°00.000'W DATE & TIME 03.01.01 00:00 ECHO SOUNDER 1.
  • Page 28 1. BASIC OPERATION 17. Enter start date and time with the numeric keys, in 24-hour notation and then press the [ENTER] knob. 18. Press the [MENU] key several times to close the menu. Note: To terminate the simulation mode, select "2. LIVE" at step 5. Echo sounder 1.
  • Page 29: Menu Overview

    1. BASIC OPERATION Menu Overview Secondary operations are carried out through the menu. This section provides basic menu operating information. 1. Press the [MENU] key to display the main menu. Red cursor MENU 1. WAYPOINT LIST 2. ROUTES LIST 3. MEMORY CARD OPERATIONS & DATA TRANSFER 4.
  • Page 30 1. BASIC OPERATION For example, press the [8] key to display the PLOTTER SETUP menu. Cursor (red rectangle) 8. PLOTTER SETUP LORAN-A GRI 00-01 +000.0 µs CORRECTION 1 +000.0 µs CORRECTION 2 LORAN-C GRI 00:11-29 +000.0 µs CORRECTION 1 +000.0 µs CORRECTION 2 DECCA CHAIN 01 R-G...
  • Page 31 1. BASIC OPERATION Entering numeric data Cursor 8. PLOTTER SETUP LORAN-A GRI 00-01 +000.0 µs CORRECTION 1 +000.0 µs CORRECTION 2 TURN KNOB TO SELECT MENU. SELECT THE ITEM OF EACH MENU BY TRACKBALL. Plotter setup menu 1. Press the appropriate numeric key. 2.
  • Page 32 1. BASIC OPERATION Entering character Digit cursor Cursor PASSWORD ENT AGAIN A B C D E F G H I J K L M N O P Q R S T U V W X Y Z , - ! ? / &...
  • Page 33: Plotter And Pilot Display Description

    PLOTTER AND PILOT DISPLAY DESCRIPTION  Plotter and Pilot Displays The plotter and pilot displays can be shown with full-screen or in a half screen combined with the nav information window, compass or echo sounder display. To choose a plotter or pilot display, press the [DISP] key, and then press the [0] key several times to show the DISPLAY MODE PAGE 4/4 screen.
  • Page 34: Pilot Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION 2.1.2 Pilot display  The pilot display is similar to the plotter display, with the following differences. 1) The pilot display orientation is always auto course-up. The course is at the top of screen at the moment the pilot display is selected. A filled triangle marks own ship’s position.
  • Page 35: Nav Info 1 Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION NAV INFO 1 display        2.1.3 Select “PLOTTER (or PILOT) NAV INFO 1 (or 2)” from the DISPLAY MODE screen to show the NAV INFO 1(or 2) window at the top of the screen. When setting a destination, the NAV INFO 1 (2) window changes to the WPT INFO 1 (2) window.
  • Page 36: 2.1.4        Compass Plotter (Or Pilot) Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION Speed over ground Latitude, longitude Course Date 9.9kt 2003. 4. 13 34 44.1447'N Time COG 350.2 T 00:01 135 21.0758'E Trip distance DPT 16.2 m TRIP Tracking interval TEMP 5.3 C TRKS 00M01s Depth Water temp.
  • Page 37 2. PLOTTER AND PILOT DISPLAY DESCRIPTION Compass indicator        The black inverted triangle shows the bearing to the destination waypoint, and the red triangle shows own ship’s course.   Note: The course means the direction of own ship’s movement, it is not the direction of heading.
  • Page 38: Gps Status Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION 2.1.5 GPS status display The GPS status display provides data about the GPS satellites and GEO satellite (for WAAS). Estimated position of satellite in the sky. Satellites used for fixing position are circled. Time 01 : 00 : 15 APR 1 2003 Date...
  • Page 39: Operating The Cursor

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION Operating the Cursor        1. Press the [CURSOR ON/OFF] key.  The cursor is turned on, and the cursor appears at the own ship’s position. To hide the cursor, press the [CURSOR ON/OFF] key again. Cursor position in L/L TRKS HOLD +...
  • Page 40: Shifting The Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION Shifting the Display        The display can be shifted on the plotter display and pilot display. 1. If the cursor is turned on, press the [CURSOR ON/OFF] key to turn it off.  2.
  • Page 41: Measuring Range And Bearing Between Two Points

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION Measuring Range and Bearing Between two Points        You can measure the range and bearing between two points as follows.   1. If the cursor is turned on, press the [CURSOR ON/OFF] key to turn it off.  2.
  • Page 42 2. PLOTTER AND PILOT DISPLAY DESCRIPTION Range and bearing between starting and ending points RULER 0.61nm 90.1 T FISH 000001 Ending point (Cursor) Starting point (X mark) 0.3nm GPS2D GPS2D WGS84   Range and bearing between two points   6. Press the [0] key to terminate the measurement and erase the dashed circle and line, and data.
  • Page 43: Using The Vrm (Variable Range Marker)

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION Using the VRM (Variable Range Marker) The VRM function to measure the distance between two points, like using dividers to measure distance on a nautical chart. 1. Press the [VRM] key to show the VRM. Each pressing this key makes the sequence shown below.
  • Page 44: Mini Chart Cards

      Mini Chart Cards  This equipment uses both FURUNO and NAVIONICS chart cards or C-MAP NT by Jeppesen mini chart cards depending on its specifications. When you insert a suitable chart card in the right side slot and turn on the power, a chart appears. If a wrong card is inserted or a wrong chart scale is selected, landmasses will be hollow.
  • Page 45 2. PLOTTER AND PILOT DISPLAY DESCRIPTION Indices and chart enlargement        When the [ZOOM OUT] key is used, you will see several frames appear on the chart. These frames are called indices and they show you what parts of the chart can be zoomed.
  • Page 46 2. PLOTTER AND PILOT DISPLAY DESCRIPTION 4.66 3.97 3.28 2.60 1.91 TIME: 12:00 HEIGHT: 2.23 ft DRAUGHT:3.28 ft 04/11/03 +09 34 38. 913' N 135 26. 051' E PORT INFORMATION OSAKA KO HIGH WATER (MAX) 4.66 ft (17:07) LOW WATER (MIN) 1.91 ft (10:15) SUNRISE 06:21L SUNSET 17:01L...
  • Page 47: Track

    TRACK Your ship’s track (main and sub tracks) is plotted on the screen using navigation data fed from the built-in GPS navigator. When connecting with an ARPA-equipped radar, other ship’s track can also be plotted. This chapter shows you how to turn track on or off, and change its color and plotting interval. Own ship’s track is displayed in red in the default setting.
  • Page 48 3. TRACKS 4. MARKS/SHIP'S TRACKS SETUP PAGE 1/2 NEXT PAGE MARKS SIZE 1. L 2. L+ 3. S LINES STYLE TRACK INTERVAL 1 TIME (00M10s) DIST (0.10nm) TRACK INTERVAL 2 TIME (00M10s) DIST (0.10nm) SHIP'S TRACKS DISP 1. ON 2. OFF DISP TRACKS (HOLD) 1.
  • Page 49: Sub Track

    3. TRACKS 3.1.2 Sub track A second track of own ship’s track, called sub track, may be shown, using data from a second navigator. Note that the sub track is not stored in the memory; it is erased when it goes off the screen or when the power is turned off.
  • Page 50: Other Ship's Track

    3. TRACKS 3.1.3 Other ship’s track You may show the tracks of ARPA targets tracked in auto tracking. Note that this track is not stored in the memory; it is erased when it goes off the screen a when the power is trued off 1.
  • Page 51: Stopping, Restarting Plotting Of Own Ship Track

    3. TRACKS Stopping, Restarting Plotting of Own Ship Track When your boat is at anchor or returning to port, you probably won’t need to record its track. You can stop recording the track, to conserve the track memory, as follows. 1.
  • Page 52: Displaying Own Ship's Track While Track Plotting Is Stopped

    3. TRACKS 3.2.1 Displaying own ship’s track while track plotting is stopped You can show or hide own ship’s track on the PLOTTER (or PILOT) display while track plotting is stopped. 1. Press the [MENU] key to show the main menu. 2.
  • Page 53: Connecting Own Ship's Track When Resuming Plotting

    3. TRACKS 3.2.2 Connecting own ship’s track when resuming plotting When you resume plotting of own ship’s track, the point where plotting was stopped and restarted can be connected with a straight line. 1. Press the [MENU] key to show the main menu. 2.
  • Page 54: Changing Track Color

    3. TRACKS Changing Track Color Track can be displayed in red, yellow, green, light-blue, purple, blue or white. It can be useful to change track color on a regular basis to discriminate between previous day’s track, etc. For own ship’s track, track color can be changed automatically according to water temperature or depth.
  • Page 55: Automatically Changing Own Ship's Track Color By Water Temperature

    3. TRACKS 3.3.4 Automatically changing own ship’s track color by water temperature There are two methods by which own ship’s track color may be changed according to water temperature: by preset temperature range or temperature variation. Changing own ship’s track color by preset temperature range This method changes the color of track when the water temperature is within a preset range.
  • Page 56 3. TRACKS 4. Rotate the [ENTER] knob to select TRACKS BY TEMP. 5. Roll the trackball leftward to select “RANGE.” 6. Set the temperature range desired for each color. For example, if you want to paint the track red when the water temperature is higher than 18°C, do the following: a) Rotate the [ENTER] knob to select “RED: xxx.x°C ABOVE.”...
  • Page 57: Changing Own Ship's Track Color According To Depth

    3. TRACKS 3.3.5 Changing own ship’s track color according to depth The color of the own ship’s track can be changed according to depth range or depth variation. Changing track color by preset depth range This method changes the color of track when the depth is within a preset range. For example, you can set up to paint the track yellow when the depth is between 200 and 300 feet.
  • Page 58 3. TRACKS 4. Rotate the [ENTER] knob to select “TRACKS BY DEPTH”. 5. Roll the trackball leftward to select “RANGE.” 6. Set the depths as desired. For example, to change track color to red when the depth is more than 500 feet:; a) Rotate the [ENTER] knob to select “RED xxxx.xx ft DEEPER.”...
  • Page 59: Changing Track Line Type

    3. TRACKS Changing Track Line Type Tracks may be traced on the display with a solid line, dashed line, dotted line or dot-dash line. Choose line type desired as follows: 1. Press the [MENU] key to show the main menu. 2.
  • Page 60: Track Plotting Interval

    3. TRACKS 3.5.2 Track plotting interval The track plotting interval can be changed as you like. 1. Press the [MENU] key to show the main menu. 2. Press the [4] key to show the MARKS/SHIP’S TRACKS SETUP menu. 3. If PAGE 2/2 appears, rotate the [ENTER] knob to select PREVIOUS PAGE. 4.
  • Page 61: Erasing Tracks

    3. TRACKS Erasing Tracks There are two methods to erase tracks: by color and by line type. Be absolutely sure you want to erase track; erased track cannot be restored. Note 1: Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be erased.
  • Page 62 3. TRACKS Erasing tracks by area You can erase tracks within an area you specify. 1. Press the [MENU] key to show the main menu. 2. Press the [5] key to show the MARKS/SHIP’S TRACKS EDITION menu. 5. MARKS/SHIP'S TRACKS EDITION 1.
  • Page 63 3. TRACKS 9. Do the follows depending on selection made at step 7. 2 PTS Squares (memory points) appear on the track. Own Ship Memory point Track a) Operate the trackball to place the cursor on the starting memory point to erase.
  • Page 64: Erasing Tracks By Line Type

    3. TRACKS 3.6.2 Erasing tracks by line type You can erase tracks by line type as follows: 1. Press the [MENU] key to show the main menu. 2. Press the [5] key to show the MARKS/SHIP’S TRACKS EDITION menu. 3. Press the [5] key to show the DELETE SHIP’S TRACKS window. 5-5.
  • Page 65: Editing Tracks

    3. TRACKS Editing Tracks The color and style of tracks may be edited as desired. Note 1: Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be edited. (See paragraph 10.2.3.) Also, files set to “YES” on the DISPLAY DATA FROM INTERNAL MEMORY menu cannot be edited.
  • Page 66: Changing Track Memory Capacity

    3. TRACKS Changing Track Memory Capacity The equipment stores a total of 16,000 points of track and marks, and the default setting allocates 12,000 points for track and 4,000 points for marks and lines. If you require a different apportion you may change it as shown in the procedure below.
  • Page 67: Marks & Lines

    MARKS & LINES Marks are useful for denoting important points such as a good fishing spot. The default setting allows you to enter 4,000 marks and line points. Marks can be inscribed in 11 shapes and seven colors of red, yellow, green, light-blue, purple, blue and white.
  • Page 68 4. MARKS & LINES Entering a mark by manual input of latitude and longitude position 1. Press the MENU key to display main menu. 2. Press the [5] key to display the MARKS/SHIP’S TRACKS EDITION menu. 5. MARKS/SHIP'S TRACKS EDITION 1.
  • Page 69: Changing Mark Color

    4. MARKS & LINES Changing Mark Color Mark can be displayed in red, yellow, green, light-blue, purple, blue, or white. 1. Press the [MARK COLOR] key to show the CHANGE MARK COLOR window. CHANGE MARK COLOR 8. KEY'S COLOR PRESS APPROPRIATE NUMERIC KEY TO SELECT COLOR. Change mark color window 2.
  • Page 70: Changing Mark Size

    4. MARKS & LINES Changing Mark Size You may choose mark size as follows: 1. Press the [MENU] key to display main menu. 2. Press the [4] key to display the MARKS/SHIP’S TRACKS SETUP menu. 3. If PAGE 2/2 appears, rotate the [ENTER] knob clockwise to select “PREVIOUS PAGE.”...
  • Page 71: Entering Lines

    4. MARKS & LINES Entering Lines Lines can be drawn on the screen to depict important locations such as fishing spots and danger areas. Lines can be connected with marks. Note: A symbol or numeric can be entered at own position. You can choose SYMBOL or NUMERIC on the MARK SHAPE menu (PAGE 2/2).
  • Page 72: Erasing Marks, Lines

    4. MARKS & LINES Erasing Marks, Lines Marks and lines can be erased individually, by color and by type. Note that the erased marks and lines cannot be returned. Note : Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be erased.
  • Page 73 4. MARKS & LINES CURSOR a) Operate the trackball to place the cursor on the mark you want to erase. b) Press the [ENTER] knob. c) Press the [MENU] key several times to close the menu. AREA a) Operate the trackball to move the cursor to the starting point of the area. b) Press the [ENTER] knob.
  • Page 74 4. MARKS & LINES Erasing marks and lines by shape 1. Press the [MENU] key to show the main menu. 2. Press the [5] key to show the MARKS/SHIP’S TRACKS EDITION menu. 3. Press the [2] key to show the DELETE MARKS window. 5-2.
  • Page 75: Editing Marks, Lines

    4. MARKS & LINES Editing Marks, Lines You can edit the shape and color of marks and lines. Note: Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be erased. (See paragraph 10.2.3.) Also, files set to “YES” on the DISPLAY DATA FROM INTERNAL MEMORY menu cannot be erased.
  • Page 76: Displaying Mark Data

    4. MARKS & LINES Displaying Mark Data You can display mark data as follows; Note: Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be displayed. (See paragraph 10.2.3.) Also, files set to “YES” on the DISPLAY DATA FROM INTERNAL MEMORY menu cannot be displayed.
  • Page 77: Waypoint

    WAYPOINT In navigation terminology, a waypoint is a particular location on a voyage whether it be a starting, intermediate or destination point. A waypoint is the simplest piece of information your equipment requires to get you to a destination, in the shortest distance possible. Entering Waypoints This unit has 3500 waypoints into which you can enter position information.
  • Page 78: Entering Waypoints By The Cursor

    5. WAYPOINT 5.1.2 Entering waypoints by the cursor 1. If the cursor is off, press the [CURSOR ON/OFF] key to display the cursor. 2. Operate the trackball to position the cursor where desired. 3. Press the [WPT] key. The SAVE WAYPOINT window appears. Cursor SAVE WAYPOINT WAYPOINT NAME...
  • Page 79: Entering Waypoints By Latitude And Longitude Position

    5. WAYPOINT 5.1.3 Entering waypoints by latitude and longitude position 1. Press the [MENU] key to show the main menu. 2. Press the [1] key to show the WAYPOINTS LIST. Current page No. of pages Red cursor 1. WAYPOINTS LIST NAME LATITUDE LONGITUDE...
  • Page 80 5. WAYPOINT 3. Press the [WPT] key to show the waypoint edit window. Character cursor WAYPOINT NAME 000001 LATITUDE 43.483'N LONGITUDE 135 24.759'E MARK COLOR MARK SHAPE MARK DISPLAY 1. ON 2. OFF COORDINATE 1. LAT/LON 2. RNG/BRG 3. TD PRXMTY RADIUS 0.00 nm COMMENT _ _ _ _ _ _ _ _ _ _ _ _ _...
  • Page 81 5. WAYPOINT 10. Rotate the [ENTER] knob to select WAYPOINT NAME. 11. Operate the trackball to enter the waypoint name. (Max. six characters) a) Operate the trackball to select the first character. You can enter numeric data with the numeric keys. b) Press the [ENTER] knob.
  • Page 82: Entering Waypoints By Range And Bearing

    5. WAYPOINT 5.1.4 Entering waypoints by range and bearing This method is useful when you want to enter a waypoint by using range and bearing to a target found on a radar. 1. Press the [MENU] key to show the main menu. 2.
  • Page 83: Entering Waypoints By Loran A Or Loran C Lops

    5. WAYPOINT 5.1.5 Entering waypoints by Loran A or Loran C LOPs 1. Press the [MENU] key to show the main menu. 2. Press the [8] key to show the PLOTTER SETUP menu. 3. Rotate the [ENTER] knob to select TD DISPLAY. 8.
  • Page 84: Entering Waypoints By Decca Lops

    5. WAYPOINT 11. Use the numeric keys to enter the TD1 LORAN-C (or A). 12. Rotate the [ENTER] knob to select TD2 LORAN-C (or A). 13. Use the numeric keys to enter the TD2 LORAN-C (or A). 14. Follow from step 10 in of “5.1.3 Entering waypoints by longitude and latitude position.”...
  • Page 85: Editing Waypoint Data

    5. WAYPOINT Editing Waypoint Data You can edit waypoint data through the WAYPOINTS LIST. 1. Press the [MENU] key to show the main menu. 2. Press the [1] key to show the WAYPOINTS LIST. 3. Rotate the [ENTER] knob to select the waypoint you want to edit. 4.
  • Page 86: Erasing Individual Waypoints

    5. WAYPOINT Erasing Individual Waypoints Individual waypoints can be erased by the cursor or through the WAYPOINTS LIST. Erasing waypoints by the cursor 1. Press the [CURSOR ON/OFF] key to show the cursor. 2. Operate the trackball to place the cursor on the waypoint you want to erase. A flashing diamond mark appears over the waypoint when it is correctly selected.
  • Page 87: Searching Waypoints

    5. WAYPOINT Searching Waypoints You can search for a waypoint through the WAYPOINTS LIST. Searching by sorting 1. Press the [MENU] key to show the main menu. 2. Pres the [1] key to show the WAYPOINTS LIST. 3. Rotate the [ENTER] knob to select “SORT”. 4.
  • Page 88: Setting Ship's Speed For Ttg

    5. WAYPOINT Setting Ship’s Speed for TTG Calculation of TTG is based on ship’s speed data. This data can be set manually or automatically. 1. Press the [MENU] key to show the main menu. 2. Press the [1] key to show the WAYPOINTS LIST. 3.
  • Page 89: Displaying Waypoint Data

    5. WAYPOINT Displaying Waypoint Data You can show waypoint data on the plotter screen as follows: 1. Press the [CURSOR ON/OFF] key to show the cursor. 2. Operate the trackball to place the cursor on the waypoint for which you want to know its data.
  • Page 90: Changing Waypoint Mark Size (Navchart/ Furuno Only)

    5. WAYPOINT Changing Waypoint Mark Size (NAVchart/ FURUNO only) You may change the size of all waypoint marks to small or large, or turn them off. 1. Press the [MENU] key to show the main menu. 2. Press the [7] key to show the CHART SETUP menu.
  • Page 91: Route

    ROUTE Often a trip from one place to another involves several course changes, requiring a series of route points (waypoints) which you navigate to, one after another. The sequence of waypoints leading to the ultimate destination is called a route. Entering Routes You can store up to 200 routes and a route may consist of 35 points.
  • Page 92 6. ROUTE Current page No. of pages Red cursor 2. ROUTES LIST DIR: FOLLOW R O U T E N A M E C O M M E N T G O T O ( F O L L O W ) _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _...
  • Page 93 6. ROUTE Route name 000002 ROUTE LIST PAGE 1/2 WPT NAME LATITUDE LONGITUDE DISTANCE TTG ------ -- --.---'N --- --.---'E ---.--nm -----.-H ------ -- --.---'N --- --.---'E ---.--nm -----.-H ------ -- --.---'N --- --.---'E ---.--nm -----.-H ------ -- --.---'N --- --.---'E ---.--nm -----.-H ------ -- --.---'N --- --.---'E ---.--nm -----.-H...
  • Page 94: Creating Track-Based Routes

    6. ROUTE 6.1.2 Creating track-based routes You can create routes based on your ship’s track by entering waypoints at own ship’s position up to 35 points, manually or automatically. For automatic entry, you will need to set interval of time or distance. This feature is useful when you wish to retrace a track.
  • Page 95: Editing Routes

    6. ROUTE Editing Routes 6.2.1 Inserting waypoints Waypoints can be inserted in routes as follows: 1. Press the [MENU] key to show the main menu. 2. Press the [2] key to show the ROUTES LIST. 3. Rotate the [ENTER] knob to select the route in which you want to insert a waypoint.
  • Page 96: Erasing Routes

    6. ROUTE Erasing Routes 1. Press the [MENU] key to show the main menu. 2. Press the [2] key to show the ROUTES LIST. 3. Rotate the [ENTER] knob to select the route you want to erase. 4. Press the [CLEAR] key to show the following message. ROUTE NAME XXXXXX ROUTE NAME XXXXXX WILL BE DELETED.
  • Page 97: Navigation

    35 points), NEAR SERVICE or PORT SERVICE. (For NEAR SERVICE and PORT SERVICE, see page 7-5.) The PORT SERVICE is available for NAVchart/FURUNO specification. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu.
  • Page 98 1 POINT: Setting a single quick point as waypoint. 35 POINTS: Setting multiple quick points (up to 35) as a route. NEAR SERVICE, PORT SERVICE (NavChart /FURUNO only) : See page 7-5. 7. Press the [MENU] key several times to close the menu.
  • Page 99 7. NAVIGATION Navigating to a single quick waypoint 1. Referring to page 7-1 for the procedure, set GO TO METHOD to “1. 1POINT”. 2. Press the [DISP] key, and then select the PLOTTER NAV INFO 1 or PILOT NAV INFO 1 display. 3.
  • Page 100 7. NAVIGATION Navigating a quick route 1. Referring to page 7-1 for the procedure, set SET GO TO METHOD to “2. 35 POINT.” 2. Press the [DISP] key, and then select the PLOTTER NAV INFO 1 or PILOT NAV INFO 1 display. 3.
  • Page 101 7. NAVIGATION Navigating to ports, port service Some NavChart and C-MAP NT chart cards have a port service list which shows services available at ports or harbors. You can use the list to set destination as follows. 1. Referring to page 7-1 for the procedure, set SET TO GOTO METHOD to “3. NEAR SERVICE”...
  • Page 102 7. NAVIGATION NEAR SERVICE Select service mark desired with the [ENTER] knob, and then press the [ENTER] knob. Then, the display shows the locations of those services nearest you. (The figure below shows the location of a filling station in an area in southern Italy.) Use the cursor pad to place the “hand cursor”...
  • Page 103: Navigating To A Waypoint

    7. NAVIGATION Navigating to a Waypoint Existing waypoints can be set as destination using the following four methods: • Selecting a waypoint on the PLOTTER (or PILOT) NAV INFO 1 display • Selecting a waypoint from the WAYPOINT LIST • Selecting a waypoint from the history list •...
  • Page 104 7. NAVIGATION 5. Press the [MENU] key several times to close the menu. A light-blue line runs between destination selected and own ship’s position. Arrows on the line show the direction to follow. Range and bearing from own ship’s position to destination appear at the top of the screen. Selecting waypoint from the history list The latest five waypoints entered are saved to the history list.
  • Page 105 7. NAVIGATION Entering waypoint name This method is available only for waypoints having numeric names. 1. Press the [CURSOR ON/OFF] key to turn off the cursor. 2. Press the [GOTO] key to show the following window. Last-entered waypoint GOTO WAYPOINT 00000 WAYPOINT COMMENT 000005...
  • Page 106: Following A Route

    7. NAVIGATION Following a Route Setting a route as destination 1. Press the [MENU] key to show the main menu. 2. Press the [2] key to show the ROUTES LIST. 3. Rotate the [ENTER] knob to select a route. 4. Press the [CURSOR ON/OFF] key to switch the direction to follow if necessary.
  • Page 107 7. NAVIGATION Skipping route waypoints In some instances you may want to “skip” waypoints while following a route. In the figure below, for example, the vessel has decided to navigate from waypoint 05 to 03, skipping waypoint 04. Waypoint 1 Waypoint 2 PORT 1 Waypoint 3...
  • Page 108: Canceling Navigation

    7. NAVIGATION Switching waypoint When you arrive to a waypoint on a route, you can switch to the next waypoint two ways: PERPENDICULAR or ARRIVAL CIRCLE. PERPENDICULAR: Automatically switches the TO waypoint when the boat enters the arrival alarm range or the boat passes an imaginary perpendicular line passing through the center of the destination waypoint.
  • Page 109: Alarms

    ALARMS There are 12 alarms which generate both audible and visual alarms: Arrival Alarm, Anchor Watch Alarm, XTE Alarm, Border Alarm, Proximity Alarm, Speed Alarm, Trip Log Alarm, Temperature Alarm, Shear Alarm, Bottom Alarm, Fish Alarm and Fish Alarm (B/L). When an alarm setting is violated again, the buzzer sounds and the speaker icon ) and type of alarm appear.
  • Page 110: Audio Alarm On/Off

    8. ALARMS Audio Alarm On/Off The audio alarm sounds whenever an alarm setting is violated. You can enable or disable the audio alarm as follows: 1. Press the [MENU] key to show the main menu. 2. Press the [6] key to show the ALARMS SETUP menu. 6.
  • Page 111: Arrival Alarm/Anchor Watch Alarm

    8. ALARMS Arrival Alarm/Anchor Watch Alarm The arrival alarm informs you that your boat is approaching a destination waypoint. The area that defines an arrival zone is that of a circle which you approach from the outside of the circle. The alarm will be released if your boat enters the circle.
  • Page 112: Xte (Cross Track Error) Alarm/Border Alarm

    8. ALARMS XTE (Cross Track Error) Alarm/Border Alarm The XTE alarm warns you when your boat is off its intended course. When the XTE alarm is active, two red dashed lines mark the XTE alarm area. Destination Start waypoint point Own ship's Alarm setting position...
  • Page 113: Proximity Alarm

    8. ALARMS Proximity Alarm The proximity alarm alerts you when your vessel nears a waypoint by the distance set for that waypoint on the waypoints list. The distance is called the proximity alarm radius. You can globally activate or deactivate the proximity alarm here.
  • Page 114: Speed Alarm

    8. ALARMS Speed Alarm The speed alarm warns you when your boat’s speed is within or over the speed range set. 1. Press the [MENU] key to show the main menu. 2. Press the [6] key to show the ALARMS SETUP menu. 3.
  • Page 115: Temperature Alarm

    8. ALARMS Temperature Alarm Note: This alarm requires water temperature data. There are two types of water temperature alarms: INSIDE and OUT. The INSIDE alarm sounds when the water temperature is within the range set, and the OUT alarm sounds when the water temperature is higher or lower than the range set. 1.
  • Page 116: Bottom Alarm

    8. ALARMS Bottom Alarm The bottom alarm sounds when the bottom echo is within the alarm range set. To activate the bottom alarm the depth must be displayed. 1. Press the [MENU] key to show the main menu. 2. Press the [6] key to show the ALARMS SETUP menu. 3.
  • Page 117: Customizing Your Unit

    SELECT THE ITEM OF EACH MENU BY TRACKBALL. BUILDING/FACILITY 1. ON 2. OFF LANDMARKS 1. ON 2. OFF CHART CARD INFO 1. ON 2. OFF NavChart /FURUNO OTHER SYMBOLS 1. ON 2. OFF 1. MULTIPLE 2. SINGLE COMPLEX OBJECT ICONS 1. BASIC 2. DETAILED INFORMATION LEVEL TURN KNOB TO SELECT MENU.
  • Page 118 9. CUSTOMIZING YOUR UNIT 4. Press the [1] key to select “1. YES.” The plotter screen appears with the following window. 1. CURSOR 2. LAT/LON 3. DELTA L/L 4. CANCEL OFFSET METHOD TURN KNOB TO SELECT OFFSET METHOD. PRESS KNOB TO CANCEL CHART POSITION OFFSET. Position offset window 5.
  • Page 119 9. CUSTOMIZING YOUR UNIT 3. DELTA L/L For this method, pre-calculate the error on a nautical chart. The position offset window changes as below. 1. CURSOR 2. LAT/LON 3. DELTA L/L 4. CANCEL OFFSET METHOD LATITUDE 00°00.000' N LONGITUDE 000°00.000' E TURN KNOB TO SELECT OFFSET METHOD.
  • Page 120: Chart Setup Menu Items Description

    SELECT THE ITEM OF EACH MENU BY TRACKBALL. BUILDING/FACILITY 1. ON 2. OFF LANDMARKS 1. ON 2. OFF CHART CARD INFO 1. ON 2. OFF NavChart /FURUNO OTHER SYMBOLS 1. ON 2. OFF 1. MULTIPLE 2. SINGLE COMPLEX OBJECT ICONS 1. BASIC 2. DETAILED INFORMATION LEVEL TURN KNOB TO SELECT MENU.
  • Page 121 BACKGROUND Turns background on or off and selects a color for background from among 16 colors. NAV AIDS Turns navigation data on NavChart, lighthouse data on FURUNO charts on or off. LIGHTHOUSES Turns lighthouse viewing sector on or off. OTHER SYMBOLS...
  • Page 122 9. CUSTOMIZING YOUR UNIT C-MAP NT specification OFFSET CHART POSITION See paragraph 9.1. WAYPOINTS Turns waypoints on/off. WAYPOINTS NAME Turns waypoint name on/off on the PLOTTER (or PILOT) NAV INFO 1 display. LAND NAME Turns place names on/off. LAT/LON GRID Turns lat/lon grid on/off.
  • Page 123: Contour Lines Setup Menu

    SELECT THE ITEM OF EACH MENU BY TRACKBALL. SELECT THE ITEM OF EACH MENU BY TRACKBALL. C-MAP NT NavChart /FURUNO Chart setup menu 4. Rotate the [ENTER] knob to select CONTOUR LINES, and then press the [1] key to select “1. ON.”...
  • Page 124: Plotter Setup Menu

    9. CUSTOMIZING YOUR UNIT PLOTTER SETUP Menu The PLOTTER SETUP menu mainly sets up the Loran (Decca) TD display. (For panel dimmer and hue, see section 1.4.) 9.2.1 Setting TD display To display own ship’s position in TDs in the data window, follow the procedure below.
  • Page 125 9. CUSTOMIZING YOUR UNIT 5. If necessary, rotate the [ENTER] knob to select CORRECTION 1 to enter offset. Use the numeric keys to enter position offset, and then press the [ENTER] knob. Use the [CURSOR ON/OFF] key to switch from “+” to “-” and vice versa. 6.
  • Page 126: Resetting Trip Distance

    9. CUSTOMIZING YOUR UNIT 9.2.2 Resetting trip distance You can reset trip distance to “0.” The trip distance is shown in the NAV INFO window. (See paragraph 9.6.2.) 1. Press the [MENU] key to show the main menu. 2. Pres the [8] key to show the PLOTTER SETUP menu. 3.
  • Page 127 9. CUSTOMIZING YOUR UNIT PLOTTER RANGE SETUP 0.125 1. ON 2. OFF 0.25 1.ON 2. OFF 0.50 1. ON 2. OFF 0.75 1. ON 2. OFF 1.00 1. ON 2. OFF 1.50 1. ON 2. OFF 2.00 1. ON 2. OFF 3.00 1.
  • Page 128: Display Setup Menu

    9. CUSTOMIZING YOUR UNIT DISPLAY SETUP Menu The DISPLAY SETUP menu contains items for setting up the display. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 0. SYSTEM SETUP 1.
  • Page 129 9. CUSTOMIZING YOUR UNIT 0-1. DISPLAY SETUP NEXT PAGE LANGUAGE ENGLISH KEY BEEP 1. ON 2. OFF SPEED SOURCE 1. INT GPS 2. NMEA SOG 3. NMEA STW 4. INTERNAL E/S NMEA SPEED CALIB +00% (-50 +50%) 1. NMEA 2. INTERNAL E/S TEMPERATURE SOURCE NMEA TEMP CALIB +000.00 ft (-15 +100 ft)
  • Page 130 9. CUSTOMIZING YOUR UNIT NMEA TEMP CALIB You may apply an offset to NMEA water temperature data. For details, see the installation manual. DEPTH SOURCE Selects source of depth from NMEA or INTERNAL E/S. For details, see the installation manual. NMEA DEPTH CALIB You can apply an offset to NMEA depth data.
  • Page 131 9. CUSTOMIZING YOUR UNIT MAGNETIC VARIATION The location of the magnetic north pole is different from the geographical north pole. This causes a difference between the true and magnetic north location. This difference is called magnetic variation, and varies with respect to the observation point on earth.
  • Page 132 9. CUSTOMIZING YOUR UNIT SET GOTO METHOD Selects the method by which to navigate to a quick point from among 1 POINT, 35 POINTS, NEAR SERVICE and PORT SERVICE. (See paragraph 7.1.) RANGE/SCALE Selects the method how to show the display width, RANGE or SCALE. SCALE DISPLAY Turns the scale on or off in the PLOTTER (or PILOT) display.
  • Page 133 9. CUSTOMIZING YOUR UNIT MARK STATUS Turns the mark data on or off. When ON is selected, place the cursor on a mark to show the mark data box. OWN SHIP’S MARK Selects own ship’s mark size from among LARGE, SMALL or SHIP. “SHIP”...
  • Page 134: Navigator Setup Menu

    [ON]: Redraw the set course from the point where automatic operation was restored. [OFF]: Do not redraw the set course. NOTE: This function is available with a FURUNO Autopilot. See the Operator’s manual of the Autopilot for details. DISPLAY BRILLIANCE [HIGH] is brighter than [LOW] when the briliance is between 1 and 7.
  • Page 135 9. CUSTOMIZING YOUR UNIT LOCAL TIME (INT GPS) GPS uses UTC time. If you would rather use local time, key in the time difference between it and UTC time. Use the [CURSOR ON/OFF] key to switch from “+” to “-” and vice versa. The setting range is -13:30 to +13.30. LOCAL TIME (EXT NAV) If the NMEA time data fed from external equipment is wrong and cannot be corrected at the external equipment, enter an offset here to correct it.
  • Page 136 9. CUSTOMIZING YOUR UNIT LATITUDE OFFSET, LONGITUDE OFFSET GPS-generated position may be off by some seconds because of various factors. In this case, you can apply an offset to GPS position to refine position accuracy. Calculate the error on a nautical chart. 1.
  • Page 137 9. CUSTOMIZING YOUR UNIT DGPS/WAAS ALARM This alarm alerts you (by audible and visual alarms) when the WAAS or DGPS signal is lost. YES: Alarm sounds when the position fixing method is switched from WAAS to DGPS or vice versa. NO: Alarm sounds once when WAAS or DGPS signal is lost.
  • Page 138: Programmable Keys & Remote Controller Setup Menu

    9. CUSTOMIZING YOUR UNIT PROGRAMMABLE KEYS & REMOTE CONTROLLER SETUP Menu This paragraph shows how to program keys and the remote controller (option). 9.5.1 Programmable key setup The [PROG] key provides one-touch execution of desired function. Further, the [SHIFT], [RANGE], [GAIN] and [VRM] keys can also be programmed for other functions.
  • Page 139 9. CUSTOMIZING YOUR UNIT 0-3. PROGRAMMABLE KEYS & REMOTE CONTROLLER SETUP PROGRAMMABLE KEYS SETUP WAYPOINTS LIST SHIFT KEY SETUP E/S SHIFT RANGE KEY SETUP E/S RANGE GAIN KEY SETUP E/S GAIN VRM KEY SETUP REMOTE CONTROLLER KEY SETUP SAVE/MOB KEY REMOTE CONTROLLER KEY 2 SETUP PRES KNOB TO ENTER REMOTE CONTROLLER KEY 3 SETUP...
  • Page 140 9. CUSTOMIZING YOUR UNIT Function keys Menu item Function WAYPOINTS LIST Shows the WAYPOINTS LIST. ROUTES LIST Shows the ROUTES LIST. DISP MEMORY CARD Shows the DISPLAY DATA FROM MEMORY CARD menu appears. DISP INT MEMORY Shows the DISPLAY DATA FROM INTERNAL MEMORY menu.
  • Page 141: Remote Controller (Option) Setup

    9. CUSTOMIZING YOUR UNIT 9.5.2 Remote controller (option) setup The keys of the optional remote controller can be programmed as below. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3.
  • Page 142 9. CUSTOMIZING YOUR UNIT Function keys for remote controller Menu items Functions SAVE/MOB KEY Same as [SAVE/MOB] key on the display unit WAYYPOINT KEY Enters waypoint under the youngest empty waypoint number not used. GOTO KEY Same as [GOTO] key on the display unit. DISPLAY MODE KEY Same as [DISP] key on the display unit.
  • Page 143: Display Modes & Nav Data Window Setup Menu

    9. CUSTOMIZING YOUR UNIT DISPLAY MODES & NAV DATA WINDOW SETUP Menu This menu sets up the DISPLAY MODE and NAVIGATION DATA screens. 9.6.1 Setting the DISPLAY MODE screen The DISPLAY MODE screen appears when pressing the [DISP] key and it is used to choose a display mode.
  • Page 144 9. CUSTOMIZING YOUR UNIT 0-4-1. DISPLAY MODES SETUP 2. PILOT 3. PLOTTER 1. PLOTTER NAV INFO 2 E/S DUAL 4. PLOTTER 5. PLOTTER 6. E/S DUAL E/S 50 kHz E/S 200 k 7. E/S 50 kHz 8. E/S 200 k 9.
  • Page 145 9. CUSTOMIZING YOUR UNIT 0-4-1. PLOTTER MODES SETUP PLOTTER PLOTTER WITH NAV INFORMATION 1 PLOTTER WITH NAV INFORMATION 2 VIDEO PILOT VIDEO PILOT WITH NAV INFORMATION 1 VIDEO PILOT WITH NAV INFORMATION 2 COMPASS + PLOTTER COMPASS + PLOTTER WITH NAV INFORMATION 1 COMPASS + PLOTTER WITH NAV INFORMATION 2 COMPASS + VIDEO PILOT COMPASS + VIDEO PILOT WITH NAV INFORMATION 1...
  • Page 146: Setting The Navigation Data Window

    9. CUSTOMIZING YOUR UNIT 9.6.2 Setting the navigation data window The navigation data window appears at the top of the PLOTTER (or PILOT) NAV INFO 1 display and PLOTTER (or PILOT) NV INFO 2 display. You may select the data to display and where to display it as follows: 1.
  • Page 147 9. CUSTOMIZING YOUR UNIT 0-4-2. NAVIGATION DATA WINDOW SETUP NEXT PAGE OWN SHIP POSITION LAT/LON OWN SHIP POSITION TD LORAN-A OWN SHIP POSITION TD LORAN-C OWN SHIP POSITION TD DECCA CURSOR POSITION LAT/LON CURSOR POSITION TD LORAN-A CURSOR POSITION TD LORAN-C CURSOR POSITION TD DECCA OWN SHIP/CURSOR POSITION LAT/LON OWN SHIP/CURSOR POSITION TD LORAN-A...
  • Page 148 9. CUSTOMIZING YOUR UNIT Available data Data Large column Middle column Small column OWN SHIP POSIITON OWN SHIP POSITION TD LORAN-A OWN SHIP POSITION LORAN-C OWN SHIPOSITION TD DECCA CURSOR POSIITON LAT/LON CURSOR POSIITON TD LORAN-A CURSOR POSIITON TD LORAN-C CURSOR POSIITON TD DECCA OWN SHIP/CURSOR POSIITON LAT/LON OWN SHIP/CURSOR POSIITON TD...
  • Page 149 9. CUSTOMIZING YOUR UNIT TRIP LOG ODOMETER DEPTH TEMPERATURE DATE TIME OWN SHIP POSITION (FOR JAPANESE) Not used. CURSOR POSITION (FOR JAPANESE) Not used. OWN SHIP/CURSOR POSITION (FOR Not used. JAPANESE) SHIP’S TRACK PLOTTING INTERVAL SCALE GPS STATUS ALARM *: When turning the cursor on, the data for cursor is shown. (If turned off, the data for own ship’s position appears.) 9-33...
  • Page 150: I/O Port Setup Menu

    9. CUSTOMIZING YOUR UNIT I/O PORT SETUP Menu This menu sets up the I/O ports, and should be done at the installation. Note that the data transfer between this unit and external equipment may be wrong after changing this menu settings. Be sure the ports are correctly set. Improper setting may prevent proper transfer of data.
  • Page 151 9. CUSTOMIZING YOUR UNIT NMEA FORMAT Select NMEA0183 version 1.5 or 2.0 depending on the navigator connected. TLL OUTPUT Select ON to output L/L data to the navigator connected at the moment a mark is entered. L/L FORMAT Selects the number of minute places to shown in latitude and longitude position, from hundredth, thousandth or ten thousandth.
  • Page 152 9. CUSTOMIZING YOUR UNIT AAM: Arrival alarm APB: Autopilot sentence (XTE, XTE direction, arrival radius, bearing and destination from origin to destination) BOD: Bearing origin to destination BWR: Bearing and distance to waypoint (rhumb line) BWC: Bearing and distance to waypoint (great circle) DPT: Depth (only for Version 2.0) DBT: Depth below transducer (only for Version 1.5) GGA: GPS fix data (UTC of position, L/L, receiving status,...
  • Page 153: Test & Memory Clear Menu

    The equipment cannot be operated unless the correct password is entered, at the power is on of the equipment. Do not forget the password. If you forget the password, contact a FURUNO agent or dealer for advice. (The serviceman will restore default settings, all waypoints and marks are erased.) 1.
  • Page 154 9. CUSTOMIZING YOUR UNIT 4. Press the [6] key to show the password window. A B C D E F G H I J K L M N O P Q R S T U V W X Y Z , - ! ? / &...
  • Page 155: Removing The Password

    9. CUSTOMIZING YOUR UNIT 9.8.2 Removing the password To remove the password, do the following: 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3. Press the [6] key to show the TEST & MEMORY CLEAR menu. 4.
  • Page 156 9. CUSTOMIZING YOUR UNIT This page is intentionally left blank. 9-40...
  • Page 157: Recording & Playing Back Data

    10. RECORDING & PLAYING BACK DATA This chapter provides information necessary for recording and playing back data, and uploading and downloading data to (from) a PC. 10.1 Recording Data Data can be recorded in the “working memory.” The working memory stores data such as position, marks, lines, waypoints.
  • Page 158: Memory Card Operation

    10. RECORDING & PLAYING BACK DATA 10.2 Memory Card Operation 10.2.1 Formatting memory cards Before you can use a memory card, it must be formatted. Formatting prepares the card for use with the system. To format a card, follow the procedure below. Note: Formatting a memory card erases all data from the card.
  • Page 159 10. RECORDING & PLAYING BACK DATA 3-5. FORMAT MEMORY CARD FORMAT MEMORY CARD 1. YES 2. NO SELECT "YES" BY TRACKBALL TO START THE FORMAT. Format memory card menu 7. Press the [1] key to select “1. YES.” The following message appears. START FORMATTING MEMORY CARD.
  • Page 160: Saving Data To A Memory Card

    10. RECORDING & PLAYING BACK DATA 10.2.2 Saving data to a memory card You can save the data in the working memory (tracks, marks/lines, waypoints/routes data) to a memory card. There are two methods to save data: save data to a new file or save it to an existing file in which the previous data is written over.
  • Page 161 10. RECORDING & PLAYING BACK DATA 10. Operate the trackball to select “END”, and then press the [ENTER] knob. The message “NOW SAVING DATA TO MEMORY CARD. DO NOT TURN OFF DISPLAY UNIT UNTIL COMPLETED.” appears. When saving is completed, “COMPLETED SAVING DATA. PUSH ENTER KNOB TO CONTINUE.”...
  • Page 162: Displaying Data From A Memory Card

    10. RECORDING & PLAYING BACK DATA 10.2.3 Displaying data from a memory card Tracks and marks in a memory card can be displayed on the screen as follows. 1. Insert a memory card into the left slot. 2. Press the [MENU] key to show the main menu. 3.
  • Page 163: Playing Back Data From A Memory Card

    10. RECORDING & PLAYING BACK DATA 10.2.4 Playing back data from a memory card Files stored on a memory card can be loaded to the working memory and displayed on the screen. This is useful for analyzing data. However, waypoints/routes and setting data will be replaced with played back ones. For that reason, you may want to record the current display before replaying data.
  • Page 164: Deleting Files

    10. RECORDING & PLAYING BACK DATA Note 1: To escape, press the [CLEAR] key instead of the [ENTER] knob. Note 2: Loaded and current data are processed as follows: Tracks: Since loaded track data is added to internal track, oldest track will be erased when the track memory capacity is exceeded.
  • Page 165: Automatic Backup Function

    10. RECORDING & PLAYING BACK DATA 10.3 Automatic Backup Function Your unit can backup data (tracks, marks/lines, waypoints/route and setting data) automatically when turning the power on. There are two backup methods: backup by a memory card and backup by the internal memory.
  • Page 166: Backup By Internal Memory

    10. RECORDING & PLAYING BACK DATA 10.3.2 Backup to internal memory 1. Press the [MENU] key to show the main menu. 2. Press the [3] key to show the MEMORY CARD OPERATIONS & DATA TRANSFER menu. 3. Press the [6] key to show the AUTO BACKUP menu. 4.
  • Page 167: Internal Memory

    10. RECORDING & PLAYING BACK DATA 10.4 Internal Memory Your unit has five internal memories in which to store data. Data are saved and replayed between the working memory and internal memory. 10.4.1 Saving data to internal memory Data in the working memory can be saved to the internal memories. The total number of points for tracks, marks and lines is 16,000.
  • Page 168: Displaying Tracks And Marks Stored In The Internal Memory

    10. RECORDING & PLAYING BACK DATA 8. Press the [1] key to select “1. YES.” When there are data in a memory block selected, the following window appears. Press the [ENTER] knob to continue. ALL TRACKS, MARKS, WPTS & ROUTES WILL BE DELETED. ARE YOU SURE? YES ...
  • Page 169 10. RECORDING & PLAYING BACK DATA 3-7. DISPLAY DATA FROM INTERNAL MEMORY BLOCK ITEM NUMBER DISPLAY BLOCK-1 TRACKS 3,246 NO MARKS BLOCK-2 TRACKS MARKS BLOCK-3 TRACKS MARKS BLOCK-4 TRACKS MARKS BLOCK-5 TRACKS MARKS TURN KNOB TO SELECT MENU AND PRESS KNOB TO DISPLAY DATA.
  • Page 170: Playing Back Data From The Internal Memory

    10. RECORDING & PLAYING BACK DATA 10.4.3 Playing back data from the internal memory Data in the internal memory can be loaded to the working memory and played back on the screen. However, loaded waypoint/route and setting data will replace current data. For that reason, you may want to record the current display before replaying data.
  • Page 171: Uploading, Downloading Data

    10. RECORDING & PLAYING BACK DATA 10.5 Uploading, Downloading Data You can upload/download mark, line, waypoint (in alphabetical order) and route (in numerical order) from/to a PC to the working memory, through the PC/NMEA IN port at the rear of the display unit. To upload/download, use the “Hyper ®...
  • Page 172 10. RECORDING & PLAYING BACK DATA 5. To download mark/line data, rotate the [ENTER] knob to select MARKS & LINES of TRANSFER TO PC. 6. Press the [1] key to select “1. YES.” 7. To download waypoint/route data, rotate the [ENTER] knob to select WAYPOINTS &...
  • Page 173: Uploading Data

    10. RECORDING & PLAYING BACK DATA 10.5.2 Uploading data Data in the PC can be uploaded to the working memory. Note: When waypoint or route data are uploaded, all data in the internal memory will be replaced with the uploaded data. 1.
  • Page 174 10. RECORDING & PLAYING BACK DATA Waypoint data format $PFEC, GPwpl, llll.llll, a, yyyyy.yyy, a, c----c, c, c----c, a <CR><LF> Waypoint data format 1: Waypoint latitude 2: N/S 3: Waypoint longitude 4: E/W 5: Waypoint name (Number of characters is fixed 6 and space code is placed when the number of characters are less than 6.) 6: Waypoint color 7.
  • Page 175 10. RECORDING & PLAYING BACK DATA Route data menu $GPRTE, x, x, a, ccc, c----c, c----c, ... , c----c <CR><LF> 1 2 3 Route comment format 1: Number of sentences required for one complete route data (1 to 4). See Note 2: Number of sentences currently used (1 to 4) 3: Message mode (Always set to C) 4: Route No.
  • Page 176 10. RECORDING & PLAYING BACK DATA This page is intentionally left blank. 10-20...
  • Page 177: 11. Video Sounder Operation

    11. VIDEO SOUNDER OPERATION 11.1 Principle of Operation The video sounder determines the distance between its transducer and underwater objects such as fish, lake bottom or seabed and displays the results on screen. It does this by utilizing the fact that an ultrasonic wave transmitted through water travels at a nearly constant speed of 4800 feet (1500 meters) per second.
  • Page 178: Sounder Displays

    11. VIDEO SOUNDER OPERATION 11.2 Sounder Displays There are nine display modes from which to choose: single frequency, dual-frequency, marker zoom, bottom zoom, bottom lock, bottom discrimination, A-scope, Mix display and plotter/sounder display. For Mix display, see paragraph 11.2.8. You may select a display as follows. 1.
  • Page 179: Dual-Frequency Display

    11. VIDEO SOUNDER OPERATION Auto mode Replay picture Ship's speed Noise limiter Icons Water temperature FISH Alarm 10.0 kt NL1 AUTO C REPLAY °C Minute marker Zero line 1'50" Elapsed time Depth of VRM 17.6 Color bar Alarm marker Water temp. graph Fish echo Temp.
  • Page 180: Marker-Zoom Display (50 Khz Or 200 Khz)

    11. VIDEO SOUNDER OPERATION 11.2.3 Marker-zoom display (50 kHz or 200 kHz) The marker-zoom display expands a selected area of the normal sounder picture to full vertical size of the screen on the left-half window. You may specify the portion to expand by operating the VRM (Variable Range Marker). The area between the VRM and zoom marker is expanded.
  • Page 181: Bottom-Lock Display (50 Khz Or 200 Khz)

    11. VIDEO SOUNDER OPERATION 11.2.5 Bottom-lock display (50 kHz or 200 kHz) The bottom-lock display provides a compressed normal picture on the right half of the screen and a 3 or 6 meters (10 or 20 feet) wide layer in contact with the bottom is expanded onto the left half of the screen.
  • Page 182: A-Scope Display (Single Display Only)

    11. VIDEO SOUNDER OPERATION 11.2.7 A-scope display (Single display only) The A-scope display, available in all modes, shows echoes at each transmission with amplitudes and tones proportional to their intensities, on the right 1/3 of the screen. It is useful for estimating fish species and seabed composition. 10.0 kt °C AUTO C...
  • Page 183: Mix Display

    11. VIDEO SOUNDER OPERATION 11.2.8 Mix display This mode compares echo intensity between low and high frequencies, and displays echoes from tiny fish in discriminative colors. This is done by utilizing the fact that tiny fish return a stronger echo against a high frequency rather than a low frequency.
  • Page 184: Plotter (Or Pilot)/Sounder Display

    11. VIDEO SOUNDER OPERATION 11.2.9 Plotter (or Pilot)/sounder display This display provides the plotter display on the upper half of the screen and the normal sounder display on the bottom half (or 2/3 of screen: plotter, 1/3: sounder). It is useful for searching fish schools at cruising speed. Note that vertical division is also available.
  • Page 185: Automatic Sounder Operation

    11. VIDEO SOUNDER OPERATION 11.3 Automatic Sounder Operation Automatic sounder operation is useful when you are preoccupied with other tasks and do not have the time to adjust the display. The automatic sounder function automatically selects the proper gain, range scale and clutter suppression level according to depth.
  • Page 186 11. VIDEO SOUNDER OPERATION How to enable automatic sounder operation 1. Press the [MENU] key to show the main menu. 2. Press the [9] key to show the ECHO SOUNDER SETUP menu. 9. ECHO SOUNDER SETUP 1. AUTO MODE 2. NOISE LIMITER 3.
  • Page 187 11. VIDEO SOUNDER OPERATION Offsetting the basic range The basic range in the AUTO mode can be offset. This is useful for watching the bottom in detail. 1. Press the [RANGE] key to show the ECHO SOUNDER RANGE window. ECHO SOUNDER RANGE Echo sounder range window 2.
  • Page 188: Manual Sounder Operation

    11. VIDEO SOUNDER OPERATION 11.4 Manual Sounder Operation Manual operation is useful for observing fish schools and bottom using fixed gain setting. 11.4.1 Selecting the manual mode 1. Press the [MENU] key to show the main menu. 2. Press the [9] key to show the ECHO SOUNDER menu. 3.
  • Page 189: Selecting Display Range

    11. VIDEO SOUNDER OPERATION 11.4.2 Selecting display range The basic range may be selected with the [RANGE] key, from the eight ranges shown in the illustration below. (These eight ranges may be programmed as desired. For details, see paragraph 11.15.) 1.
  • Page 190: Shifting The Basic Range

    11. VIDEO SOUNDER OPERATION 11.4.3 Shifting the basic range The shift function determines the start depth of the picture. Start depth (shift) is shown at the top of the screen. Shift Basic range Principle of shift Note: This function is not available when the AUTO mode is on. 1.
  • Page 191: Adjusting Gain

    11. VIDEO SOUNDER OPERATION 11.4.4 Adjusting gain Adjust the sensitivity of the receiver so excessive noise just disappears from the screen. CAUTION Use the proper gain setting. Incorrect gain may produce wrong depth indication, possibly resulting in a dangerous situation. Gain too high Gain proper Gain too low...
  • Page 192: Measuring Depth, Time

    11. VIDEO SOUNDER OPERATION 11.5 Measuring Depth, Time The VRM measures the depth, and the time marker measures time. ● For measuring depth, roll the trackball in upward-downward direction to shift the VRM. ● For measuring time, roll the trackball in left-right direction to move the time marker to measure the elapsed time.
  • Page 193 11. VIDEO SOUNDER OPERATION FISH Track cursor 000001 0.3nm GPS2D WGS84 10.0 kt °C AUTO C 1'50" 30.0 48.6 Track cursor OFF: Trackball is available on plotter screen. Track cursor ON: Trackball is available on sounder screen. Track cursor b) Operate the trackball to place the time marker on the fish school desired, and then press the appropriate numeric key among 1-7 to mark the location of the fish school on the plotter display.
  • Page 194: Entering Mark On The Display

    11. VIDEO SOUNDER OPERATION 11.6 Entering Mark on the Display You can mark on the plotter (or pilot) display through the sounder display. ● Press appropriate numeric key among 1 through 7 at the moment a fish school, etc. appears on the sounder screen. The sequence is as below depending on the display in use.
  • Page 195: Reducing Interference

    11. VIDEO SOUNDER OPERATION 11.7 Reducing Interference Interference from other acoustic equipment operating nearby or other electronic equipment on your boat may show itself on the display as shown below. Interference from Electrical interference other sounder Types of interference To reduce interference, do the following: 1.
  • Page 196: Reducing Low-Level Noise

    11. VIDEO SOUNDER OPERATION 11.8 Reducing Low-Level Noise Dots (light-blue) may appear over most of the screen. This is mainly due to sediment in the water or noise. This noise can be suppressed. Appearance of low-level noise Note: Clutter cannot be adjusted in the AUTO mode. 1.
  • Page 197: White Marker

    11. VIDEO SOUNDER OPERATION 11.9 White Marker The white marker functions to display a particular echo in white. For example, you may want to display the bottom echo in white to discriminate fish echoes near the bottom. 1. Press the [MENU] key to show the main menu. 2.
  • Page 198: 11.10 Display Colors

    11. VIDEO SOUNDER OPERATION 11.10 Display Colors You can select the number of colors and background color to use as follows: 1. Press the [MENU] key to show the main menu. 2. Press the [9] key to show the ECHO SOUNDER SETUP menu. 3.
  • Page 199: 11.11 Customizing Colors

    11. VIDEO SOUNDER OPERATION 11.11 Customizing Colors In addition to the standard and factory programmed color sets, the user may set and store nine sets of display colors and recall them from the HUE window. 1. Press the [MENU] key to show the main menu. 2.
  • Page 200: 11.12 Erasing Weak Echoes

    11. VIDEO SOUNDER OPERATION 10. Press the [ENTER] knob. The color changed at steps 8 and 9 is entered to the color bar. 11. Repeat steps 6 through 10 to change other color. 12. Press the [MENU] key several times to close the menu. Note: To restore the colors to the default setting: a) Open the USER COLOR SETUP menu.
  • Page 201: 11.13 Picture Advance Speed

    11. VIDEO SOUNDER OPERATION 11.13 Picture Advance Speed The picture advance speed determines how quickly the vertical scan lines run across the screen. When selecting a picture advance speed, keep in mind that a fast advance speed will expand the size of the fish school horizontally on the screen and a slow advance speed will contact it.
  • Page 202: 11.14 Reviewing Past Picture

    11. VIDEO SOUNDER OPERATION 11.14 Reviewing Past Picture One past picture can be reviewed. Setting up to display past picture In the factory setting, the past picture cannot be displayed. To display, do the following. 1. Press the [MENU] key to show the main menu. 2.
  • Page 203: 11.15 Alarms

    11. VIDEO SOUNDER OPERATION Reviewing the past picture This feature is only available with the single frequency display. 1. Press the [ENTER] knob. The picture freezes, and “REPLAY” appears at the top of the screen. Depending on your selection on menu, the picture is shown as below. PLAY: Rotate the [ENTER] knob counterclockwise to scroll the past picture.
  • Page 204: 11.15.1 Audio Alarm On/Off

    11. VIDEO SOUNDER OPERATION 11.15.1 Audio alarm on/off The audio alarm sounds whenever an alarm setting is violated. You can enable or disable the audio alarm. 1. Press the [MENU] key to show the main menu. 2. Press the [6] key to show the ALARMS SETUP menu. 6.
  • Page 205: 11.15.2 Fish Alarm

    11. VIDEO SOUNDER OPERATION 11.15.2 Fish alarm The fish alarm sounds when a fish echo is within the preset alarm range. The depth at which fish live depends on species season and time of the day. The fish alarm can alert you when fish echoes are within a certain depth. Note that the sensitivity of the fish alarm can be set on the ECHO SOUNDER SYSTEM SETUP menu.
  • Page 206: Fish Alarm (B/L)

    11. VIDEO SOUNDER OPERATION 11.15.3 Fish alarm (B/L) The bottom-lock fish alarm sounds when a fish echo is within a predetermined distance from the bottom. This alarm is available for the bottom-lock and bottom discrimination displays. This alarm is useful to detect bottom fishes. Note that the sensitivity of the fish alarm can be set on the ECHO SOUNDER SYSTEM SETUP menu.
  • Page 207: 11.16 Programmable Key Setup

    11. VIDEO SOUNDER OPERATION 11.16 Programmable Key Setup The programmable key ([PROG] key) provides one-touch execution of desired function. Also, the [SHIFT], [RANGE], [GAIN] and [VRM] keys can be programmed for other functions. The default programs for these keys settings are as shown in the table below.
  • Page 208 11. VIDEO SOUNDER OPERATION 6. Rotate the [ENTER] knob to select the function, and then press the [ENTER] knob. Note that the function of “E/S GAIN” is available for the [GAIN] key only. 7. Press the [MENU] key several times to close the menu. Function keys Menu item Function...
  • Page 209: 11.17 Setting The Display Mode Screen

    11. VIDEO SOUNDER OPERATION 11.17 Setting the DISPLAY MODE Screen The DISPLAY MODE screen appears when pressing the [DISP] key. Display type and order can be arranged as below. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3.
  • Page 210 11. VIDEO SOUNDER OPERATION 0-4-1. ECHO SOUNDER 50/200 kHz DISPLAY MODES SETUP 0-4-1. ECHO SOUNDER 50 kHz DISPLAY MODES SETUP PAGE 1/2 GO TO 1/2 PAGE OF E/S 50/200 kHz DISPLAY MODES SETUP GOTO 2/2 PAGE OF E/S 50 kHz DISPLAY MODES SETUP VERTICAL - E/S 50/200 kHz E/S 50 kHz HORIZONTAL - E/S 50/200 kHz...
  • Page 211: 11.18 Echo Sounder System Setup Menu

    11. VIDEO SOUNDER OPERATION 11.18 ECHO SOUNDER SYSTEM SETUP Menu The ECHO SOUNDER SYSTEM SETUP menu sets up the sounder section. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3.
  • Page 212 11. VIDEO SOUNDER OPERATION FISH ALARM LEVEL Sets the alarm sensitivity, that is, the minimum echo strength which will trigger the fish alarms. HIGH: Red and stronger echoes trigger the alarm. MED: Yellow and stronger echoes trigger the alarm. LOW: Blue and stronger echoes trigger the alarm. TRANSMISSION Turns TX power on/off.
  • Page 213 11. VIDEO SOUNDER OPERATION SMOOTHING Smoothes echoes to present stable display. The higher the setting the greater the smoothing. DEPTH INFORMATION Selects the size of the depth indication, L (large), S (small) or OFF. TEMPERATURE GRAPH Turns the temperature graph on or off. Note: This graph is not available on the HORIZONTAL 2:1 and VERTICAL 3:1 displays.
  • Page 214: 11.19 Echo Sounder Range Setup Menu

    11. VIDEO SOUNDER OPERATION 11.19 ECHO SOUNDER RANGE SETUP Menu This section shows you how to set custom ranges for basic range, zoom range (marker and bottom zoom) and bottom lock range. Note: All default basis ranges are restored whenever the unit of depth measurement is changed.
  • Page 215: 11.20 Interpreting The Sounder Display

    11. VIDEO SOUNDER OPERATION 11.20 Interpreting the Sounder Display This section provides, using typical examples, the information necessary for interpreting the sounder display. °C 10.0 kt AUTO C Minute mark Zero line Surface noise 1'50" 17.6 Color bar Fish school Sea bottom 58.6 Typical single frequency display...
  • Page 216 11. VIDEO SOUNDER OPERATION Color bar The color bar shows the relation between echo intensity and echo color on the screen. The top color (reddish-brown) is the strongest color and the lower colors the weakest. The bar can be used as a reference to estimate density of a fish school, fish specifies and hardness of the bottom.
  • Page 217 11. VIDEO SOUNDER OPERATION Zero line The zero line represents the transducer’s position. It moves off the screen when a shifted range is used, or is shown at draft depth when ship’s draft is entered. Zero line Range shifted Zero line Bottom echoes Bottom echoes are normally strongest and displayed in reddish-brown or red, but colors and width will vary with bottom material, depth, sea condition,...
  • Page 218 11. VIDEO SOUNDER OPERATION The nature of the bottom is known from the intensity and length of the bottom tail. Generally, when observing the bottom nature, the lower sounding frequency is used, the pulselength is set to long, and the gain setting is not disturbed. In the hard and craggy bottom, the bottom appears more reddish and with a long tail.
  • Page 219 11. VIDEO SOUNDER OPERATION If two fish schools appear with the same color at different depths, the one in deeper water is denser because the ultrasonic wave attenuates as it propagates and the fish school in deep water tends to be displayed in a weaker color. Less Reddish Strong (Sparse echo)
  • Page 220 11. VIDEO SOUNDER OPERATION Current rip A current rip develops when two ocean currents of different speeds, directions and water temperatures meet. Its on-screen appearance is as shown below. Current Rip Current rip Surface noise When the sea is rough or the ship passes over a wake, surface noise may appear at the top of the screen.
  • Page 221 11. VIDEO SOUNDER OPERATION Unstable bottom echo The sea bottom echo may be displayed jagged like a saw. This results from that the beam direction and distance to the bottom changes by the ship's rolling and pitching in stormy weather. Unfixed bottom echo False image...
  • Page 222 11. VIDEO SOUNDER OPERATION This page is intentionally left blank. 11-46...
  • Page 223: Maintenance & Troubleshooting

    12. MAINTENANCE & TROUBLESHOOTING 12.1 Maintenance Regular maintenance is important for continued performance. Important points to be checked from time to time are shown below. NOTICE WARNING Do not apply paint, anti-corrosive sealant Do not open the equipment. or contact spray to coating or plastic parts of the equipment.
  • Page 224: Replacement Of Fuse

    12. MAINTENANCE & TROUBLESHOOTING 12.2 Replacement of Fuse CAUTION Use the correct fuse. Use of a wrong fuse can cause fire or damage the equipment. The fuse on the power cable protects the system from reverse polarity of the ship’s mains and equipment fault. If the fuse blows, find the cause before replacing it.
  • Page 225: Trackball Maintenance

    12. MAINTENANCE & TROUBLESHOOTING 12.4 Trackball Maintenance If the cursor skips or moves abnormally, you may need to clean the trackball. 1. Turn the retainer ring counterclockwise 45° to unlock it. Retainer ring Ball Display unit 2. Remove the retainer ring and ball. 3.
  • Page 226: Simple Troubleshooting

    12. MAINTENANCE & TROUBLESHOOTING 12.5 Simple Troubleshooting This section provides simple troubleshooting procedures which the user can follow to restore normal operation. If you cannot restore normal operation do not attempt to check inside the unit. Any trouble should be referred to a qualified technician.
  • Page 227 12. MAINTENANCE & TROUBLESHOOTING Sounder troubleshooting If… Then… ● check that “7. STOP” is not selected of the PICTURE ADVANCE on the ECHO SOUNDER picture does not move though marks and SETUP menu. characters appear ● check for loosened transducer connector. zero line does not appear though the picture ●...
  • Page 228: Diagnostics

    12. MAINTENANCE & TROUBLESHOOTING 12.6 Diagnostics This section provides the procedures for testing the equipment for proper operation. Three tests are provided: MEMORY I/O TEST, KEYBOARD TEST and TEST PATTERN. 12.6.1 Memory I/O test The memory I/O test checks each memory circuits and signal I/O circuit, displaying program number.
  • Page 229 12. MAINTENANCE & TROUBLESHOOTING 0-6. MEMORY I/O TEST PLOTTER : OK : OK NMEA IN/OUT 1 : - - NMEA IN/OUT 2 : - - NMEA IN : - - RS232C : - - BACKUP DATA : OK INTERNAL BATTERY : OK INTERNAL GPS : OK...
  • Page 230: Keyboard Test

    12. MAINTENANCE & TROUBLESHOOTING 12.6.2 Keyboard test The keyboard test checks the controls on the display unit and remote controller for proper operation. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3.
  • Page 231: Test Pattern

    12. MAINTENANCE & TROUBLESHOOTING 12.6.3 Test pattern The test pattern test checks the display for proper display of colors. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3.
  • Page 232: Clearing The Working Memory

    Soon after the memory is cleared, “BACK DATA: NG” and the message “SYSTEM HAS FAILED START UP TEST. PLEASE CONTACT A LOCAL FURUNO REPRESENTATIVE FOR REPAIR. PRESS ANY KEY TO CONTINUE” appears on the startup test screen. This is normal; it is not a sign of malfunctions.
  • Page 233: Cold Start

    12. MAINTENANCE & TROUBLESHOOTING 12.8 Cold Start Cold start is automatically executed at initial power application or when the GPS memory is cleared. This is done to acquire the Almanac to receive a GPS satellite. You can also do the cold start manually when the Almanac is too old to acquire a satellite;...
  • Page 234 12. MAINTENANCE & TROUBLESHOOTING Almanac Every GPS satellite is broadcasting general orbital data (called Almanac) about all other satellites. The GPS receiver decodes the Almanac to calculate when and at what angle the GPS satellite is to appear. If there is no Almanac in the receiver the estimated arrival time of the GPS satellite cannot be found and thus GPS position fix cannot be calculated.
  • Page 235: Menu Tree

    MENU TREE [MENU] key 1. WAYPOINTS LIST SORT (1. ALPHA, 2. DIST, 3. MARK) SPD TO CALC TTG (ACTUAL SPD, SIM SPD 0~99.9 kt; 0 kt) 2. ROUTES LIST BACK TRACK (1. YES, 2. NO) RECORD TYPE (DISTANCE 0~99.9 nm; 0.1 nm, TIME 0M~99H59M;...
  • Page 236 MENU TREE 4. MARKS/SHIP'S DISP TARGET TRACKS (1. ON, 2. OFF) TRACKS SETUP TARGET TRACK COLOR (1. RED, 2. YEL, 3. GRN, 4. L-BLU, 5. PPL, 6. BLU, 7. WHT) TARGET TRACK STYLE (1. Page 2 DISP SUB TRACKS (1. ON, 2. OFF) SUB TRACKS COLOR (1.
  • Page 237 MENU TREE (NavChart/ FURUNO) OFFSET CHART POS (1. YES, 2. NO) 7. CHART SETUP OFFSET METHOD (1. CURSOR, 2. LAT/LON, 3. DELTA L/L, 4. CANCEL) LAT/LON GRID (0. OFF, select from among 7 colors; GRN) TEXT INFORMATION (1. YES, 2. NO) WAYPOINTS (1.
  • Page 238 SET GOTO METHOD (1. 1 POINT, 2. 35 POINTS, 3. NEAR SERVICE, 4. PORT SERVICE*) RANGE/SCALE (1. RANGE, 2. SCALE) *: NavChart /FURUNO only SCALE DISPLAY (1. ON, 2. OFF) GPS STATUS (1. ON, 2. OFF) WAYPOINT STATUS (1. ON, 2. OFF) Page 2 WAYPOINT INFO (1.
  • Page 239 MENU TREE 3. PROGRAMMABLE PROGRAMMABLE KEYS SETUP (WAYPOINTS LIST) PROGRAMMABLE KEYS & REMOTE SHIFT KEY SETUP (E/S SHIFT) FUNCTIONS LIST CONTROLLER RANGE KEY SETUP (E/S RANGE) SETUP GAIN KEY SETUP (E/S GAIN) VRM KEY SETUP (VRM) REMOTE CONTROLLER KEY 1 SETUP (WAYPOINT KEY) PROGRAMMABLE REMOTE CONTROLLER KEY 2 SETUP (PRESS KNOB TO ENTER) FUNCTIONS LIST FOR...
  • Page 240 MENU TREE 7. SIMULATION PLOTTER (1. SIM, 2. LIVE) MODE SPEED (0~99.9 kt; 0 kt) COURSE (1. DIRECTION, 2. 8 FIGURE) DIRECTION (0~359.9 ; 0˚) LATITUDE (90 0.0'N~90 0.0S; 45˚ 35.000'N) LONGITUDE (180 0.0'E~180 0.0W; 125˚ 00.000'W) DATE & TIME (Year. Month. day HOUR: MIMUTE) ECHO SOUNDER (1.
  • Page 241: World Time Chart

    WORLD TIME CHART AP-7...
  • Page 242: Geodetic Chart List

    GEODETIC CHART LIST 001 : WGS84 088 : NORTH AMERICAN 1927 : Western United States 002 : WGS72 089 : : Eastern United States 003 : TOKYO : Mean Vallue (Japan, Korea, and Okinawa) 090 : : Alaska 004 : NORTH AMERICAN 1927 : Mean Vallue (CONUS) 091 : : Bahamas (Excluding San Saivador Island)
  • Page 243: Icons

    ICONS Icon Meaning Selected mark’s shape and color. Shape: Color: RED, YEL, GRN, L-BLU, PPL, BLU, WHT North marker points to North. Correct chart and suitable scale. Chart over-enlarged. • Chart card not inserted. • Wrong chat card. • Chart scale too small. Alarm setting violated.
  • Page 244: What Is Waas

    WHAT IS WAAS? WAAS (Wide Area Augmentation System), available in North America, is a provider in the worldwide SBAS (Satellite Based Augmentation System) navigation system. This system provides GPS signal corrections to SBAS users, for even better position accuracy, typically better than three meters. There are three more SBAS providers, MSAS (Multi-Functional Satellite Augmentation System) for Japan, EGNOS (Euro Geostationary Navigation Overlay Service) for Europe and GAGAN (GPS And GEO Augmented Navigation) for India.
  • Page 245: Specifications

    Cross track error and border alarms Ship’s speed in and out alarms Electronic chart card FURUNO chart card (NAVIONICS or C-MAP format) Information display Ship’s L/L position (Loran C/A or Decca TDs also available) Date and Time, Ship’s speed, Chart scale, Waypoint L/L position,...
  • Page 246 FURUNO GP-3500F SOUNDER Transmit frequency 50/200 kHz Transmission 600 Wrms or 1k Wrms Display range 5/10/20/40/80/150/300/500 m, shift; 0-1200 m Extension mode Marker zoom, Bottom zoom, Bottom rock, Bottom distinction Auto mode Cruising/Fishing selected Picture advance 6 steps INTERFACE Number of ports...
  • Page 247: Index

    INDEX DISABLE SATELLITE .......9-19 A-scope display......... 11-6 Display color ........... 11-22 Alarms ............. 11-27 Dual-frequency display ......11-3 Almanac ..........12-12 Anchor watch alarm ........8-3 ANTENNA HEIGHT ........9-20 ECHO OFFSET ........11-36 ANTENNA POSITION.......9-17 Arrival alarm ..........8-3 Auto mode..........11-10 Fish alarm ..........11-29 Fish alarm (B/L) ........
  • Page 248 INDEX MAGNETIC VARIATION ......9-15 RANGE/SCALE .........9-16 Mark color............4-3 RANGE & SPEED UNIT......9-14 Marker-zoom display ......... 11-4 RNG & BRG MODE........9-15 Marks ............4-1 Route ............6-1 Mark size .............4-4 Remote controller ........1-2 MARK STATUS .........9-17 Route comment data format....10-19 Manual mode...........11-12 Route data menu ........10-19 Memory card..........10-2 Memory I/O test .........12-6 Mini chart card ........
  • Page 249 INDEX VRM..........2-11, 11-16 Waypoint data..........5-13 Waypoint data format ......10-18 WAYPOINT INFO ........9-16 WAYPOINT NAME ........9-5 WAYPOINT STATUS .........9-16 WAYPOINT SWITCHING ......9-15 White marker ...........11-21 Working memory ........10-1 XTE alarm............8-4 XTE monitor..........2-5 Zero line...........11-41 ZOOM MARKER ........11-37 IN-3...

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