Chapter 5
Networking Requirements
You need to consider connecting all of the Avid Unity Media Engine clients you attach to the
MediaNetwork workgroup to an Ethernet network. The network allows you to pass media
files, through TransferManagers, to other non-MediaNetwork client workstations on your
network for changes or additions such as effects editing, 3D and animation editing, graphics
compositing, or audio editing.
There are several ways in which you can make, move, and manage media over the network
using Avid Unity MediaNetwork. TransferManager allows you to pass media files to other
workstations on your network, while a media engine allows you to share MediaNetwork
workspaces across the Ethernet network. Media engine workgroups support file copying and
file exchange only.
Ethernet Connectivity
The Ethernet network can be either a standalone network or an existing in-house network.
Avid recommends a 1000BASE-T network. Each system must be properly configured with a
valid IP address and subnet mask.
You can connect your MediaNetwork client to the network by:
•
Attaching one or more systems directly to the network.
Ethernet
Avid
Avid
Avid
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