The TAP EDIT buttons have different functions depending on whether the module is in EDIT mode or TAP# mode,
as indicated by the LEDs under the EDIT/TAP# button. When in TAP# mode, pressing one of the TAP EDIT buttons
selects one of the parameters to edit one tap at a time. The OLED display will indicate the parameter being edited
(on the first line at the top of the display), and the values of the parameter for all 16 taps will be shown in a bar
graph at the bottom of the OLED display. The tap that is being edited at any given time is determined by pressing
its associated numbered button in the two rows of buttons in the upper left of the module, and will be distin-
guished in the display by an outlined bar (the other bars will be filled). The LED for the tap number being edited
will flash. The LEDs for all taps whose level is greater than zero will be lit. The number of the tap being edited will
be indicated in the OLED display (on the second line from the top, at the left), along with its current value. (on the
second line from the top, at the right) Turning the rotary encoder will change the value of the selected parameter
for that particular tap.
The exception to this behaviour is for the mute parameter. When MUTE is selected, the tap LEVEL parameter val-
ues will be displayed. If one of the numbered tap select buttons is pushed while MUTE is selected, the mute value
(on or off) for that tap number will be toggled (i.e. its value will switch from on to off or off to on). The mute status
for a tap is indicated in the LEVEL display by having its bar shown with a crosshatched pattern. An example of the
OLED display while editing the LEVEL for tap # 3 is shown in the figure below. In the figure, taps #1, #6, and #10 are
muted.
Figure 6. An example of the display when editing the LEVEL parameter for tap #3. Taps 1, 6, and 10 are muted. The tap num-
ber (3) being edited is shown in the left hand part of the second line of text, and the value of that tap's LEVEL parameter (11) is
shown in the right hand part of the second line of text.
When in EDIT mode the "TAP EDIT" buttons select which per-tap parameter is being displayed as in TAP# mode,
but there is no editing of individual tap parameter values. Instead, if the rotary encoder is pushed while in this
mode, then the selected parameter for all of the taps can be set at the same time to the same level. Turning the
rotary encoder will move this level up or down. There are up to 32 different levels that can be set in this way (de-
pending on which per-tap parameter is being edited). This is a quick way to set the parameter for all of the taps
to the same value (e.g. set them all to zero or to the maximum value).
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If the rotary encoder is pushed a second time then turning the rotary encoder will have a different behaviour,
this time cycling between a set of preset ramp patterns. These patterns are shown in the figure below. This is a
quick way to set the per-tap parameters to an increasing or decreasing or ramp, for example if you want to cre-
ate a swell or decay in level, or a filter sweep.
Figure 7. The set of 8 preset ramp-like per-tap parameter patterns. These patterns are accessed by pressing the rotary encoder
twice while in EDIT mode.
Note that when going from EDIT to Tap # mode, the display will change from the current display mode to the last
TAP EDIT mode previously selected. For example, suppose you are in EDIT mode and displaying the GRID edit dis-
play. Pressing the EDIT/TAP# button the first time after power-up, the display will change to the TAP LEVEL display.
Now suppose you press the PAN button, bringing up the TAP BALANCE display. Upon pressing the EDIT/TAP# but-
ton, to go into EDIT mode, the display will stay in the TAP BALANCE display. Suppose then you press PILES, bringing
up the TAP display with the Piles line highlighted. Then, pressing the EDIT/TAP# button to go back to TAP# mode
will take you to the TAP BALANCE (pan) display, and not the TAP LEVEL display.
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