Projector
Starting address
Projector 1
1
Projector 2
17
Projector 7
97
Projector 10
145
6. OPERATION
After you connected the device to the mains, the DMX Operator is ready for use.
6.1 Manual-mode
6.1.1 Call up projectors manually
In the Manual-mode (Program-LED off), you can call up the connected projectors manually and control them
via the channel faders. Please note that the adjusted settings cannot me memorized.
Select the desired projector via the respective projector select button.
Adust the desired function via the channel faders.
Page Select-button:
Via the Page Select-button, you can adjust the channel faders from CH 1-8 to CH 9-16.
Display-button:
Via the Display-button, you can switch the display of the faderway from DMX-value (0-255) to procent (0-
100).
6.2 Programming
A program is a sequence of different scenes that will be called up one after another. With the DMX Operator,
you can program up to 30 different programs (banks) with up to 8 scenes each.
6.2.1 Programming a program
Press and hold the Program-button until the Program-LED flashes in the display. Select the desired program
(bank) via the Bank-buttons.
Select the desired projector via the projector select buttons. Adjust the desired settings via the respective
channel faders. Select the next projector via the projector select buttons and adjust the settings. Press the
Add-button and the respective Scene-button in order to save the first step. Program the next steps until the
program is finished or the maximum number of steps - 8 - has been reached. Press the Program-button in
order to save the program. The controller is now in the blackout-mode (Blackout-LED illuminated).
6.2.2 Running a program
Press the Bank-buttons and select the desired program. Press the Auto-button and the Auto Trigger LED is
illuminated in the display. Adjust the program speed via the Speed-Fader and the repitition rate via the Fade
Time-Fader.
As an alternative, you can adjust the program speed by tapping the Tapsynch-button twice. The time interval
between the two taps corresponds to the program speed (up to 10 minutes).
6.2.3 Checking a program
Press and hold the Program-button and select the desired program via the Bank-buttons. Check every scene
individually by pressing the respective Scene-button.
6.2.4 Editing a program
Should you notice that a scene does not correspond to your imagination or when programs have to be edited
for a new stage, it is necessary to modify a scene manually.
Press and hold the Program-button and select the desired program via the Bank-buttons.
Select the desired scene via the scene button. Select the desired projector via the projector select buttons.
Projector
Starting address
Projector 3
33
Projector 4
49
Projector 8
113
Projector 11
161
17
Projector
Starting address
Projector 5
65
Projector 6
81
Projector 9
129
Projector 12
177
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