Limited WARRANTY: Make Noise warrants this product to be free of defects in materials or construction for a period of one year from the date of purchase (proof of purchase/invoice required). Malfunction resulting from wrong power supply voltages, backwards or reversed eurorack bus board cable connection, abuse of the product or any other causes determined by Make Noise to be the fault of the user are not covered by this warranty, and normal service rates will apply.
Eurorack style bus board, minding the polarity so that the RED stripe on the cable is oriented to the NEGATIVE 12 Volt line on both the module and the bus board. On the Make Noise 6U or 3U Busboard, the negative 12 Volt line is indicated by the white stripe.
Trigger IN: Gate or Pulse applied to this input will trigger the circuit regardless of activity at the Signal IN. The result being a 0V to 8V function, aka Envelope, whose characteristics are de ned by the Rise, Fall, and Vari-Response parameters. Use for Envelope, Pulse Delay, Clock Division, LFO Reset (only during Falling portion).
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End Of Rise OUT: Goes high at the end of the Rise portion of the function. 0V or 10V. End Of Cycle OUT: Goes high at the end of the Cycle (or Falling) portion of the function. 0V or 10V.
EOR and EOC. The evolution in the circuit is the HANG input. On Gate HIGH at the HANG IN, the FUNCTION is stopped dead in its tracks. With HANG you can program Stepped LFOs, Synchronized Functions (using multiple of clock), S&H, Track & Hold, Clock Run/Stop (using EOR or EOC out for Clock) and more.
Voltage Controlled Sustained Function Generator (A/S/R Envelope) A gate applied to the Signal IN starts the function which rises from 0V to the level of the applied Gate at a rate deter- mined by the Rise parameter. The function Sustains at that level until the Gate signal ends, then Falls from that level to 0V at a rate determined by the Fall parameter.
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S&H. In other words, the clock should be HIGH most of the time, going low for only a short time. An example of this type of clock signal would be to use another FUNCTION (or a channel of a MATHS). Use the EOC, with Fall set to Full CCW and setting the Rise to determine the rate.
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