Single Lane Timer; Single Lane Timer (1, 2, 3, 4 Or Multiple Laps) - Colorado time systems QuickStart Pro User Manual

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Single Lane Timer

1, 2, 3, 4 or multiple laps
with optional Start Reaction Time
and optional Relay Exchange Time
Equipment required:
Set up:
Operation:
Single Lane
Timing:
Start Reaction
Single Lane
Timing:
Lap Timing
(& Length Timing)
12
Modes: 10, 11, 12, 13 and 14
Start system or pushbutton, and touchpad; relay platform for start re-
action time from starting block starts; pushbutton for timing more
than 4 laps
Connect the start system or the pushbutton to the Start System input,
and connect the touchpad to either Touchpad input.
For start reaction time from starting block starts, connect the RJP to
the Relay Platform input. For start reaction time from backstroke
starts, inputs from the touchpad that is already connected will be re-
corded and used.
For mode 14 (multiple lap timing), connect a pushbutton to the Re-
set/Breakout input.
The clock displays 10, 11, 12, 13 or 14 indicating the mode. These
modes are the same except for the number of touchpad inputs ex-
pected. In all five of these modes, the numbers on the display go
blank, leaving a colon and a decimal lit. The clock is waiting for a
start input. The start input starts the clock and the display counts up
in tenths of a second.
The first option in all five modes is start reaction time. All touchpad
or RJP inputs detected during the initial 2 seconds from start input
are recorded, and the last one recorded is displayed at the end of the
2-second window. Start reaction times of .55 to .74 seconds are
shown in green; .75 to 2.00 seconds are shown in yellow; .54 sec-
onds and below would be considered early starts and are shown in
red. The start reaction time (the difference between the start input
and the swimmer's departure) is displayed, after which the display
resumes counting up in tenths of a second.
If there are no touchpad or RJP inputs during the 2 seconds after the
start input, the display simply continues to count up in tenths of a
second.
For lap timing, this assumes that the touchpad is at the same end of
the pool as the starting blocks, and therefore the swimmer swims to
the other end and back before touching the touchpad. Length timing
can also be done, with a touchpad at each end of the pool: one con-

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