Zoom G3 Operation Manual page 46

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Effect Types and Parameters
091
Room
092
TiledRoom This reverb effect simulates the acoustics of a tiled room.
093
Spring
094
Arena
095
EarlyRef
096
Air
097
Comp+OD This effect combines compressor and overdrive.
46
This reverb effect simulates the acoustics of a room.
Knob1
Decay
1–30
Page01
Sets the duration of the reverberations. Adjusts the tone.
PreD
1–100
Page02
Adjusts the delay between input of the
original sound and start of the reverb sound.
Knob1
Decay
1–30
Page01
Sets the duration of the reverberations. Adjusts the tone.
PreD
1–100
Page02
Adjusts the delay between input of the
original sound and start of the reverb sound.
This reverb effect simulates a spring reverb.
Knob1
Decay
1–30
Page01
Sets the duration of the reverberations. Adjusts the tone.
PreD
1–100
Page02
Adjusts the delay between input of the
original sound and start of the reverb sound.
This reverb effect simulates the acoustics of a large enclosure
such as a sports arena.
Knob1
Decay
1–30
Page01
Sets the duration of the reverberations. Adjusts the tone.
PreD
1–100
Page02
Adjusts the delay between input of the
original sound and start of the reverb sound.
This effect reproduces only the early reflections of reverb.
Knob1
Decay
1–30
Page01
Adjusts the duration of the reverb.
Tone
0–10
Page02
Adjusts the tone.
This effect reproduces the ambience of a room, to create spatial depth.
Knob1
Size
1–100
Page01
Sets the size of the space.
Ref
0–10
Page02
Adjusts the amount of reflection
from the wall.
Knob1
Comp
0–10
Page01
Sets compressor strength.
Tone
0–100
Page02
Sets overdrive tone.
Knob2
Tone
0–10
Level
0–150
Adjusts the output level.
Knob2
Tone
0–10
Level
0–150
Adjusts the output level.
Knob2
Tone
0–10
Level
0–150
Adjusts the output level.
Knob2
Tone
0–10
Level
0–150
Adjusts the output level.
Knob2
Shape
-10–10
Adjusts the effect envelope.
Level
0–150
Adjusts the output level.
Knob2
Tone
0–10
Adjusts the tone.
Level
0–150
Adjusts the output level.
Knob2
Gain
0–100
P Level
Sets overdrive gain.
FS
InputMute
Knob3
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
FS
InputMute
Knob3
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
FS
InputMute
Knob3
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
InputMute
FS
Knob3
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Knob3
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Knob3
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Knob3
0–150
Adjusts the output level.

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