Using Pitch / Tempo Controls; Using Cue Points - Numark NS7 Reference Manual

Performance controllers with serato itch
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USING PITCH / TEMPO CONTROLS

The following functions allow you to manipulate the pitch and speed of a track to aid the mixing process.
Pitch
This number is the current percentage pitch difference from 0%. The
amount by which you can increase or decrease this interval will vary
with the Pitch Range.
Pitch Range
The PITCH RANGE button allows you adjust the range of the PITCH
FADER to ±8%, ±16%, and ±50% of the original speed of the track.
The current range will be displayed in the software in the Deck, in the
Range field under the Artist and Track Name.
Keylock
Normally, when you change the speed of a track with the PITCH FADER, you will hear a change in the key of the music. When the
NS7's KEYLOCK / V7's MASTER TEMPO button is on, even when you change a track's speed, its key stays the same. This is useful
for avoiding two tracks sounding out of tune while mixing.
The NS7's / V7's KEYLOCK will be temporarily disabled as you are manipulating the PLATTER (i.e. when you are scratching) to create
a natural scratching sound, but it will re-engage once you let it go.
Sync
Serato ITCH's Sync function helps simplify synchronizing your tracks' tempos. When you press the SYNC button on a Deck of the NS7
/ V7, the button will flash and that track's tempo (BPM) change to match the tempo of the opposite Deck's track. (Both tracks must
have BPM values in order for the Sync function to work.)
While Sync Mode is engaged, the playback speed is controlled by the PITCH FADER of the "Master" Deck (the Deck that does not
have Sync Mode engaged). Both Decks will follow any changes in pitch you make to this Deck.
Note: The PITCH BEND buttons will still operate independently on each Deck, even while in Sync Mode. In other words, the Master
Deck's PITCH BEND buttons will only jog the tempo of its own Deck.
If a new track is loaded to the Master Deck, the "Slave" Deck (the Deck that has Sync Mode engaged) will continue to follow the tempo
of the Master Deck's previous track. At this point, adjusting the Master Deck's PITCH FADER will no longer affect the Slave Deck's
tempo.
Tip: Before taking either Deck out of Sync Mode, note the arrows in the Pitch field (of the Slave Deck).
This is the Pitch Navigator. An arrow pointing up indicates the Deck's pitch must be increased to match the
Master Deck. An arrow pointing down indicates the Deck's pitch must be decreased to match the Master
Deck. Change the pitch accordingly (with the PITCH FADER) before taking it out of Sync Mode. This will
ensure the tempo of your mix will remain constant.

USING CUE POINTS

To create a Cue Point, simply press any unlit HOT CUE BUTTON on the NS7 / V7. The button will then light up white to show that
there is a Cue Point set. Once it is set, you can jump to it at any time by pressing that HOT CUE BUTTON.
While playback is paused, holding a HOT CUE BUTTON down will play from its Cue Point. When you release it, it will return to the Cue
Point and remain paused.
To delete a Cue Point, press or hold the DELETE CUE button to enable Delete Cue Mode, then press a HOT CUE BUTTON that is lit
red to erase its Cue Point. Pressing the DELETE CUE button to enable Delete Cue Mode will let you delete one Cue Point at a time.
Holding the DELETE CUE button to enable Delete Cue Mode will let you delete multiple Cue Points
Note: Cue Points cannot be overwritten. You must first erase a Cue Point while in Delete Cue Mode before assigning a new Cue Point
to that HOT CUE BUTTON.
Cue Point Status
The stripe on the rotating part of the Virtual Deck jumps to the "12 o'clock" position and changes color whenever
you set a Cue Point. You are at the Cue Point when the stripe is one solid color and at the "12 o'clock" position.
As the Audio Pointer moves beyond the Cue Point, the stripe will shorten by a fifth after each rotation. As the
Audio Pointer approaches the Cue Point, the stripe will grow by a fifth after each rotation.
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