Sega WaveRunner Owner's Manual page 64

Sega owner manual game waverunner
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(3) Detailed data of each course
Allows for checking the detailed data of each course; NOVICE, INTERMEDIATE and
EXPERT. It's a total of 3 screens on each course 1 screen.
CHECK1
CHECK2
CHECK3
CHECK4
CHECK5
CHECK6
PRESS TEST BUTTON TO CONTINUE
CHECK1
CHECK2
CHECK3
CHECK4
CHECK5
CHECK6
CHECK7
CHECK8
PRESS TEST BUTTON TO CONTINUE
CHECK1
CHECK2
CHECK3
CHECK4
CHECK5
CHECK6
CHECK7
CHECK8
PRESS TEST BUTTON TO EXIT
FIG. 9. 3 h d BOOKKEEPING (10 - 12/12) Screen
BOOKKEEPING 10/12
NOVICE
68
1st
6
8th
2nd
0
9th
3rd
0
10th
4th
0
11th
5th
0
12th
6th
0
13th
7th
2
14th
17
AVR.
43S
15
AVR.
37S
11
AVR.
36S
8
AVR.
27S
4
AVR.
34S
2
AVR.
36S
BOOKKEEPING 11/12
INTERMEDIATE
15
1st
0
8th
2nd
0
9th
3rd
0
10th
4th
0
11th
5th
0
12th
6th
0
13th
7th
1
14th
9
AVR.
34S
7
AVR.
27S
6
AVR.
27S
5
AVR.
26S
4
AVR.
20S
1
AVR.
27S
0
AVR.
0
AVR.
BOOKKEEPING 12/12
EXPERT
8
1st
1
8th
2nd
0
9th
3rd
0
10th
4th
0
11th
5th
0
12th
6th
0
13th
7th
0
14th
5
AVR.
31S
5
AVR.
31S
4
AVR.
25S
4
AVR.
32S
3
AVR.
25S
1
AVR.
30S
0
AVR.
0
AVR.
2nd line of the screen:
Indicates the course name and the
total playing time.
1
2
1st - 14th:
0
0
Indicates the ranking at the play
1
0
end time. (It's not whether the
56
game was cleared or not.)
CHECK 1-6 or 8:
Indicates the number of players,
which arrived at each check-point.
AVR:
Indicates the average time of each
checkpoint section.
0
1
1
1
0
1
10
0S
0S
1
0
0
1
0
0
5
0S
0S
55
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