Point
The point light rays are transmitted from a point to the surroundings (Omni-directional) in
order to light up the object model. It is similar to the Omni-directional candle light or light
bulb in real life. In respective to the location of the light source, the object in the scene will
project slanted shadows, thus creating uniform light and transparency effects. This kind of
light source is usually used as a supplementary light.
Because most light rays are directional, therefore a dark shadow will form in relative to the
direction of the light rays. The Omni-directional point light on the other hand is perfect for
lightening the shadow.
The user is allowed to select the light color, position and attenuation.
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