Yamaha GW50 Owner's Manual page 11

Yamaha guitar performance effector owner's manual
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THE GW50: WHAT IT IS AND WHAT IT CAN DO
THE GW50: WHAT IT IS AND WHAT IT CAN DO
WHAT IT IS ...
Effect and Backing Sections
The GW50 is actually two different devices in one.
On the one hand, it has an Effect section which
provides high-quality and easy-to-use multi effects
designed especially for processing electric guitar.
On the other, it has a Backing section which
provides realistic automatic rhythm, chord and
bass patterns for creating your own accompani-
ment. Moreover, the GW50 includes a built-in
tuner for tuning your instrument without having to
remove it from the effect chain.
The Effect section has two mode groups: Manual,
which lets you use the GW50 effects just as would
a normal pedal effect unit, and Memory, which
lets you call up preset effect programs and create
your own original programs.
The Backing section also has two mode groups:
Pattern, which lets you play the various rhythm
patterns, and Song, which lets you play pre-pro-
grammed songs and create your own original
songs.
Modes of the GW50
The tree chart on the next page shows the relation-
ships of the various modes of the GW50. There
are four main modes — Manual, Memory, Pattern
and Song — indicated by the shaded areas. All
other modes are either separate from them (as with
Tuner, MIDI Bulk Transmission and Demo) or are
subordinate to them.
2
THE GW50: WHAT IT IS AND WHAT IT CAN DO
The Effect and Backing sections are active simul-
taneously; however, when making adjustments or
performing certain operations within a mode in
one of the sections, generally you should press the
desired mode button ([MANUAL], [MEMORY]
or [SONG/PATTERN]) to make sure that the
mode is properly called up before attempting the
operation.
Functions in Each Mode
Specific functions and operations of the various
modes include:
Manual: Changing the parameters of the effects.
Manual Job: Storing parameter settings to a pro-
gram.
Memory: Selecting and using an effect program.
Memory Edit: Changing the parameters of an
effect program.
Memory Edit Compare: Comparing the sound and
values of edited program with the
original.
Memory Job: Copying, swapping and naming
effect programs.
Pattern: Playing the patterns of the Backing sec-
tion.
Song: Playing a song, or using the Step Recording
features to edit a song.
Song Realtime Recording: Recording events to a
song in realtime.
Song Job: Copying or deleting measures within a
song; naming a song.
Keep in mind as you read this manual that the
phrase "main modes" refers to the Manual,
Memory, Pattern and Song modes, and that
"mode buttons" refers to the [MANUAL],
[MEMORY] and [SONG/PATTERN] buttons.

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