Chase Bliss Audio Blooper Web Manual

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Summary of Contents for Chase Bliss Audio Blooper

  • Page 2: Table Of Contents

    Table of Contents Overview Looping 101 Controls Modifiers Layers Normal Mode Recording with Modifiers Additive Mode Ideas Sampler Mode Delay-Style Ideas Customize Ramping Ideas External Control Power req: 9V DC Center Negative ~150 mA...
  • Page 3: Overview

    Overview All of which means Blooper is a little different, Loopers are handy little things. and you will find yourself in some strange places. You will probably be surprised and They can be practice partners, or performance bewildered. It’s an opportunity.
  • Page 4: Looping 101

    Looping 101 The modifier buttons will blink when the loop reaches the end and resets, so you Let’s capture our first loop. can keep track. VOLUME REPEATS Nice and easy. Every recording from this point on piles sound on top of that initial recording. This is called Your first press of the STABILITY overdubbing.
  • Page 5 Controls - Shared VOLUME Sets the loudness of your loop. Noon is unity, max is boosted by 2x. If ramping is engaged (pg. 42), the function of this knob will change. It now controls the speed of the movement. VOLUME LAYERS REPEATS LAYERS...
  • Page 6 STABILITY current loop. SAVE / LOAD NORM ADD SAMP Blooper can save and recall 16 loops with their layers preserved. PREVIEW (toggle in left position) - Allows you to scroll through your loops, selecting a destination to save or load. Press the left footswitch to scroll backwards, press the right footswitch to scroll forward.
  • Page 7 Controls - Modifiers MOD A MOD B The MOD knobs control Blooper’s modifiers. The exact function changes depending on the modifier, but there is consistency: 12 o’clock is always the “neutral” zone, with different behaviors on either side. 1, 2, 3 Selects the modifier for CHANNEL A.
  • Page 8 Footswitches (NORM and ADD modes) RECORD / PLAY Tap once to begin recording and a second time to set the end-point of the loop and begin playback. From there, tapping this RECORD switch toggles between overdubbing and playback. If the loop is stopped, tapping PLAY here resumes playback.
  • Page 9 TRIGGER / RETRIGGER Plays or resets your loop. LOOPING ON / OFF Hold the right footswitch to turn off looping, HOLD turning Blooper into a sample player. ON OFF STOP DELETE Press both footswitches at once to delete your loop and start over.
  • Page 10: Modifiers

    There are two channels that can be used own and customize the banks (pg. 41). simultaneously, each with three controls: All of Blooper's modifiers have a "neutral" zone at noon on the knob, with different behaviors on Controls the modifier.
  • Page 11 Default Modifiers Channel A Channel B A1. SMOOTH SPEED B1. STEPPED SPEED Adjusts the speed and direction of Adjusts the speed and direction of your loop in a fluid, organic way your loop in musical steps, tuned reminiscent of a tape machine. to stay in key (the equivalent of Useful for slowing things to a octaves and fifths).
  • Page 12 Alt Banks Channel B The alt banks for Channels A and B can be turned on independently, using Blooper’s dip switches (pg. 40). B1. STRETCHER Adjusts the speed of your loop without affecting pitch. Channel A Explore the microscopic world...
  • Page 13: Layers

    So what constitutes a layer? Blooper’s LAYERS function is a unique take on undo / redo. A layer is created when you complete an overdub. In total, Blooper allows you to record 16 layers. The first 7 are stored independently, while layers...
  • Page 14 SAY HELLO TO THE BLOOP TROOP SMOOTH SPEED DROPPER SWAPPER STUTTER STEPPED SPEED SCRAMBLER STRETCHER STOPPER CHROMATIC SPEED FILTER STEPPED TRIMMER PITCHER...
  • Page 15: Normal Mode

    Normal Mode Now go ahead and record some overdubs. Normal mode is probably Notice how all the best place to start on those overdubs your blooping journey. play back at half speed too; a nice NORM ADD SAMP way to build loops that grow The difference between NORM and ADD is how and change,...
  • Page 16: Recording With Modifiers

    Here’s what you need to know: It’s a bit odd, but also a great way to surprise Blooper uses two different “heads” to achieve yourself and create some unorthodox loops. its effect:...
  • Page 17: Additive Mode

    Whatever you hear, that’s what footswitch until the LED starts blinking red. Blooper will record. Blooper will overdub for exactly one pass of the loop and turn off the modifier when it’s done. Let’s look at one use of ADD mode: Now that modifier is baked neatly into the loop.
  • Page 18 Try Scrambler for something more adventurous. NOISE GENERATOR wOaHh! STABILITY This approach turns Blooper into a strange instrument, input signal required. Record a layer of silence, then turn up the STABILITY knob and record an overdub.
  • Page 19: Sampler Mode

    “sample”– once it playing (this works stopping your loop. Hold the right footswitch to reaches the end it will while looping in shut looping off and turn Blooper into a manual stop automatically. SAMPLER mode as well). sample player. HOLD...
  • Page 20: Delay-Style

    TRICK 2: DELOOPING - You don’t have to choose Now press a third time – Blooper will need to be between delay or looping, but can instead flow in the overdubbing state to work as a delay. Play back and forth between the two.
  • Page 21 Delay-Style Ideas LOOP CAPSULES This is a deeper technique. We BLIPPERTRONICS discussed earlier that a layer is created when you complete an REPEATS overdub and go into playback (or This old classic. Works best with a stop). This makes it possible to nice, long delay time.
  • Page 22: Customize

    Removes your clean signal from Blooper’s output. BLIP CV CLOCK By default, CV is used to control Blooper’s knobs. Blooper. Interface. Program. By engaging the CV CLOCK dip switch, the CV jack will instead look for a clock source to sync to.
  • Page 23: Ramping

    By default, bounce uses a triangle wave. Ramping gives you the ability to automate But it can also be a random wave. Blooper’s knobs, either as a one-time movement (ramp) or continuous motion (bounce). You can SYNC the movement and make it a It’s easier to get started with bounce, so let’s do...
  • Page 24 Ramping Ideas ARPEGGILOOP TIME MACHINE MOD B, BOUNCE, SYNC, WIGGLE IDEA 1 - VARIATION STEPPED SPEED MODIFIER LAYERS, BOUNCE, RANDOM Use this setting to turn your loops By randomizing how many layers into synth-like patterns. are playing, your loops will change WIGGLE dip keeps the range tight and shift constantly, all on their and controlled, and SYNC makes...
  • Page 25: External Control

    Blooper, check out the MIDI manual. CV and expression are set up the same way as The MIDI jack can also be used to control Blooper’s ramping, using the dip switches on the top of the left footswitch with an external pedal. Useful pedal.
  • Page 26: Bye

    OKAY. It’s up to you now. Try some stuff, take some chances, get weird. Let us know if you have any questions: help@chasebliss.com We’re happy to help. Bye.

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